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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

Dunnowho69 17-06-2026 04:27

Is it not possible to change the location of srep-virtual-memory.tmp ? Or will it always be in the temp folder as TempPath doesnt seem to work ? Also is it possible to limit the virtual memory size ?

FitGirl 17-06-2026 18:51

cls.ini

[Srep]
Bufsize=24m
transfer_ReadBufSize=512k
transfer_WriteBufSize=512k
Memory=60%-2048m
TempPath={app}

This is for ProFrager's implementation of cls-srep

KaktoR 08-07-2026 11:05

Assassins Creed Black Flag Resynced
XTool anvil plugin still works like a charm.

dixen 12-07-2026 23:29

Why XTool 2020 (any versions) don't proceed lz4 streams in *.ff and *.pak from Call of Duty games?

KaktoR 13-07-2026 05:27

Because for lz4/lz4hc you need a plugin. Only lz4f works without plugin.

Masquerade 13-07-2026 05:58

Quote:

Originally Posted by dixen (Post 510460)
Why XTool 2020 (any versions) don't proceed lz4 streams in *.ff and *.pak from Call of Duty games?

bms2xtl
https://aluigi.altervista.org/bms/cod_kapi.bms
lz4=lz4hc:l9
liblz4 https://www.upload.ee/files/19536606/liblz4.dll.html
Code:

xtool precomp -c128mb -t100p -mtest2 mp_chinatown.xpak
XTool is created by Razor12911

Version 0.8.9

Streams: 17397 / 17479
Time: 00:00:01 (CPU 00:00:11)

Size: 411 MB >> 585 MB

Thanks Theafe for the sample from Black Ops III
For .ff use zlib+reflate precompressor.

dixen 16-07-2026 02:58

Quote:

Originally Posted by Masquerade (Post 510462)
bms2xtl
https://mirror.aluigi.org/bms/cod2_kapf.bms
lz4=lz4hc:l9
liblz4 https://www.upload.ee/files/19536606/liblz4.dll.html
Code:

xtool precomp -c128mb -t100p -mtest2 mp_chinatown.xpak
XTool is created by Razor12911

Version 0.8.9

Streams: 17397 / 17479
Time: 00:00:01 (CPU 00:00:11)

Size: 411 MB >> 585 MB

Thanks Theafe for the sample from Black Ops III
For .ff use zlib+reflate precompressor.

Thanks but it doesn't work in bms2xtl. With safemode or without, no matter
UPD. That script https://aluigi.altervista.org/bms/cod_kapi.bms ok

wareck 16-07-2026 20:48

AC Blackflag resynced
 
Hello
for A.C blackflag :

Data1 : (*.forge except sound files)
Quote:

xtool:c32mb:manvil:core_2.9.10:lib_2:dd3+LOLZ_NORM AL
Data2 : (*.forge sound files)
Quote:

xtool:c32mb:manvil:core_2.9.10:lib_2:dd3+razor_std io
Data3: (*.webm)
Quote:

xtool:dd3+bcm
Data4: (other)
Quote:

xtool:mzlib:mreflate+srep_new:490g+razor_stdio
Optional: (foreign language):
Quote:

xtool:c32mb:manvil:core_2.9.10:lib_2:dd3+razor_std io
for this kind of game I prefer to backup all languages in case of future update.

I've got something like 39.3Gb with all languages and bonus.
takes 35 minutes to install with Asics installer

abidnnt 25-07-2026 10:01

Quote:

Originally Posted by wareck (Post 510473)
Hello
for A.C blackflag :

Data1 : (*.forge except sound files)

Data2 : (*.forge sound files)

Data3: (*.webm)

Data4: (other)

Optional: (foreign language):


for this kind of game I prefer to backup all languages in case of future update.

I've got something like 39.3Gb with all languages and bonus.
takes 35 minutes to install with Asics installer

Facing general decompression error in xtool:manvil:dd3 in ACBFR v1.0.5.

KaktoR 25-07-2026 10:09

Most likely srep problem.

