![]() |
First: you really shouldn't have space there. Should be
Code:
-mprecomp:v+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8Third: maybe it's another one... your precomp file is named precomp.exe or precomp042.exe, because in reference to your arc.ini it should has this second name |
Quote:
2. I put these files: arc.exe - arc.ini - packjpg_dll.dll - precomp.exe - srep.exe - zlib1.dll - Compress.bat 3. I also tried to rename precomp042.exe and wrong. Please can you pass all the files including the file Compress.bat ... |
Do we have faster compression values gentlemen ? Pretty much equal of this:
arc a -ep -w.\ .\Disk1\Data1.bin -msrep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 Unlike current one it's not taking years to compress, only 10 minutes and result is agreeable, 5GB to 1.1GB I tried these values but they're not compatible with yener's script, had exract errors. Any suggestions ? |
Quote:
|
Quote:
|
Quote:
Quote:
|
Didnt use it :D
|
Quote:
Code:
-msrep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 |
Quote:
|
Quote:
Then i used the same arc.ini he put on Setup.cab to compress something (i compressed for example two files and a whole folder) with this command line: Code:
arc a -ep -w.\ .\Disk1\Data1.bin -msrep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 "path\file1.test" "path\file2.test" "file\folder\*"Then i edited it with the right path and the Setup.ini: Code:
[ExtractSettings] |
|
awesome
yener your genius.. awesome man..
the installer design 4 thumbs up.. left one.. idea about easy better compression.. i believe you can do it man :p 4 thumbs up for you man.. |
Yener could you please give me a hint on how to fix blank backgrounds on REV0 Prototype 2 conversion?
Thanks indeed for you patience! |
I can help too, you know. And what fix backgrounds are those http://swngz.com/images/smilies/smilies%20v2/33.gif
|
just use newest CI.
REV0 port your one for CI 8.4.3 :P |
Quote:
I used 8.4.3 in Napoleon, if you want more complicated work i'll put Sleeping Dogs at your service, only for personal use tho, since it's not released http://swngz.com/images/smilies/smilies%20v2/33.gif |
Quote:
waiting for :D provide it i could test my designer :p |
Quote:
|
i read about degrees etc...its not possible due limitation of inno setup :/
|
Quote:
http://fileforums.com/showthread.php?t=93154 |
Suggestion for future project yener90
Ignore errors in the text (PT-BR text translated in Google Translate)
Suggestion for future project: Suggestion 1 Add Remove support for a second save game folder or settings created in the execution of the game. The project already has an IC 8.4.3 If possible add another folder to be deleted on uninstall. EX: In the Setup.ini file contains: SaveGameFolder = If you can add: SaveGameFolder2 = For some games alike as Darksiders puts files in: "{userdocs}\My Game\ Darksiders" and "{localappdata}\Darksiders" Suggestion 2 Create autorun setup separately (Two EXE files). Suggestion 3 Add a function to disable the message by clicking the cancel button's label setup Put function in setup.ini, to enable, disable it. This function only before starting the install. After starting inatall is necessary to take this message. Suggestion 4 Add function components Suggestion 5 Add folder Inno Setup unicode integrated CI for anyone who uses the ANSI version does not need to change version. You just put a .bat file to open the script with the Inno folder. (7 mb) Suggestion 6 Add to Setup.ini option to disable the title bar of the Setup label Suggestion 7 Add help file txt for editing setup.ini (for users new), and also about the first lines of the script, What is every line: # define XXX "" Congratulations for the excelent work. |
Suggestion 1 -> makeable
Suggestion 2 -> not possible -> how should the users select the language that they want? Suggestion 3 -> i dont really see the usage of this while installing it asks you, there are only two(three) windows without this message this part was really difficult because of isdone etc dont want to break it. Suggestion 4 -> too difficult -> how integrate to setup.ini if you can explain this part it could be makeable Suggestion 5 -> not possible -> it requires more than just the inno setup why do people use ansi version? it doesnt work multilingual properly. Suggestion 6 -> makeable Suggestion 7 -> converter creators need only one line other ones are private for me. There was also one with system requirements... why people need this? if you buy a game you watch the requirements. if you later want to use your game, i dont believe that someone has worse system then before. |
lil question:
how should the video be handled?? one time play than show normal background?? should the sound be switched off in video so music got played?? any suggestion about this point are welcome |
hi yener,
I personally prefer, one time video, then backgrounds with music. And video should be 720p or original resolution (tried it in Napoleon it was fullscreen) BTW, ''There was also one with system requirements... why people need this? if you buy a game you watch the requirements. if you later want to use your game, i dont believe that someone has worse system then before.'' Same reason they want to see EULA... I never read them, just click 'I accept' I think some people want to have more 'legit' setups. As suggestion, if someone want system requirements so bad, write them down on rtf. file then add it as EULA to conversion, problem solved |
Quote:
Me with the same string that you used to be able to compress a folder with 7GB to 5.9 gb. There is another string to use ... if you post it please. |
Depends on stuff i guess, i applied same values for TDU2, and it reduced to 5.68gb from 15.6 GB
BTW yener i detected a bug on Turkish selected setup, it says 'Express Bilgisayar' on left side of the setup (you can see on screenshot below): http://img845.imageshack.us/img845/4671/adszaxw.jpg |
Bamse I tried the command lines that you posted, it compiles but when I go to install I get this error ...
