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-   -   Driver with Bleem! ? (https://fileforums.com/showthread.php?t=58635)

Hacker999 22-02-2004 09:18

I'd post a tutorial since it's really not that hard. I understand everything Ex wrote but I can't seem to be able to Binhack the 1bleem.bin file. I don't understand why. Any ideas Ex?

Excalibur007 22-02-2004 13:59

Ah, finally... PC access. I know ppl post here with Planetweb, but I don't know how. I tried using PW3, but wasn't able to.

I should have mentioned this when I first posted on it, but you don't binhack the 1bleem.bin. The reason it can't be binhacked is because it has no reference to cd001. There is no reference to the session lba at all. All you need to do is use the IP.BIN that came with the bleem! beta you have. If you try using another IP.BIN, you'll have problems. If you don't have the IP.BIN, you can extract it. I like using megalexxx's tool IPCDEXPL. You can find it in the sticky topic on this forum.

Just make an iso of the 1bleem.bin and insert the ip.bin, then burn it as the 2nd session. :)

-Ex

Hacker999 23-02-2004 13:40

Thanks:)

No wonder I couldn't binhack it.

Everything went ok but the game didn't completely work. Bleem loaded, the it attempted to load the game but after the disclaimer screen it hung.

Maybe I screwed up somewhere. I think the problem is with the sort file. I looked at the game with Isobuster and saw the LBA values are different than in the sort file. I copied the tree info to a file then with Isobuster. Then I used F2S on the text file to get my sort file. The LBAs are still diffferent. Did I miss something?

Soldiaz 02-03-2004 04:23

ok i will try to make a selfbooting psx game myself.
few questions remain.
Wich ip.bin do i have to use?
and
where do i get this f2s.exe ?

Hacker999 03-03-2004 05:57

Use the ip.bin that is on the bleem! disc to avoid problems like Excalibur suggested.

You can get F2S.exe here

darkfalz.hypermart.net/sortproj/tutorial.htm

But I have used this to sort my files and the LBAs are different than on the original playstation disc. So I don't see the point in sorting them with this.

Soldiaz 03-03-2004 13:39

yea man thats what i think about...most psx isos start at LBA 0.

So there is no need to unpack them.

Everyone speaks about an ip.bin.

I do not have any ip.bin on my bleem disc nor the megalexxx tool to extract the ip.bin works ......

The page above is down.

Can anyone provide the extracted ip.bin ?

Hacker999 03-03-2004 15:47

You will not see the ip.bin on the bleem disc.

Get IP CD Explorer to extract it from your bleem disc.


Hey Ex, I think I found my problem. The sort option in MKISOFS does not seem to be working for me. I know because I made another copy of KOF 2000 and the energy bars are missing. I used a sort file to fix this and it worked before but now no adding the sort option does not work.

What wrong with this?

mkisofs -C 0,0 -J -R -V KOF_2000 -l -o data.iso -sort KOF2K_sort.txt data

Megalexxx 03-03-2004 23:40

It might be silly, but DOS only takes 8 characters for file names.
Maybe if you try to use a shorter name for your sort file...

Excalibur007 04-03-2004 09:58

Yeah, megalexxx is right, and take out the -R. Katana apps don't support Rockridge anyway.

I use a line like this:
mkisofs -C 0,0, -V "NAME" -sort name.txt -l -o name.iso name

You really don't even need the "-C 0,0" since you're starting at 0 lba anyway.

-Ex

BTW, Driver 2 works ok with bleem! beta. You just need to select the option "above" the one you actually want in the menus.

Soldiaz 04-03-2004 13:08

ok guys bihack does not work! am getting an error message. Megalexx told me to look for CD001 but there is no such entry !

So how do you change the LBA of 1bleem.bin ??

Hacker999 04-03-2004 13:51

Still nothing. I made it as short as possible

mkisofs -V KOF2K -sort 2k.txt -l -o data.iso data

Does mkisofs have an option to ignore sort files? I don't see the problem not to mention it worked fine before.


Soldiaz: we already mentioned to NOT binhack 1bleem.bin. Read
Excalibur's post (9 posts above this).

Soldiaz 04-03-2004 14:01

Thanks Hakker999.

I will extract the ip.bin and just ipins...and burn the iso

Excalibur007 16-03-2004 19:11

I've been doing some reading up on using sort.txt files with mkisofs. It seems that it's kind of faulty. It will place the files where it wants to rather than where you place it in your sort.txt anyway. I've played around with it a lot in the past and gotten mixed results. I've never actually gotten a dummy to be placed at the beginning of a iso image when using the -sort option. It usually ends up somewhere toward the middle. Other files in the sort.txt are placed in different places than specified as well.
This question has been asked on many forums and I've not yet seen an answer, but is there a way to make mkisofs accurately sort files when building an iso?

-Ex

Soldiaz 17-03-2004 01:17

i guess the files are packed according to their names.

i thought about that was well :-).
The question is if files or directories are burned first.

if you have game data without any directory then naming your dummy to 000DUMMY.dat or just 00000.00 should work well. because the 1st_read.bin starts with the letter 1, 1 comes after 0.

In case that your game directory contains dirs i think your dummy should be named like this 000DUMMY without extension, but i am not really sure if this will work.

Furthermore i think the echelon selfboot method saying to just place a 000dummy.dat onto a disc to speedup the cd is wrong

Maybe you check it out

Excalibur007 17-03-2004 11:27

If you name your dummy starting with a "0" and don't use a sort.txt, it will be placed first on the disc. If you DO use a sort.txt it won't. It will most likely be placed somewhere toward the middle. I've tried it several different ways. I even tried placing it in a folder named "000". It was placed at the very end of the image like this.
And yes, using a dummy DOES speed up the load time of your games. An example of this is Half-Life. The load times are cut by 10 seconds or more when you use a dummy. I timed it.

-Ex


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