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-   -   QUESTIONS - All Conversion Questions to be Posted Here (https://fileforums.com/showthread.php?t=94970)

pakrat2k2 13-10-2015 09:29

Quote:

Originally Posted by omdj (Post 443815)
You must remove all in line ExePath.

must be:
ExePath=

ExePath applies when the executable is in a subdirectory. Example:

ExePath=Bin\SmartSteamLoader.exe

Yes for the INSTALLED version of the game's EXE location, NOT where it will be in the conversion.

marvel1911 13-10-2015 09:40

Quote:

Originally Posted by omdj (Post 443815)
You must remove all in line ExePath.

must be:
ExePath=

ExePath applies when the executable is in a subdirectory. Example:

ExePath=Bin\SmartSteamLoader.exe

Thank you so much. great help.

omdj 13-10-2015 09:57

Quote:

Originally Posted by pakrat2k2 (Post 443816)
Yes for the INSTALLED version of the game's EXE location, NOT where it will be in the conversion.

Right.

marvel1911 09-11-2015 05:03

hello.
some guys speak about CIU2036 in http://fileforums.com/showthread.php?t=96619
but in yener90's Inno Project Source Codes" only CIU2030 exist.
I'm confused. can you help me?
sorry for my bad english.

omdj 09-11-2015 05:34

Quote:

Originally Posted by marvel1911 (Post 444386)
hello.
some guys speak about CIU2036 in http://fileforums.com/showthread.php?t=96619
but in yener90's Inno Project Source Codes" only CIU2030 exist.
I'm confused. can you help me?
sorry for my bad english.

CIU 2036 is here:
http://fileforums.com/showpost.php?p=437539&postcount=2

but it has errors.

marvel1911 09-11-2015 05:58

Quote:

Originally Posted by omdj (Post 444389)
CIU 2036 is here:
http://fileforums.com/showpost.php?p=437539&postcount=2

but it has errors.

you sure? it is not original script. its only update script for ultraarc.

omdj 09-11-2015 06:18

Quote:

Originally Posted by marvel1911 (Post 444391)
you sure? it is not original script. its only update script for ultraarc.

If You Want use CIU2036 overwrite these files with the original script (CIU 2030) :
http://fileforums.com/showthread.php?t=91563

CIU2030 posted only supports Ultraarc, original script not posted.

marvel1911 09-11-2015 07:09

Quote:

Originally Posted by omdj (Post 444393)
If You Want use CIU2036 overwrite these files with the original script (CIU 2030) :
http://fileforums.com/showthread.php?t=91563

CIU2030 posted only supports Ultraarc, original script not posted.

thank you so much.

akarikk 13-12-2015 12:08

Hi, i need some help here, to do my own repack from origina games in this case sims 4, cuz i saw origin games have reg keys, and steam doesnt, (I have already done some repacks whit steam using install creator) but as i told before i saw that origin have reg keys, i need, help to know how i can find them, and then sabe, add or what ever i need to do to put them in my conversión.

Can anyone tell me how i can do this.

Thanks

Cesar82 02-01-2016 15:19

Help me inno unicode skin view
 
2 Attachment(s)
Please, I need help.
The skin viewer (.cjstyles) does not work if compiled with inno setup unicode version.
If compiled with unicode inno it does not detect the INI file (ISSkinIniCombo).
It works only if compiled in standard ANSI version or enhanced edition of inno setup. If compiled with the standard unicode inno or enhanced edition unicode the combobox fields of the ini file is blank.
I believe the problem is that the function EnumResourceNames in script file.

Please download the rar file for analyze the script file in inno setup unicode.
If any Advanced User could analyze the script I thank you.

Cesar82 03-01-2016 17:30

1 Attachment(s)
Quote:

Originally Posted by LuisCésar82 (Post 445914)
The skin viewer (.cjstyles) does not work if compiled with inno setup unicode version.
If compiled with unicode inno it does not detect the INI file (ISSkinIniCombo).
It works only if compiled in standard ANSI version or enhanced edition of inno setup. If compiled with the standard unicode inno or enhanced edition unicode the combobox fields of the ini file is blank.
I believe the problem is that the function EnumResourceNames in script file.

I managed to fix it.
To use Inno Setup unicode version should also be used to ansi version of EnumResourceNames (EnumResourceNamesA) of kernel32.dll library.
But using Inno Setup unicode version should be changed lpType and lpName of String to PAnsiChar.

I posted the modified script if someone is interested.

Maxgrilo 12-04-2016 02:46

One suggestion was to not create and extract direct the installation directory not this thing together first in the temporary folder takes much, type only create a .cab file on each DVD example data1.cab DVD1, DVD2 data2.cab and so on .

osho13 22-06-2016 15:03

1 Attachment(s)
hello... I would like to say this from the beginning... i'm new to this whole repack thing.
i'm doing my best to learn but there's a problem that i can't know a solution for it.
I downloaded this script.
these lines will make a desktop shortcut for the game.

Quote:

[Execs]
;Tile Caption|Exec Directory|Exec File|Shortcut Name/Action Name
AppExe1=Divinity - Original Sin Enhanced Edition/Shipping||EoCApp.exe|Divinity - Original Sin
;AppExe2=Battlefield 4 (64-Bit)||bf4.exe|Play Battlefield(TM) 4 (64-Bit)
my problem is that my exe file in the game isn't in the main folder.
this is what i'm trying to do and it's not working:

Quote:

[Execs]
;Tile Caption|Exec Directory|Exec File|Shortcut Name/Action Name
AppExe1=A Story About my Uncle\Binaries\Win32||ASAMU-Win32-Shipping.exe|A Story About my Uncle
it makes a shortcut to the game's main folder not the specified location of the .exe file.
any help would be much appreciated. Thanks!

truerepacks 26-06-2016 05:08

hey guys! i want to hide labels of buttons on CIU 2036 (Autorun). how can i?

pakrat2k2 26-06-2016 09:26

Quote:

Originally Posted by truerepacks (Post 449719)
hey guys! i want to hide labels of buttons on CIU 2036 (Autorun). how can i?

either set all in button to 0 (zero), or make width negative number, or bigger then image width.


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