http://s4.imagestime.com/out.php/i755278_REVO.jpg help on how I can solve this problem? |
lupetto77 screen is really bad, besides I don't know Italian :p
If it is general Windows message, that precomp.exe stops working and will be terminated, so... I had the same with my Prototype 2 conv. My solution is partial and quite primitive. Yener90 works on it. |
Quote:
I don't know if it's the right way but i solved excluding (by comment) CLS-precomp.dll: Code:
;Source: include\CLS-precomp.dll; DestDir: {tmp}; Flags: dontcopyCode:
//ExtractTemporaryFile('CLS-precomp.dll');ps: Since you use the arc command-line, do you edit the line about precomp version on Setup.ini like this? Code:
PrecompVer=inside |
Thank you commenting the two lines as you said you now works great
|
Quote:
The "side effect" using this way is you won't have any progress in the installer progress-bar during decompression of precomp files (and for big files the setup might seems freezed while it's really working!) ;) |
Since I'm a beginner with these command lines I wanted to ask you a few things:
1.quale between these compresses more Code:
-mprecomp:zl68:d1+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8I have a folder such as Mass Effect 3 and inside there are 3 more folders 1 - 2 - 3 as I pack them in single file Data2.bin code: Code:
echo off |
Quote:
1) It depends on the type of data you are compressing. The command-line number 3 might does a great job but not always. Anyway you can run precomp without any parameters and it might suggest you the best parameters! According to the guide of precomp: Quote:
Code:
arc a -ep1 -r -w.\ .\Disk1\Data1.bin -mprecomp:zl68:d1+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 "Folder1\*" "Folder2\*" "Folder3\*" |
Suggestion
In the new project could be added a sound related to the game to execute when displaying the splash. With relation to what I suggested earlier, putting componetes section, I have no idea how to integrate the setup.ini. But it would be nice to have a checkbox option to add the interface of the installer, then add the reference to a particular file setup.ini section [ExtractSettings] of FreeArc. You said that the unicode version of Inno Setup is better. I thought it was best to ansi. I switched to unicode version now. System requirements do not really need. In scripts Peterf1999 sometimes the requirements of a game do not pass the requirements section and the game works perfectly. Is this a foolishness function requisios. -> The graphical interface of your new project will be English only? Could have the text in a file Lang_eng.ini to anyone who wanted could edit the ini file to your local language. Thank you for your attention. (I know: This is a forum, not an MSN) |
lupetto77 the most effective and sufficient command for precomp is
Code:
precomp -intense0 -c-Exception is when you've prepared conversion and want to post it. Then you may give us parameters returned at the end of precomping to speed up compression of THE SAME files that you've precomped |
i need following lines in every possible language please:
english, german, and turkish maybe italian can make myself :p Code:
Extracting=Extracting %1 ...http://img860.imageshack.us/img860/5585/ci85.jpg |
1 Attachment(s)
Quote:
Code:
Original(English) |
Quote:
|
Quote:
Code:
-mprecomp+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8Code:
arc a -r -w.\ Data.cab -mprecomp+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 "Folder1\*" "Folder2\*" "Folder3\*" |
Polish
Code:
Extracting=Dekompresowanie %1 ...(y) for 2, 3, 4 without is for 5 and more :p My suggestion: In its present form, "Elapsed" and "Remaining" will move due to variable width of digits. It'll be difficult to read. "Elapsed" should be aligned to the left and "Remaining" to the right side of window. Eventually above and under progressbar |
| All times are GMT -7. The time now is 02:34. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com