Try xtool:manvil:<core>+rep+xtool:dd3

However it is also possible to change srep settings with xtool with -sp option.
xtool:manvil:<core>:dd#:sp<options>:<srepversion>
Example: xtool:manvil:core_2.9.12:dd3:spa0,l512:393a

PS: If you use DSG ofcourse

dixen 28-07-2026 23:50

Has anyone found a working method for Unravel 2?
unravel.xtl + lz4x + xtool = stuck on data.kit.1*

Streams: 7502 / 9845 (536.22%)
Patched: 4138 (4.37 MB)
Time: 00:34:19 (CPU 00:00:25)
-------------------------------------------------------------------------------
It work with -t2 parameter for XTool 0.8.9

Streams: 14598 / 14703
Size: 4.08 GB >> 6.68 GB

bird2026 10-08-2026 12:49

Quake Dawn of the Machine compression about methods DSG Module (2.0.2.4)

FarhanFaudTahix 15-08-2026 21:19

hello
what method should i use for grim dawn game and fangs of asterkarn dlc
thanks :)

Masquerade 16-08-2026 10:52

^^
Grim Dawn uses lzo, so you'll need an lzo precompressor programmed to work with grim dawn's archive structure. You could try bms2xtl but I've not personally tried it.

bird2026 17-08-2026 01:53

Quote:

Originally Posted by wareck (Post 510473)
Hello
for A.C blackflag :

Data1 : (*.forge except sound files)

Data2 : (*.forge sound files)

Data3: (*.webm)

Data4: (other)

Optional: (foreign language):


for this kind of game I prefer to backup all languages in case of future update.

I've got something like 39.3Gb with all languages and bonus.
takes 35 minutes to install with Asics installer


I am trying it the way shown in the picture, but I keep getting an error; what could the problem be?

https://hizliresim.com/puodqopk

https://hizliresim.com/rvq1xgqy

https://hizliresim.com/ngddoumf

mausschieber 17-08-2026 03:29

Quote:

Originally Posted by bird2026 (Post 510713)
I am trying it the way shown in the picture, but I keep getting an error; what could the problem be?

https://hizliresim.com/puodqopk

https://hizliresim.com/rvq1xgqy

https://hizliresim.com/ngddoumf

have you read Here

bird2026 17-08-2026 04:04

Quote:

Originally Posted by mausschieber (Post 510714)
have you read Here


Yes, the problem persists.

mausschieber 17-08-2026 04:53

Quote:

Originally Posted by bird2026 (Post 510715)
Yes, the problem persists.

have you used the Databese Compression?
there is compress method in the database

bird2026 17-08-2026 04:59

Quote:

Originally Posted by mausschieber (Post 510716)
have you used the Databese Compression?
there is compress method in the database

How can I do it?

mausschieber 17-08-2026 05:06

Quote:

Originally Posted by bird2026 (Post 510717)
How can I do it?

there is an Developer MODE.bat
click it and then use the database reding in the Howto

KaktoR 17-08-2026 05:15

Use another library.

bird2026 17-08-2026 06:03

Quote:

Originally Posted by KaktoR (Post 510719)
Use another library.

Assassins Creed Black Flag Resynced compression necessary

xtool:c32mb:manvil:core_2.9.10:lib_2:dd3+LOLZ_NORM AL

xtool:c32mb:manvil:core_2.9.12:lib_2:dd3+LOLZ_NORM AL

I tried them all.

I'm getting an error like this:


DSG Module (2.0.2.4) Screenshots


https://hizliresim.com/puodqopk

https://hizliresim.com/rvq1xgqy

https://hizliresim.com/ngddoumf

I'm getting an error like this

iskSpan GUI™ 2.0.2.4 (64 bits)

Conversion Finished
Error!
--------------------------------------------
---------------- CONVERSION DATE 2026.08.17 ----------------
--------------------------------------------


11:31:21 - You have chosen the DVD5 type for the media size.
11:31:21 - ISO images will not be created when conversion is complete.
11:31:21 - The computer will reboot when the conversion is complete.
11:31:21 - Selected ARC/DS method for Data1-a01.bin was:
xroot:c32mb:core_2.9.10:lib_2:dd3+lolz:d86+dd8:mt1 :mt16:mc1023


11:31:22 - Compression initialized in 17.08.2026 at 11:31:22.
11:31:22 - Starting Data1-a01.bin archive creation.
11:47:01 - Archive Data1-a01.bin creation error.

