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Hello, I have a question about the use of wemtool once launched with the -e command and that we obtained the .DIFFZ files how to return to the WEM files? I understood that it was necessary to do -d . how do you use wemtool once you have compacted everything in bin? the installer does not launch wemtool -d?.. how to do? is there a place that talks about how to use it?
thank you very much I tested wemtool on god of war. there is a sound directory with a french directory in which there are 12349 wem files. I launched WemToll -e it finished and erase all the files wem.. to test I launched Wemtool -d it finished and erase all the DIFF. but now i only have 2725 wem files. Why? |
I'll check that out, it could be bugged.
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what is compression method for god of war pc
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@fabrieunko WemTool is now fixed, should work on God Of War now and all future games.
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However for the non-localized files it seems to work. Code:
Before WEMTool: 2.33 GB (2.513.317.784 Bytes) |
hello, if I may, the voice of God *.wem would like to ask your support on how to reduce the size of wem files the sample video can be a very understandable training video.
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How to seperate music files
how to seperate music files from a game plz explain :confused::confused::confused::confused::confused:
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Sid Meier's Civilization VI
v1.0.12.9, 2 Languages, all DLC + Soundtracks Code:
21:38:19 - Selected ARC/SPLIT method for Data1a-01.bin was: srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
God of War (RUS+ENG Voice only)
*,wem, *.sdp - srep+zstd 3,8 > 3,7 gb *.bk2 - bpk All rest files - srep+lolz 57, 4 gb > 22,9 gb Repack size - 26,8 gb Install Size - 61,3 gb |
Does anyone have any input for Expeditions: Rome?
Although there is a key, the game is not encrypted and it's not looking too healthy under xtool+srep+lolz |
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I think you have to go with classic SFK style, if what steamdb says is true you might find voiceovers for German.
Audio files aren't known best for compressibility but still. Try playing around with oodle too, maybe. |
Already checked the localisation before I left the house this morning. The German voice files don't take up that much space. Zlib compression is used, not oodle.
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