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-   -   Final CorePack Installer UI (https://fileforums.com/showthread.php?t=103282)

Rekulou 16-05-2021 12:42

Thanks a bunch for the installer @BlackFire69, though the compiler has some sort of resolution bug where it doesn't show the "compile" button that creates the installer, waiting for a fix please.

Rekulou 16-05-2021 12:49

You forgot to edit that in Compiler.ini. List out your Archives, and at the end of them, you have to put numbers that add up to 100 for 100%

pratikpatel8982 19-05-2021 06:27

Xdelta support
 
Hi, I was wondering if @BLACKFIRE69 could add support for Xdelta in this script to patch the whole folder. For example: We can put all patchfiles inside a seperate archive, set xdelta parameters and then it could apply patch at the end of the installation. Saves a lot of time when a new version of a game is released.
Thank You!

pratikpatel8982 19-05-2021 06:29

Quote:

Originally Posted by Rekulou (Post 492023)
You forgot to edit that in Compiler.ini. List out your Archives, and at the end of them, you have to put numbers that add up to 100 for 100%

That really helped man! That's why I wondered why the installation finised at 62% whenever I add multiple archives. If you could post an example of how to write numbers, then it would be great.

Rekulou 19-05-2021 10:28

1 Attachment(s)
Quote:

Originally Posted by pratikpatel8982 (Post 492094)
That really helped man! That's why I wondered why the installation finised at 62% whenever I add multiple archives. If you could post an example of how to write numbers, then it would be great.

Below is an attachment of the numbers that add up to 100, there you go, glad to help

pratikpatel8982 19-05-2021 11:31

Quote:

Originally Posted by pratikpatel8982 (Post 492093)
Hi, I was wondering if @BLACKFIRE69 could add support for Xdelta in this script to patch the whole folder. For example: We can put all patchfiles inside a seperate archive, set xdelta parameters and then it could apply patch at the end of the installation. Saves a lot of time when a new version of a game is released.
Thank You!

I found a solution to this problem. Create a new folder and place all patch files in it including xdelta.exe
Create a batch script to apply that patch using xdelta and will also delete the files afterwards.
Pack the folder into a separate archive.
Add that batch in the redists section.
Done!!!

GaMEr_2077 19-05-2021 21:24

can u explain more clearly with images
and code of .bat file

THANKS
Dhanyavad:p

pratikpatel8982 19-05-2021 22:36

Quote:

Originally Posted by GaMEr_2077 (Post 492115)
can u explain more clearly with images
and code of .bat file

THANKS
Dhanyavad:p

I still need to learn this.
Abhi tak try nahi kiya, abhi seekh raha hu.
But I know a easy way of doing this.
Use ISXPM to create patch. It will also create Installer of the patch. After creating patch you'll have two files, patch.exe and patch.bin.
Include patch.exe these in resist section. Patch.exe and patch.bin must be in same folder

GaMEr_2077 19-05-2021 22:38

Quote:

Originally Posted by pratikpatel8982 (Post 492116)
I still need to learn this.
Abhi tak try nahi kiya, abhi seekh raha hu.
But I know a easy way of doing this.
Use ISXPM to create patch. It will also create Installer of the patch. After creating patch you'll have two files, patch.exe and patch.bin.
Include patch.exe these in resist section. Patch.exe and patch.bin must be in same folder

Tried that also but just wanted to try out ur method
chal kar le try , aacha lag raha hai yeh wala bhi

pratikpatel8982 20-05-2021 00:59

Quote:

Originally Posted by GaMEr_2077 (Post 492117)
Tried that also but just wanted to try out ur method
chal kar le try , aacha lag raha hai yeh wala bhi

It cannot be done. I opened new thread for this: https://fileforums.com/showthread.ph...ighlight=Isxpm

pratikpatel8982 21-05-2021 00:33

Quote:

Originally Posted by Rekulou (Post 492105)
Below is an attachment of the numbers that add up to 100, there you go, glad to help

Thsi generate runtime error. Can you post full compiler.ini

pratikpatel8982 22-05-2021 19:33

Feature Request
 
Hey @blackfire69, can you please add these two features in the script:
  1. Add option to add a [RUN] section in compiler.ini (much needed). (Since the script is not open source)
  2. Add option to hash check game files after installation.

Harsh ojha 28-05-2021 01:13

1 Attachment(s)
This installer thus not support password ?

GaMEr_2077 28-05-2021 02:03

It supports .....
Works perfectly for me

pratikpatel8982 28-05-2021 03:24

Quote:

Originally Posted by Harsh ojha (Post 492463)
This installer thus not support password ?

Check if there is space after 8


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