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-   -   XTool - Successor of ZTool (https://fileforums.com/showthread.php?t=101729)

Simorq 31-05-2018 11:14

NSUNS3 XTool 0.8
 
Code:

dataRegion.cpk 607 MB> 1.59 GB
Code:

FreeArc 0.67 (March 15 2014) creating archive: data.arc
Compressed 2 files, 636,697,912 => 1,711,252,663 bytes. Ratio 268.77%
Compression time: cpu 0.89 sec/real 141.42 sec = 1%. Speed 4.50 mB/s
All OK

Code:

FreeArc 0.67 (March 15 2014) testing archive: data.arc
Tested 2 files, 1,711,252,663 => 636,697,912 bytes. Ratio 268.77%
Testing time: cpu 0.80 sec/real 118.83 sec = 1%. Speed 5.36 mB/s
All OK


Razor12911 31-05-2018 11:52

Quote:

Originally Posted by doofoo24 (Post 471331)
test xtool precomp:zlib with 0.6 vs 0.8 on just cause 2

and... which is which?

Sergey3695 31-05-2018 13:59

NARUTO SHIPPUDEN Ultimate Ninja STORM 2
FreeArc 0.67 unpacker. Extracting archive: data.arc
Extracting dataRegion.cpk (716396224 bytes)
All OK
129.547s: unarc x -o+ -w.\ -dp_TEST data.arc

Razor12911 31-05-2018 14:12

Update available

Changes

- fixed 2gb+ input issue... (int32 instead of int64 :()

Code:

xtl06:
Compressed 46 files, 13,586,655,989 => 22,419,187,764 bytes. Ratio 165.01%

xtl07-08:
Compressed 46 files, 13,586,655,989 => 15,710,322,921 bytes. Ratio 115.63%

xtl09:
Compressed 46 files, 13,586,655,989 => 22,419,187,764 bytes. Ratio 165.01%


oltjon 31-05-2018 14:34

1 Attachment(s)
:confused:

KaktoR 31-05-2018 14:41

crilayla only works with 32 bit

oltjon 31-05-2018 14:49

1 Attachment(s)
:confused: xtool 32bit

KaktoR 31-05-2018 15:04

zstd and oodle are 64bit only. There is no 32bit for these

Razor12911 31-05-2018 15:19

Quote:

Originally Posted by KaktoR (Post 471345)
zstd and oodle are 64bit only. There is no 32bit for these

actually zstd 32-bit is there, just that perhaps the library I included requires a prerequisite.

libgcc_s_dw2-1.dll

as for oodle, I didn't bother with 32-bit version considering the fact that it's memory hungry plus most games ship with the win64 version.

doofoo24 31-05-2018 15:33

xtool 0.9 precomp:t100p:lz4 :
COD WWII 38.4GB TO 62.3GB to 25.8gb srep+lolz
COD AW 33GB TO 63.8GB to 20.3gb srep+lolz

dixen 01-06-2018 04:48

What about decompression for FarCry 3?

ShivShubh 01-06-2018 08:04

Quote:

Originally Posted by doofoo24 (Post 471347)
xtool 0.9 precomp:t100p:lz4 :
COD WWII 38.4GB TO 62.3GB to 25.8gb srep+lolz
COD AW 33GB TO 63.8GB to 20.3gb srep+lolz

Since when COD WWII was 38.4 GB SP Only ? I thought it was around 42 GB after removing MP/ZM files, am I missing something here ? Have you kept xpakfile*.pak ?

doofoo24 01-06-2018 08:26

1 Attachment(s)
xtool seems to work on Wolfenstein The New Order resources files like doom...
but files with .pages file nothing there...

doofoo24 01-06-2018 08:45

1 Attachment(s)
also on The Evil Within tangoresource files work

Razor12911 01-06-2018 09:22

Quote:

Originally Posted by dixen (Post 471357)
What about decompression for FarCry 3?

Edit xtool.ini, add all the dat files in there

Code:

[Dunia2]
File1=C:\Program Files (x86)\Far Cry 3 Complete Collection\Far Cry 3\data_win32\common.dat
File2=C:\Program Files (x86)\Far Cry 3 Complete Collection\Far Cry 3\data_win32\ige.dat
File3=C:\Program Files (x86)\Far Cry 3 Complete Collection\Far Cry 3\data_win32\patch.dat
File4=C:\Program Files (x86)\Far Cry 3 Complete Collection\Far Cry 3\data_win32\patch_german.dat
File5=C:\Program Files (x86)\Far Cry 3 Complete Collection\Far Cry 3\data_win32\shadersobj.dat

something like this then use lzo codec in arc.ini

Code:

[External compressor:xprecomp]
header    = 0
packcmd  = xtool.exe e:precomp:t4:lzo - - <stdin> <stdout>
unpackcmd = xtool.exe d:precomp:t4 - - <stdin> <stdout>

Code:

Compressed 12 files, 700,791,484 => 1,143,391,721 bytes. Ratio 163.16%
Compression time: cpu 1.31 sec/real 104.83 sec = 1%. Speed 6.68 mB/s

Code:

Extracted 12 files, 1,143,391,721 => 700,791,484 bytes. Ratio 163.16%
Extraction time: cpu 1.98 sec/real 72.79 sec = 3%. Speed 9.63 mB/s

Same applies to Far Cry 4 and Far Cry 5, except with Far Cry 5, use lz4


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