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Quote:
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Edit : Nothing.
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SnowRunner [v14 + All DLCs]
Code:
xzlib+srep+lolz |
Samurai Warriors 5
Code:
xzlib+srep+lolzCode:
srep+lzmaMV059.bin and MV060.bin are credits videos, so you can rip them to give you a final of 9.1GB. |
The Forgotten City
Code:
19:37:28 - Selected ARC/DS method for Data1a-01.bin was: srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000Code:
19:28:10 - Selected ARC/DS method for Data1a-01.bin was: m1 |
Outlast 2 (GOG) (English voice only)
*.TFC, *.UPK - uelr+srep+lolz 23,2 gb > 36 gb > 24 gb > 11,6 gb *.bnk, *.ol2 - srep+lzma2 1,7 gb > 1,3 gb Rest files - srep+lolz 115 mb > 55 mb Repack size - 13 gb Install size - 25 gb Install time - 4 mins. (r5 3600, HDD) |
Crysis 3 (DDE) (RUS+ENG)
*.pak - XTool (with CRYEngine plugin)+SREP+LOLZ 10.8 gb > 16.5 gb > 11 gb > 6.9 gb Rest files - SREP+LOLZ 43 mb > 13 mb Quote:
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dataRegion.cpk Code:
Compressed 1 file, 436,892,316 => 1,358,762,846 bytes. Ratio 311.01%Some .cpk like movie and sound contains no streams, so you can save time by separating them. |
Naruto - Ultimate Ninja Storm [English Only][v1.0]
Code:
Method : xtool_crilayla+srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023Code:
-----------------------Tools Used + Thanks to : - QuickBms - HxD Hex Editor - Scaleform Encoder - VGMTool Box - Masquerade - panker1992 - Everyone |
Quote:
It seems that you have gotten the idea !!! interesting i would like to see future repacks made this way, as i find it very resource wasting to have videos 30mbps and audio of the highest quality with no real reason |
Assassin's Creed Valhalla
v1.3.0, 1 language, all DLCs Code:
23:23:14 - Selected ARC/DS method for Data1a-01.bin was: oo2recm7+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
Jupiter Hell (Build 7187894)
Start size: 1.7GB
Code:
precomp:cn:brute:d1+srep+lolz |
Grand Theft Auto V
v1.0.231.0 / 1.54 Code:
01:08:30 - Selected ARC/DS method for Data1a-01.bin was: bpk+xtool:mreflate+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
HUMANKIND
Code:
10:24:57 - Selected ARC/DS method for Data1a-01.bin was: srep+LZMA-MT |
Cyberpunk 2077
v1.30 Code:
22:43:05 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:mcp2077+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
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