![]() |
yeah, it's hyper-threading. By the way, great Processor you got there.
|
Thanks dude, but when devs says that a game requires a dual core CPU don't they mean the actual core not the thread?
|
yep. but will try to fix the detection problem, also trying to add shader model and dx detector so that people mustn't sneak out the system page just because their gpu has a large memory size but only to find out that it is shader model 3, like in Crysis 3, Strictly Direct X 11 GPU's were supported which is equals to Shader Model 5.0 or better.
I hope I didn't get list in correctly but this is how I understand it about GPU DX and SM • DirectX 8.0 - Shader Model 1.0 & 1.1 • DirectX 8.0a - Shader Model 1.3 • DirectX 8.1 - Shader Model 1.4 • DirectX 9.0 - Shader Model 2.0 • DirectX 9.0a - Shader Model 2.0a • DirectX 9.0b - Shader Model 2.0b • DirectX 9.0c - Shader Model 3.0 • DirectX 10.0 - Shader Model 4.0 • DirectX 10.1 - Shader Model 4.1 • DirectX 11.0 - Shader Model 5.0 • DirectX 11.1 - Shader Model 5.0 |
The shader model is a GPU specific value or it can be found in directx library that comes with Windows? i mean people think that their GPU supports DX11 just because Windows 8 shows that they have it.
|
1 Attachment(s)
Video on Background, Example
Instructions/Details Works with Inno Setup Unicode, you can request for ANSI version Place the video file next to script and compile, done Video Format Supported: avi, mp4, mpeg, mpg and wmv. Requested by y_thelastknight |
Quote:
i need ANSI version.. |
I don't need it but your work is always welcomed Razor :)
|
1 Attachment(s)
Video on Background, Example
Instructions/Details Works with Inno Setup ANSI Place the video file next to script and compile, done Video Format Supported: avi, mp4, mpeg, mpg and wmv. Requested by y_thelastknight |
2 Attachment(s)
Hi, Fileforum users.
I updated my installer's System Check Page and I would like for some users with high-end pc components to test it, High-end components like Intel Core i5 or better/AMD X4 or better RAM which is 8gb or more Video Cards with 2GB Memory or more. Operating System test is not required. Report if you see something unusual. Check the attached picture to see how it must look like, never mind the color and rating but mind the written text. |
2 Attachment(s)
There is the RAM issue, i have 3x4GB and it detected only 1 plus it's saying 0 free which is not true as well.
|
1 Attachment(s)
My Result
|
I guess ram check has far too many bugs than i thought.
|
Quote:
|
1 Attachment(s)
Quote:
Can you guy's do it again? Updated the script |
1 Attachment(s)
here you go..
|
1 Attachment(s)
Still buggy
|
1 Attachment(s)
misses 1/2 ram in my system
|
hmm, I give up then on this one.
|
Why not focus now on GPU generation detection?
|
Ok, the problem will be the intel graphics,
I can detect ATI and nVidia. ATI HD 4xxx is SM 4.0 and DX10 ATI HD 5xxx, 6xxx and 7xxx is SM 5.0 and DX11 Nvidia 6xxx, 7xxx 8xxx, is SM 3.0 and DX9 Nvidia 9xxx, 2xx is SM4.0 and DX10 Nvidia 4xx, 5xx is SM5.0 and DX11 Nvidia 6xx and titan is SM5.0 and DX11.1 |
Intel must be marked as unsupported in most cases.
|
Darn, i just noticed that the previews iss your provided that detected the CPU cores has the same ram issue, looks like we will revert to the original version until all fixed.
|
it will be easy to fix the cpu detection but will leave ram for now.
|
Not sure if you got me but the old script has a ram detection issue, it's detecting one stick out of 3.
|
It was a test update, I reverted the changes, ;)
|
Actually i've tried the initial release of yours after the unicode fix and it has the same issue, it's either a bug of the fix you did to make it work with unicode or the script is already bugged by the original developer it self. not sure :/
|
oh, you mean that.
