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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

KaktoR 30-05-2020 00:11

Just left-click somewhere in text field and mark text to pause.

Masquerade 30-05-2020 01:32

Thank you both, I was doubtful on whether it would work.

I had srep running on Batman Enemy Within for 5 hours with lolz still to go and I don't like the idea of leaving my computer unsupervised (I've seen too many photos of PCs catching fire).

HunterEmrah 30-05-2020 08:58

Quote:

Originally Posted by Masquerade (Post 486097)
Thank you both, I was doubtful on whether it would work.

I had srep running on Batman Enemy Within for 5 hours with lolz still to go and I don't like the idea of leaving my computer unsupervised (I've seen too many photos of PCs catching fire).

Check the temperature of the processor during compression, if it does not exceed 60 degrees, there is no problem. I compress repeatedly without shutting down the computer for weeks.

KaktoR 30-05-2020 10:45

PREY (2017) Digital Deluxe Edition
1 Language, GOG version

Code:

bpk+xZLib+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000

17:30:56 - Starting Archive Creation.
19:27:02 - Archive Creation Complete.

Input Size: 31.06 GB.
Output Size: 18.34 GB.

Note: Unlike as Steam, GOG files are already decrypted, so you will save some time.

khalsa 31-05-2020 02:37

which for gta 5 ?

Snake288 31-05-2020 03:05

Grand Theft Auto V
v1.50

Kod:
xZLib + SREP: m3f + 4x4: b64mb: lzma: Ultra: 64m: BT4: fb273: LC8: mc1000000

10:16:15 - Arşiv Oluşturmaya Başlamak.
15:11:04 - Arşiv Oluşturma Tamamlandı.

15:11:06 - Giriş Boyutu: 88.95 GB.
15:11:06 - Çıktı Boyutu: 49.67 GB.

Kitsune1982 31-05-2020 18:47

Agarest Generations of War 1 (3.73 GB)
 
Agarest Generations of War 1 (3.73 GB)

Nothing ripped or removed!

Game: Agarest Generations of War
Split Folder Compression Methods:
Folder 1 - Mostly DDS Files

Output File Name: Data1.bin.001
Output File Size: 1.03 GB
Compressors Used: srep+lolz:dtb1:d128m:mtt1:mt3:mc1023:tt8

Folder 2 - OGG Audio Files
Output File Name: Data2.bin.001
Compressors Used: None

Folder 3 - WMV Movie Files
Output File Name: Data3.bin.001
Compressors Used: srep+LZMA-MT

Size before Compression: 4.91 GB
Final Output Size After Compression: 3.73 GB

Total Compression Time: 2 Hours
Total Decompression/Install Time: 2-5 Minutes on Quad Core @ 2.0 ghz

Masquerade 01-06-2020 01:11

Quote:

Originally Posted by Kitsune1982 (Post 486131)
Folder 2 - OGG Audio Files
Output File Name: Data2.bin.001
Compressors Used: None

Not oggre?

Kitsune1982 01-06-2020 08:50

I was having issues with the CIU during setup with that game using oggre. It would get to the ogg files which were packed in a .bra format and when it started processing them it would crash saying the files did not match checksum yet i was using original files plus in this case with this game oggre did not make much of a compression difference. i know i could have gotten it smaller but i would much rather trade off 50-100 mb of extra image size than have to constantly keep repeating the compression process each time trying to fix it when i would only be saving about 40-50 mb so in the end i felt i would cut my losses and just not use oggre on this game.

Masquerade 02-06-2020 07:19

Dragon Quest Builders 2
 
Total start size: 4GB

Compress using the following method:
  • *.bin
    Code:

    xzlib+srep+lolz
  • Everything else:
    Code:

    srep+lolz
Total packed size: 2.54GB

shazzla 02-06-2020 09:02

Afaik OGGRE is for OGG-files,not for streams?!

Masquerade 02-06-2020 10:28

Quote:

Originally Posted by shazzla (Post 486157)
Afaik OGGRE is for OGG-files,not for streams?!

I'm pretty sure OGGRE can do stream too.

KaktoR 04-06-2020 20:31

Sims 4
v1.63.134.1020 + All DLCs

Code:

xtool:zlib+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000

21:08:55 - Starting Data1.bin.001 creation
23:33:28 - Finished Data1.bin.001 creation

Input size:  46.298g
Output size: 26.116g


KaktoR 06-06-2020 01:07

Command & Conquer Remastered Collection
Initial release

Code:

srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 0:12:06 - Starting Archive Creation.
 0:57:16 - Archive Creation Complete.

Input Size: 25.2 GB.
Output Size: 17.25 GB.

You can use bpk but throws out some errors. I will test out more intensive.

Masquerade 06-06-2020 02:05

Team Sonic Racing
 
Total start size: 29.7GB

Compress with the following:

Code:

srep:a2:m5f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Total packed size: 7.2GB

Note: The sound for this game comes in pck files, and GFS does detect WAV streams however MSC cannot process these files for some reason that I do not know. There's probably some way to unpack the wav streams and rebuild the files however I don't know how to do that.


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