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i use process explorer to monitor my tasks.
if i use console version with -t4 ,cpu usage is 9x% (oodlemt ,of course). with default t2 ,its 25%. damn ,i have no time to experiment. :/ btw thank you very much ! |
Updated oodlemt
Changelog Code:
1. Fixed some threading bugs. |
2 Attachment(s)
High ram usage in this edition. It reached 2GB usage using only one thread and 32mb chunks (rep:1600mb+oodlemt:m8:l9:t1:c32).
Compression speed is not satisfactory, although I am using a celeron dual core pc. Decompression is fast enough as expected(used 2 threads and around 260MB RAM). |
Probably the last update uploaded.
OodleMT 1.3 (Final) Quote:
No longer working on this anymore. It will not receive any future updates except bug-fixing |
@78372
-t#: Threads(Default = 2) to -t#: Threads(Default = t50p) is it possible? |
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This noob question from bumping the thread:
Newest Oodle Core v6/7 and 8 (x64 only) have better compression ratio from various codec compare to v5?? OOZ taken from GitHub its working from compress any data? 32bit compile? Any users, tested the few codecs variants from find the best versions from any data?? Textures, text data, sound files and more? |
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