The RAM Detection method used only works on 2GB Ram and nothing more, I guess, the thingy will have a dll file after all. Thanks for noticing. |
I think i will forget about it meanwhile.
|
Can you teach me how to use the CIU is not, when I created using png and bmp, when it was at fault for the button to install the repack of my
|
Hello,
How to compress files inside packed file? i mean let's say i have a .pak file and this file contains lots of files inside, if i unpack it then compress it i will get a higher compression ratio, if i compress the packed file i get less compression ratio. How to tell freearc or srep to detect those files inside the pack and compress them properly with having to unpack the file? |
you cant tell it to detect that file. you can either compress it as it is or compress the unpacked version of the file, cant do both.
|
Hello,
I have a high end PC, how do i increase the compression speed in my parameter? Thank you. |
i = integer
Freearc -mti for multi cputhread compression -lc for compression memory -use LMZA x64 |
Can you give a full parameter example for arc+srep using specific lc and mt please?
|
arc -ep1 -r -ed -m3 -mt4 -lc8192mb
for precomp, just look at the cmd prompt window and it will tell you what method to use for quick compression for srep -mem384mb I think |
Instructions on scripts which use ISDone v0.6
Ok, First things first. This blackbox script/installer doesn't support internal compression therefore, I will show you how to use the freearc, 7zip, srep, precomp, winrar, diskchange unpacking. Now here is an example and a few explainations. if not ISArcExtract (Component, Progress, ArchiveSource, Destination, '', false, Password, ExpandConstant('{tmp}\arc.ini'), True/False) then break; if not IS7ZipExtract (Component, Progress, ArchiveSource, Destination, True/False, Password) then break; if not ISRarExtract (Component, Progress, ArchiveSource, Destination, True/False, Password) then break; if not ISSRepExtract (Component, Progress, ArchiveSource, Destination, True/False) then break; if not ISPrecompExtract(Component, Progress, ArchiveSource, Destination, True/False) then break; e.g. if not ISArcExtract ( 0, 100, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '1234', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; Component > Allows unpacking when the component is selected. Ask for more info about this. e.g if not ISArcExtract ( 0, 100, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; Progress > The progressbar taken up by the unpacking progress of archive. Take NOTE, 100 is the total, therefore is it's one archive, set 100, if two, set 50 and the other 50 if not ISArcExtract ( 0, 50, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; if not ISArcExtract ( 0, 50, ExpandConstant('{src}\Data2.bin'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; ArchiveSource > Now as you can see, the example, ExpandConstant('{src}\Data1.bin'). The expandconstant is for the constant expansion for never mind it but you should take it for granted. {src} which means source of the setup, {pf} means the folder program files, for other constants, click here. e.g. if not ISArcExtract ( 0, 100, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; Destination > it acts the same way as the source of files but now you are directing the files in the archive to be unpacked in a folder, take note, this can only work if you are unpacking freearc, 7z or rar archive because they can contain a lot of files in one and as for precomp and srep, specify the destination file. e.g. if not ISArcExtract ( 0, 100, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break; if not ISPrecompExtract( 0, 0, ExpandConstant('{src}\data.pcf'), ExpandConstant('{app}\data.arc'), true) then break; Password > The archive password set by you. e.g. if not ISArcExtract ( 0, 100, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '1234', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; True/False > aka. notPCFonFLY {PCFonFLY} It's an option to delete file after unpacking process, True means, file must be deleted and False means file mustn't be deleted. e.g. if not ISArcExtract ( 0, 100, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '1234', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; Now, here are a few examples. The Password feature is only available for 7z, rar and arc. Freearc if not ISArcExtract ( 0, 100, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}\'), '', false, '1234', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), False) then break; 7zip if not IS7ZipExtract ( 0, 75, ExpandConstant('{src}\data1.7z'), ExpandConstant('{app}'), false, '1234') then break; rar if not ISRarExtract ( 0, 25, ExpandConstant('{src}\data.rar'), ExpandConstant('{app}'), false, '4321') then break; srep if not ISSRepExtract ( 0, 10, ExpandConstant('{app}\data.srep'),ExpandConstant(' {app}\data.pcf'), true) then break; precomp if not ISPrecompExtract( 0, 90, ExpandConstant('{app}\data.pcf'), ExpandConstant('{app}\data.arc'), true) then break; Now comes to the diskchange if not ShowChangeDiskWindow (Text, ExpandConstant('{src}'),Archive) then break; Text > The text which should be written to notify the user of the setup on what to do. Archive > The archive the setup can use for verification. e.g. if not ShowChangeDiskWindow ('Insert the next disk...', ExpandConstant('{src}'),'Data7.cab') then break; |
How do I create a reg key universal x64 x32???
|
Quote:
|
@danswano
hmm, it will also insert Wow6432Node on 32-bit which doesn't exist |
If you use this key for example:
Quote:
Quote:
Quote:
Installshield and advanced installer do the same. Bottom of the line, there is no need to think or worry about the Wow6432Node at all. |
| All times are GMT -7. The time now is 07:38. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com