FileForums

FileForums (https://fileforums.com/index.php)
-   Conversion Tutorials (https://fileforums.com/forumdisplay.php?f=55)
-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

Masquerade 12-06-2021 02:51

Guilty gear strive
 
Code:

xtool+srep+lolz
17.3GB ----> 10.8GB :D

Hexagon123 12-06-2021 15:23

Quote:

Originally Posted by :( Sad8669 (Post 492855)
Yakuza 0 - Some Tests

.usm files when extracted, have no audio tracks to rip.
.cpk files when extracted, useless because it spawns 20,000 files of 20-50 KB's.
.Contains no streams at all, so you don't need to use a precompressor.

Overall, you can't rip anything out with the modding tools.

Most of you guys might have known about this but i still wanted to share it.

Edit : Upon testing, here are the results. GFS didn't detected any streams though.


Code:

precomp_mtx :
Compressed 4 files, 75,380,736 => 84,305,014 bytes. Ratio 111.84%
Compression time: cpu 0.11 sec/real 5.13 sec = 2%. Speed 14.69 mB/s
All OK

ZTool : Compressed 4 files, 75,380,736 => 84,394,635 bytes. Ratio 111.96%
Compression time: cpu 0.17 sec/real 14.04 sec = 1%. Speed 5.37 mB/s
All OK

Reflate : Compressed 4 files, 75,380,736 => 84,426,712 bytes. Ratio 112.00%
Compression time: cpu 0.11 sec/real 3.77 sec = 3%. Speed 19.98 mB/s
All OK

Preflate : Compressed 4 files, 75,380,736 => 84,480,615 bytes. Ratio 112.07%
Compression time: cpu 0.11 sec/real 4.35 sec = 3%. Speed 17.34 mB/s
All OK

Edit 2 : Nevermind, don't use a precompressor, i.e because i think only the one or two of above files contained streams and other files are either .usm or pck and some other extensions.

Game uses LZSS (custom)?

:( Sad8669 12-06-2021 21:21

Hexagon123

It does?

Well in any case, I am already done with this Title.

:( Sad8669 13-06-2021 00:33

Yakuza 0 + Extras [Update 2] - [v4] - From Yakuza's Series 1/7
 
Code:

Method : srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023
Compression Time : 7.9 Hours
Decompression Time : 7.7 Minutes (4T)
Initial Size : 24.7 GB
Final Size : 14.0 GB
Extras : Avatars - Digital Manga - Wallpapers (56.3 MB)

Code:

Method : srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023
Compression Time : 7.8 Hours
Decompression Time : 7.6 Minutes (4T)
Initial Size : 24.5 GB
Final Size : 13.8 GB
Version : v4
Extras : Avatars - Digital Manga - Wallpapers (56.3 MB)
Notes for Second Method : This is just a predicted result, but the updates don't change much and the compression stays same so you can rely on these number.


:( Sad8669 16-06-2021 08:32

Dragon Ball Z : Kakarot (v1.60) - Precompression

Sample : pakchunk1-WindowsNoEditor.pak
Precompressor: XTool (0.3.9) By Razor12911.
Codec : ZLib.
Code:

Compressed 1 file, 3,165,678,042 => 11,715,285,243 bytes. Ratio 370.07%
Compression time: cpu 5.97 sec/real 283.59 sec = 2%. Speed 11.16 mB/s
All OK


:( Sad8669 17-06-2021 21:41

Yakuza Kiwami + Extras - From Yakuza's Series 2/7
 
Code:

Method : srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023
Compression Time : 7.1 Hours
Decompression Time : 6.2 Minutes
Initial Size : 20.2 GB
Final Size : 12.6 GB
Extras : Avatars - Digital Manga - Wallpapers


Flzzy 18-06-2021 05:13

DOOM 2016 (Update 9 + English Only + MP/Snap Map files ripped)
 
base & virtualtextures
Code:

xtool_zlib+srep+lzma
Everything Else
Code:

srep+lzma
Final Size: 57.4 GB
Compressed Size: 42 GB

Notes:
I tried bpk with the video files it always threw errors for me.

mr_gnar 24-06-2021 10:15

Valkyria Chronicles (+Update 3/DLC)
srep+lzma on movies only, srep+lolz on everything else.

Output size: 15 GB / 15.1 GB (I got 15.1 GB in the end because I had to split a file due to an error in decompression, but originally it was 15 GB.)

Side note: The movies take up 14 GB of the game, and the games entire size is 19.88 GB, so that's a lot for movies. They're .SFDs too, so there is barely any compression, which is why I advised to use LZMA instead of LOLZ, because it's much faster, and there isn't much a difference in size. You can split the .SFDs open to get the .m1v and .mp2 files with VGMtoolbox, so it's probably possible to re-encode the files, but I have no idea how to get past the 4000 kbps bitrate limit, when the raw m1v was 10000+kbps, nor do I know how to put them back together into an SFD.

dixen 24-06-2021 11:14

Far Cry 3 + Far Cry 3 Blood Dragon (RUS+ENG)

*.dat, *.fat - Xtool 0.3.20(fc3.xtl)+srep+lolz
10.8 gb > 16 gb > 10 gb > 4.9 gb

Rest files - srep+lolz
250 mb > 33 mb

Install time = 7 min. SSD, R5 3600

Masquerade 30-06-2021 13:04

GreedFall [Build 6892431]
 
Code:

xtool_zlib+srep+lolz
21GB ---> 11.8GB :D

Carldric Clement 05-07-2021 02:34

Plants VS Zombies Game Of The Year Edition (1.2.0.1073)
 
Original Size: 101.16 MB
Compressed Size: 39.14 MB

Option :
Code:

Image : lepton
Audio : oggre -s3
Rest of the files : xprecomp+srep:m3f:a2+exe2+lolz:d128m:mt4

XTool used : ZLib, Reflate, LZ4

Note: You need to unpack the Main.pak where it should be able to compressed the rest of all files.

L33THAK0R 07-07-2021 02:46

UPDATE: it seems this error may have been brought on by my virtual machine's virtio storage drivers, and not the fault of software used for packing.

Has anyone given the "Attack on Titan" video-game series a shot? There are a fair few zlib streams, however attempting to use either xtool 2019 or 2020 always results in a "-1" error output (which I honestly have no clue what that error-code means) after all streams have been found.

:( Sad8669 07-07-2021 02:51

I do have the game but too lazy to give it a shot xD

Masquerade 07-07-2021 10:33

Attack on Titan 2 works fine with old xtool v12

KaktoR 07-07-2021 13:25

Quote:

Originally Posted by :( Sad8669 (Post 492097)
Code:

Method : xtool_zstd+srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023
Compression Time : 20 Hours
Decompression Time : 1 Hour 39 Minutes
Initial Size : 31.5 GB
Final Size : 20.5 GB

Possibilities : You can rip Multiplayer files if you don't need them.

Could you tell me which zstd library version you used?


All times are GMT -7. The time now is 11:46.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com