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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

Masquerade 17-01-2021 02:49

Shady Part Of Me [Build 5942440]
 
Start size: 2.7GB

Compress using following method:
  • *.saf
    Code:

    srep+lolz
  • Everything else:
    Code:

    srep+razorx
Final Size: 1GB

Masquerade 21-01-2021 12:48

Hitman 3
 
Took a little look, here's my conclusion to what is what:

(these sizes come from my game which is v3.10.0)
  • chunk0.rpkg - chunk7.rpkg = Hitman 3 Content = 25.2GB
  • chunk8.rpkg = Unknown = 2.08GB (this file is simply adressed as Legacy)
  • chunk9.rpkg - chunk20.rpkg = Hitman 2 Content = 14.7GB
  • chunk21.rpkg - chunk27.rpkg = Hitman 1 Content = 12.7GB

Ofc srep+lolz isn't going to get you far here, huge waste of time. Compare these sizes to previous Hitman games and it's obvious the data is compressed. I was putting my bets on use of oodle, but it's clearly not!! :p:p

Oh and when an unpacking script finally comes available, the VR stuff is contained in the game files, so it can be ripped...

KaktoR 21-01-2021 13:06

Quote:

Originally Posted by Masquerade (Post 489964)
Oh and when an unpacking script finally comes available, the VR stuff is contained in the game files, so it can be ripped...

Yep I'm waiting too :D

Ele 23-01-2021 22:45

Medal of Honor 2010 Limited Edition - English Only
 
Medal of Honor 2010 Limited Edition - English Only


* Original Size: 4.91GB
* Repack Size: 2.95GB



method:
Code:

*.upk, *.tfc  =  xtool 2020 (zlib+reflate) + srep + lolz
*.xxx, *.vp6  =  srep + nz
*.exe, *.dll  =  srep+delta+nz
other files  =  srep + nz


oltjon 24-01-2021 09:46

Quote:

Originally Posted by Ele (Post 490037)
Medal of Honor 2010 Limited Edition - English Only


* Original Size: 4.91GB
* Repack Size: 2.95GB



method:
Code:

*.upk, *.tfc  =  xtool 2020 (zlib+reflate) + srep + lolz
*.xxx, *.vp6  =  srep + nz
*.exe, *.dll  =  srep+delta+nz
other files  =  srep + nz



why nz and not lolz??

Hexagon123 24-01-2021 11:22

Quote:

Originally Posted by oltjon (Post 490045)
why nz and not lolz??

Because of possibilities that LOLZ is used for textures.

KaktoR 27-01-2021 08:20

It would be nice to see how long the process is.

I think because it is lolz, it took about 24 hours? :D

Masquerade 27-01-2021 09:16

@KaktoR

I reckon from 1PM yesterday to 8AM this morning (very very rough estimate). Having to run xtool without stdio really slowed things down.

However, the file VEHICLEUPGRADES.bff is corrupt after being decompressed with bdt, meaning all the time was wasted so I deleted my post.

KaktoR 27-01-2021 09:26

Oh that's bad. RIP brother :D

I think xtool still needs fine-tuning for oodle codec.

JustFun 27-01-2021 09:49

LOL, yeah, I hate it too, when decompression fails after long compression time :D

Though, even worse, once I compressed the game, made installer and everything, and somehow forgot to test installation lol, and I happily burned it to disc˙s.
Some time after, I decided to install that game and play it, and boy was I dissapointed when I got decompression error at 72% :D

Masquerade 27-01-2021 10:01

Going through picking up what clearly isn't going to work with bdt and go from there. The Shanghai file is also cannot be re-encrypted

KaktoR 27-01-2021 10:17

Quote:

Originally Posted by JustFun (Post 490079)
LOL, yeah, I hate it too, when decompression fails after long compression time :D

Though, even worse, once I compressed the game, made installer and everything, and somehow forgot to test installation lol, and I happily burned it to disc˙s.
Some time after, I decided to install that game and play it, and boy was I dissapointed when I got decompression error at 72% :D

You still burning discs? :D

JustFun 28-01-2021 03:55

Quote:

Originally Posted by KaktoR (Post 490082)
You still burning discs? :D

LOL, yeah, it is my favorite way of Backing Up files, games and pretty much everything I would need sometime.

Even though these days I can download games faster then I could install them lol, but still I like to backup on Disc`s, offline backup is the best backup :p.

KaktoR 29-01-2021 13:38

The Medium

Code:

20:38:35 - Selected ARC method for Data1a.bin was: xtool_preflate+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
--------------------------------------------------------------------------------------------------------------------------------------
 22:36:39 - Overall input size: 38.73 GB
 22:36:39 - Overall output size: 17.75 GB
 22:36:39 - Overall conversion time: 01:58:01
--------------------------------------------------------------------------------------------------------------------------------------


Snapppr6 30-01-2021 09:40

Call of Duty 2
 
original size 2gb after ripping some mp and unwented sound and video
reflate+serp+lzma2
repack size 1.23gb


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