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that settings.ini, has no section for redists. ASIS wasnt updated till after that version to be able to add them. Might as well just delete the old version, & use the new one in first post. it works perfectly with redists, just add the name of the ones you want
in the section for them ( wasnt even there in 695 version ) |
I was looking at this version 7.0. How do I put the EULA in the beginning to accept the terms?
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everything is in Settings.ini ( this section)
//Name for License files. File names in folder must be GAMENAMEeulaEnglish, GAMENAMEeulaFrench, GAMENAMEeulaGerman, etc., where GAMENAME is = LicenseName "xyz". //If not needed, just disable License (set ;) ;#define License #define LicenseName "TheWitcher3" ;...EULAEnglish.rtf |
has to be with how you have it in the ini file, something isnt right. post the lines here so can be looked at.
very first line with ; //Name for License files. File names in folder must be GAMENAMEeulaEnglish, GAMENAMEeulaFrench, GAMENAMEeulaGerman, etc., where GAMENAME is = LicenseName "xyz". //If not needed, just disable License (set ;) ;#define License REMOVE the ; |
1 Attachment(s)
I was able to put the EULAS and leave the way I wanted, the problem and that is now giving this error. I am using the compressed files I used in ASIS 6.9.5.
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Did you use UltraArc for creating the archives ?
you missed a setting... if so, then in settings.ini Code:
//Define if you want to use UltraARC, DiskSpan or Internal compression. Only enable one of them!you need them placed with the setup.exe created by ASIS 7. |
To be honest i didn't test license files for v7
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I got friend, I removed the ";" from the ultra arc and left the other two, now all right ... Thank you very much for your help. Yours are 10 !!!
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rather then the long names it presently has. ?? |
Good point. Is "(Language).rtf" enough?
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yes just like eula_german.rtf, eula_french.rtf etc...
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Update v7.0.1 added
Code:
- Changed handling of EULA files. |
One other thing that needs changing... The image extension, rather then bmp can it be changed to png ? Would be nicer for fancier Welcome -> Finish images which cant be used with bmp extension.
thanks |
Requires botva2 library. I could testing it but i've never worked with it. Also requires a shitload of code changing.
But to be honest, libraries are already in, because i want to test it at a later time. |
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