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What method did you use?
Best method for compressing GTA V Code:
pzlib:max:c128m:t25p+srep:m3f+4x4:b100mb:lzma:a1:mfbt4:d200m:fb273:mc10000:lc8 |
But can I use this method on the ultra arc?
I like to use the ultra arc because in it I can divide the compression. |
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in config0.txt then choose just MMC in UA gui. |
Yes, I put the methods that it passed to me that was "pZLib3 + srep + LZMAII" in MMC and at the time of compression I left only the MMC marked, but gave that error with this method, how do I put this Simorg method in Confi0 ?
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http://uupload.ir/files/9lpm_2018-02-02_032200.jpg GTAV UltraARC You can use 4x4 to increase compression speed and decompression. (But you need more memory to compression (5GB to 10GB) Code:
MaskI=srep+4x4:b100mb:lzma:a1:mfbt4:d200m:fb273:mc10000:lc8/$deflate=pzlib:max:c256m+srep+4x4:b100mb:lzma:a1:mfbt4:d200m:fb273:mc10000:lc8Code:
Arc.groups |
I'll try
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i recommend using 4x4:t2:lzma:a1:mfbt4:d64m:fb273:mc10000:lc8 it uses 512mb for decompression and two core for lzma...
it is good balance between speed and ratio with pzlib... i get 37.5 gb for GTA V decompression speed around 34min using srep with temp file it write almost over 120gb to ssd that why is slow if you have alot of memory use the newer srep it write alot less temp file i mange to decompress it with 12 min using the new cls-srep but you need alot of memory... |
7.0.4 added
Code:
- Fixed a possible crash in DiskSpan |
^^^ Actually, even in x64 based OS, x86 redists are needed for some games. So better install both in x64 and only x86 in x86 based OS.
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In next update
Code:
- Changed redist OSBit check |
v7.0.5 added
Code:
- Changed redist OSBit check |
How Can i add UninstallDisplayIcon in the script?
And how make uninstall like install? |
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