![]() |
Nebuchadnezzar [v1.3.0]
Code:
precomp:d1:brute:cn:intense+srep+lolz/$ogg=oggre |
3 Attachment(s)
Watch Dogs Complete Edition
Method: xtool:wd1+srep:m3f+lzturbo:49:b128 Compression time: 1 hrs, 52 mins Install time: 20 mins, 44 secs Final size 12.5 GB + 1.19 GB (English) = 13.7 GB Things you'll need xtool 0.4+ xmemcompress bms2xtl (only if you want to generate your own database using the attached script) Notes bpk crashes on video.dat I used lzturbo because I want speed, you can use lzma or lolz for better results You can generate your own database if you have issues with this database |
The king of fighters xv
THE KING OF FIGHTERS XV
Code:
srep+lolzOutput: 28.3 GB Not much can be done I guess, I haven't looked at the .paks themselves though. You can replace lolz with LZMA and have faster compression time outputing a similar size. |
Quote:
Game is encrypted. Code:
0x22BB765FC95A096C0668A534CD8B3370EF3D47208F4E5361A81D2684228FF685Code:
Compressing 1 file, 333,594,310 bytes |
Quote:
It's been a year already and you're still passive aggressive. Let it go. |
Code:
Compressed 12 files, 2,228,196,760 => 4,685,624,638 bytes. Ratio 210.29%Don't use it on movies file with extension "cpk". |
Hedon Bloodrite - v2.2.0
Code:
Method :xt_zlib+reflate+srep:m3f:l512+lolz(normal) |
Quote:
So after encoding, how can I decode back from compressed file to original files like subfolders (folder directory) back? - Unjk223 |
It's not just a file, it's the whole game.
Put the archive near Freearc and use the unpack command to decode it, make sure you set the arc.ini for the compressors and precompressors. |
Resident Evil 4 [2007]
Code:
Game Version : 1.1.0 |
Cyberpunk 2077 v1.5 bink movies
Exclude the following files from bpk Code:
base\movies\fullscreen\q001\q001_dex_briefing.bk2Or just use bink patch from Razor12911 without doing anything and just compress (not tested yet). Edit: Test done using bpk patch from Razor12911 Code:
Compressed 1 file, 8,894,373,888 => 8,210,544,161 bytes. Ratio 92.31% |
Attack on Titan - Precompression (LINKDATA_EU_A.BIN)
Code:
precomp_mtx : |
Quote:
Just a minor tip... That's why in the last update, I added reflate level control which can be access by -mreflate:l9, the best level is the one that gives the least output. (Default is 6) |
Thanks for the info!
|
1 Attachment(s)
Final Fantasy VII Remake Intergrade
Database test Code:
E:\_Compress\#FA_example>arc.exe a -ep1 -r -ed -s; -w.\temp -mxtool:kraken data.arc "pack\*"Usage: Code:
Place xtl, key file and oodle library next to xtool.exe |
| All times are GMT -7. The time now is 21:28. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com