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Bus Simulator 18 + DLC
Total Start Size: 4.5GB
Compress as following: Code:
xtool:e:precomp:zlib+srep:a2:m5f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096 |
Samurai shodown Best compression Method
I think "ue4dt" would be the method but a decryption key is needed!
anyone can help please ! :) |
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hi
What is the best compression method arma 3 ? |
Samurai shodown Best compression Method
used this for Compression :
ue4dt+srep:m3f+lolz:dtb1:d192m:mtt1:mt6:mc1023 using AES Key provided by Dixen! sadly , i got no differences between "ue4dt" and "Xzlib" ! is there another better method , or did i something wrong? |
Deadlight: Director's Cut [GOG] [2016]
Code:
Game Version : 1.0 |
RAGE 2 Terrormania (Eng Lang) - 14.23 GB
oo2reck+oo2recm+srep:m3f:a8:l512+Lolz:dt:dtb1:dtw1 :dtm1:dto1:dtd1:mtt1:mt4:d128m:fba4096
Folder "archives_win64" excluding languages = 34040 MB -> 13595 MB Languages: Brazilian = 1062 MB -> 869 MB English = 1240 MB -> 961 MB French = 1080 MB -> 892 MB German = 1105 MB -> 910 MB Italian = 1140 MB -> 945 MB Japanese = 1105 MB -> 910 MB Mexican = 1120 MB -> 922 MB Polish = 1130 MB -> 932 MB Russian = 1115 MB -> 918 MB Spanish = 1145 MB -> 950 MB srep:m3f:a8:l512+Lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1: mtt1:mt4:d128m:fba4096 Other files = 80 MB -> 18 MB |
We have 800 entries in index, thx to everyone involved in sharing compression methods!!!!!!!
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Train Sim World 2020 (+23 DLC)
*.pak - XTool (2019 R3)+Srep+Lolz (Fast mode) 155 gb > 203 gb > 86 gb > 19.9 gb Rest files - srep+lzma 600 mb > 350 mb Compression time: 12 hours Install time: ~45 min on HDD NOTE. Fast mode for lolz Quote:
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SnowRunner [v6.0 + DLCs]
Start size: 16.8GB
Compress using the following: Code:
xtool:e:precomp:c128m:zlib+srep:a2:m5f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096 |
Hi, everyone.
What's the best compression method for Unity engine games? |
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Some unity asset bundles (inside StreamingAssets folder) can be compressed using XTool with unity engine plugin. Not all can be, so do check this first. If there's any Wwise Audio (.wem /.bnk) or fmod banks (.bank) then use rz - I recommend MTX with RZ thanks to BLACKFIRE69. You won't get much compression out of these banks. Obviously on bigger Unity games like Kerbal Space Program there's a lot more assets which can be compressed in different ways, but srep+lolz is the easiest method for Unity Games. |
Well there are tools for banks and wems.
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Example: VGMToolbox. I think you just need some plugins for it to handle bank's, wem's and fsb's. Never worked with it for years now, and never got 100% into it, just because I really don't care :p
Edit: Maybe this helps you out a bit more. https://forum.xentax.com/viewtopic.php?t=15904 |
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