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-   -   Windows Phone Installer (bug free) (https://fileforums.com/showthread.php?t=102774)

bunti_o4u 15-10-2021 02:57

2 Attachment(s)
Quote:

Originally Posted by fabrieunko (Post 494457)
hello, i have save the file before but nothing changes. I put the iss file to you to modify (translated into french) maybe I touched something that should not be?
if you have time i watch it. thank you so much

It is working fine..

fabrieunko 15-10-2021 03:43

this is strange for me it does not work. I am using windows10 64bits. I will try to make a little video for you to see.

mausschieber 15-10-2021 04:25

Quote:

Originally Posted by fabrieunko (Post 494461)
this is strange for me it does not work. I am using windows10 64bits. I will try to make a little video for you to see.

maybe you use Inno Setup Enhanced Edition Unicode is Required for Script Compilation

fabrieunko 15-10-2021 05:03

I use Inno Setup Compiler 5.5.1ee2. if you have a version that works, I'm a buyer.

Cesar82 15-10-2021 06:21

Quote:

Originally Posted by fabrieunko (Post 494457)
hello, i have save the file before but nothing changes. I put the iss file to you to modify (translated into french) maybe I touched something that should not be?
if you have time i watch it. thank you so much

The script cannot be renamed.
You must keep the original name "WindowsPhone.iss" in the script for it to work.

fabrieunko 15-10-2021 06:30

hoooo big thank you I have been looking for a week ... thank you thank you thank you.
its ok

fabrieunko 20-10-2021 20:57

Hello what option to set to decompress a data compress with

Xtool :c16m,t75p,dm2:zlib
srep :m3f:a2:l256
lolz

in the installer there are several xtools I have all tested and none worked

fabrieunko 28-10-2021 11:31

hello I am using this loader and I have a game which I am compacting but which needs an argument to be launched. how to do?

Dof.exe -dev86

Advanced Repack 02-11-2021 03:13

Metro Installer make using advanced setup creator

Goto page : https://fileforums.com/showthread.ph...700#post494700

fabrieunko 03-11-2021 22:36

how to use this script with diskspan and multiple language files?

fabrieunko 12-11-2021 06:36

Hello, I would like to change the layout of the boxes where there is an 'install' 'uninstall' and quit. to put them on the same line to launch the game below the icon images.

how to do?

FIFA_LOVER 13-11-2021 08:41

Quote:

Originally Posted by fabrieunko (Post 494866)
Hello, I would like to change the layout of the boxes where there is an 'install' 'uninstall' and quit. to put them on the same line to launch the game below the icon images.

how to do?

My friend you will need tooooooooooooooooooo much inno scripting knowledge unless someone helper experienced one takes ur request

bunti_o4u 13-11-2021 08:59

Quote:

Originally Posted by fabrieunko (Post 494866)
Hello, I would like to change the layout of the boxes where there is an 'install' 'uninstall' and quit. to put them on the same line to launch the game below the icon images.

how to do?

Find below codes... (line number 62** to 65**)
Code:

function InitializeSetup:Boolean;
.
.
.
.
.
    InstallTile:=TileCreate(AutorunForm,30,90,100,100,ExpandConstant('{tmp}\Install.png'),'Install',mrOk, False);

    TileSetEvent(InstallTile,@InstallTileClick);
    UninstallTile:=TileCreate(AutorunForm,InstallTile.Base.Left,InstallTile.Base.Top+InstallTile.Base.Height+5,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Uninstall.png'),'Uninstall',mrNone, False);
    TileSetEvent(UninstallTile,@UninstallTileClick);
    ExitTile:=TileCreate(AutorunForm,InstallTile.Base.Left,UninstallTile.Base.Top+UninstallTile.Base.Height+5,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Exit.png'),'Exit',mrCancel, False);
    TileSetEvent(ExitTile,@ExitTileClick);

    Launch1Tile:=TileCreate(AutorunForm,InstallTile.Base.Left+InstallTile.Base.Width+10,InstallTile.Base.Top,320,200,ExpandConstant('{tmp}\Tile1'),'',mrCancel, True);

  #ifdef AppExe1
    Launch2Tile:=TileCreate(AutorunForm,InstallTile.Base.Left+InstallTile.Base.Width+10,InstallTile.Base.Top+Launch1Tile.Base.Height+10,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Tile2'),'Play '+'{#E1[59]}',mrCancel, True);
    TileSetEvent(Launch2Tile,@Launch2TileClick);
  #ifdef AppExe2
    Launch3Tile:=TileCreate(AutorunForm,Launch2Tile.Base.Left+Launch2Tile.Base.Width+10,InstallTile.Base.Top+Launch1Tile.Base.Height+10,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Tile3'),'Play '+'{#E2[59]}',mrCancel, True);
    TileSetEvent(Launch3Tile,@Launch3TileClick);
  #ifdef AppExe3
    Launch4Tile:=TileCreate(AutorunForm,Launch3Tile.Base.Left+Launch3Tile.Base.Width+10,InstallTile.Base.Top+Launch1Tile.Base.Height+10,InstallTile.Base.Width,InstallTile.Base.Height,ExpandConstant('{tmp}\Tile4'),'Play '+'{#E3[59]}',mrCancel, True);
    TileSetEvent(Launch4Tile,@Launch4TileClick);
  #endif
  #endif
  #endif


fabrieunko 13-11-2021 09:52

Hello, I did identify these lines .. but I do not understand how to move them ?. I am a beginner..

fabrieunko 25-11-2021 06:05

how to do? please


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