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Farming Simulator 15 (1.1.0.0)
Original Size: 2.72 GB Repack Size: 1.31 GB Option Method: Code:
Image File = jojpeg |
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Immortal's Fenyx Rising - v1.1.1
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Method : oo2recs+srep:m5f:a2:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d128m:fba4096 |
@dixen
Thanks for the info. I tried ue4d but it crashed for me instantly. I will update the version to newest today. |
hello! :D what am I missing for serious sam 2? i have seen other people get 2.2 GB, but my testing below shows a different size:
xtool+srep+lzma - 2.72 GB also, a quick edit, i tried the same exact method listed on the index that was for serious sam 3 on here, but i get nowhere close to 3.3 GB, why? :confused: |
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1 Attachment(s)
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The configuration used with XTool was: Code:
xtool_ue4:m1:k0xF31F7A2739450967A8143CD631C61433121A51FCFD20D362EF8884488BA3C263Code:
[External compressor:xtool_ue4]Could someone do the test combining with zlib (Xtool.exe -mzlib+ue4:..) to see if only this happens or is it a bug in XTool or ARc.exe? See the images in the attachment to better understand. |
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I ain't got that much experience, but recently played with the tools and the results were good. And try using Knight Compressor since it has built in options for parameters. |
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Parameters doesn't need to be high all the time, makes decompression slower. They should be the same as the one mentioned in the INDEX. |
Yakuza 6
srep+lolz on everything except *.usm and *.awb in which case use srep+lzma Ripped vf5end.usm (credits video). Final size: 28GB You can use lolz on the audio/videos for size decrease but with this amount of data it will take hours for not much of a tradeoff. |
Paradise Lost
Srep: -m5f -a2
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17:14:03 - Selected ARC method for setup.bin was: xtool_zlib+srep_new+4x4:b128mb:lzma:ultra:128m:bt4:fb273:lc8:mc1000000 |
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