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QUAKE Enhanced
Code:
precomp+srep+lolz/$ogg=oggre |
RIDE 4 [Build 7159412]
Code:
XZLIB+SREP+LOLZI used -d3 param with zlib+reflate. |
Mortal Shell [Build 7180006]
Code:
xzlib+srep+lolz |
Wall Of Insanity [Build 7196424]
Code:
srep+lolz |
303 Squadron: Battle of Britain [v2.0.1]
Code:
xzlib+srep+lolz |
Nayati River
Code:
xzlib+srep+lolz18.2GB ---> 3.8GB |
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Dying Light Platinum Edition
Code:
16:27:24 - Selected ARC/DS method for Data1a-01.bin was: bpk+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
Has anyone tried Serious Sam 3 (BFE)? I have tried the method on here (by dixen), but for some reason, it doesn't work as well.
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Small language update for Spyro Reignited Trilogy (if anyone cares at all :D).
Was able to figure out all languages by Audio Track ID Code:
ID LanguageBut I'm not sure what is Spain and Mexico. We need some guidance from Spain/Mexican people here :D **In Portuguese it is "[...]é uma criatura simples." I will do this same shit for Crash Bandicoot. |
Language update for Crash Bandicoot 4 It's about Time
Code:
ID LanguagePS: ID 4 is somewhat spanish mexico or whatever. They say "si" for "yes". But other keywords don't match with spanish (spain) or italian. |
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For example, mobile phone (Spain) and cell phone (Latin America), things like that Telefono movil (Espaņa) - Celular (Latinoamerica)(Mexico) |
It is essentially the same only that in Latin America and in Spain different words are used to express the same idea
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Makes sense, but because I don't speak spanish I can't tell you any deeper differences between Spanish and Latam ;)
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