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DiskSpan_x64.ini: Code:
[External compressor:mpz,MPZ,mpzapi,MPZAPI]MTX.ini Code:
[MTX]Will the "-c:64m -t:100p" settings be applied to MTX.exe, or will they be ignored? Thanks! |
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ok cesar, we use MTX.ini to define only "MainPath", "ConfigFile" and "TempPath". let us consider, if MTX.exe doesn't find any MTX.ini near MTX.exe, it will look for MTX.exe options ( --mainpath, --config and --tmppath). if those options are also not found, it uses its default values. in your case, there is MTX.ini next to MTX.exe. therefore, the "--mainpath", "--config" and "--tmppath" options will be ignored. but the only place to set values for "-t:" and "-c:" is the command line. so nothing can ignore those values. finally, MTX.exe will ignore some options as the code below because you have used MTX.ini. (Marked in red). Code:
[External compressor:mpz_mtx,MPZ_MTX,mpzapi_mtx,MPZAPI_MTX]Extra: (not related to the question) during decompression, MTX.exe doesn't retrieve values for "ChunkSize" from users. therefore it is better to use as follows. :) Code:
[External compressor:mpz_mtx,MPZ_MTX,mpzapi_mtx,MPZAPI_MTX] |
Help BlackFire69
first thing thanks to you for this tool and other cls
i need IS example to unpack compressed data by mtx and thanks |
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here is the basic inno example for MTX v5.0.0.0. note that the two arc.ini files in the "Compressor" folder and the "IS_Example" folder are different. ;) MTX v5.0.0.0 Inno Example.rar |
MTX v5.1.0.0 New Update Test.
MTX v5.1.0.0 New Update Test
it's time for a new update. :D you guys, can you do some testing for me? TESTS:
Arc.ini Code:
; //================== FreeArc =================\\i'll attach the MTX v5.1.0.0 test files. thanks @dixen for the idea. _ |
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MTX |
Thanks to BLACKFIRE69 for update but...tests..Not particularly impressive
patchpack002\dlc.rpf MTX+OO2RECK (pack) Quote:
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Guys, try with more chunk sizes.
-c:128mb -c:256mb -c:512mb |
Same file, chunk size 256
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It seems to be MTX is 0.58 mb/s faster than the original version right ? ( for chunk = 256mb ) |
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MTX + Lolz may work well in high chunk sizes.
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Isn't the oodle precompressor multi threaded already? :confused:
I made the tool in such a way that there no streams being cut off when chunking takes place because the program knows what it is doing and how it should make cuts in the chunks, if for example there is a stream that can be cut off at a certain position, the program self adjusts the position and your chunking method makes no such considerations and gets in the way of how the program should work in the first place which makes it prone to crashes or a drop in ratio. :o Multi threading a multi threaded program does not make it faster especially if the main program uses all of the cpu, furthermore your MTX does not prepare chunks in advance which could be the reason it doesn't work very well. Compare the speeds of MTX vs Freearc's 4x4 I'll also leave this here Attachment 28232 I can't believe this community has been reduced to this, I don't know if I should find this funny or be sad that there are no new inventions will be made. :( I would totally understand if the community gets excited every time EA Sports releases FIFA every year :D |
no more developments. it doesn't seem to be useful.
@mods, plz delete this thread. |
I wonder what makes you cease the development of your project, I just pointed out that using MTX on already multi threaded programs may have such an issue of being slower than when run natively. I wouldn't have said anything if you had figured out a smarter way of making the precompressor making sure it stays at 100% because there are times when it doesn't fully utilize the cpu furthermore there is also overutilization because the precompressor would be using all of the cpu while MTX is also making several instances of the program and now you have the problem of system being unresponsive. Your project has its uses just not handling multi threaded programs, you'd need to come up with a better solution for this.
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