System information of the computer I am using

Operating System
Windows 11 Pro 64-bit
CPU
AMD Ryzen 9950X3D 48 °C
Granite Ridge 4nm Teknoloji
RAM
48,0GB İkili-Kanal Bilinmiyor @ 3192MHz (32-39-39-102)
Motherboard
ASUSTeK COMPUTER INC. ROG CROSSHAIR X870E EXTREME (AM5)
Graphics
PG32UCDM3 (1920x1080@240Hz)
3934 MBNVIDIA GeForce RTX 5090 (ASUStek Computer Inc) 38 °C
512 MBATI AMD Radeon Graphics (ASUStek Computer Inc)
SLI Disabled
CrossFire Disabled
Storage
1863GB Crucial CT2000T705SSD3 (Bilinmiyor (SSD))
1907GB Lexar SSD NM790 2TB (Bilinmiyor (SSD))
1907GB Lexar SSD NM790 2TB (Bilinmiyor (SSD))
13038GB Western Digital WD Elements 25A3 USB Device (USB (SATA) ) 51 °C

mausschieber 17-08-2026 07:03

Quote:

Originally Posted by bird2026 (Post 510720)
Assassins Creed Black Flag Resynced compression necessary

xtool:c32mb:manvil:core_2.9.10:lib_2:dd3+LOLZ_NORM AL

xtool:c32mb:manvil:core_2.9.12:lib_2:dd3+LOLZ_NORM AL

I tried them all.

I'm getting an error like this:


DSG Module (2.0.2.4) Screenshots


https://hizliresim.com/puodqopk

https://hizliresim.com/rvq1xgqy

https://hizliresim.com/ngddoumf

I'm getting an error like this

iskSpan GUI™ 2.0.2.4 (64 bits)

Conversion Finished
Error!
--------------------------------------------
---------------- CONVERSION DATE 2026.08.17 ----------------
--------------------------------------------


11:31:21 - You have chosen the DVD5 type for the media size.
11:31:21 - ISO images will not be created when conversion is complete.
11:31:21 - The computer will reboot when the conversion is complete.
11:31:21 - Selected ARC/DS method for Data1-a01.bin was:
xroot:c32mb:core_2.9.10:lib_2:dd3+lolz:d86+dd8:mt1 :mt16:mc1023


11:31:22 - Compression initialized in 17.08.2026 at 11:31:22.
11:31:22 - Starting Data1-a01.bin archive creation.
11:47:01 - Archive Data1-a01.bin creation error.

System information of the computer I am using

Operating System
Windows 11 Pro 64-bit
CPU
AMD Ryzen 9950X3D 48 °C
Granite Ridge 4nm Teknoloji
RAM
48,0GB İkili-Kanal Bilinmiyor @ 3192MHz (32-39-39-102)
Motherboard
ASUSTeK COMPUTER INC. ROG CROSSHAIR X870E EXTREME (AM5)
Graphics
PG32UCDM3 (1920x1080@240Hz)
3934 MBNVIDIA GeForce RTX 5090 (ASUStek Computer Inc) 38 °C
512 MBATI AMD Radeon Graphics (ASUStek Computer Inc)
SLI Disabled
CrossFire Disabled
Storage
1863GB Crucial CT2000T705SSD3 (Bilinmiyor (SSD))
1907GB Lexar SSD NM790 2TB (Bilinmiyor (SSD))
1907GB Lexar SSD NM790 2TB (Bilinmiyor (SSD))
13038GB Western Digital WD Elements 25A3 USB Device (USB (SATA) ) 51 °C

i Updated my Conversion so you can use here

KaktoR 17-08-2026 08:38

Quote:

Originally Posted by bird2026 (Post 510720)
Assassins Creed Black Flag Resynced compression necessary

xtool:c32mb:manvil:core_2.9.10:lib_2:dd3+LOLZ_NORM AL

xtool:c32mb:manvil:core_2.9.12:lib_2:dd3+LOLZ_NORM AL

[B]I tried them all.

I told you use another library, you did not.

xtool:c32mb:manvil:core_2.9.12:dd3+LOLZ_NORMAL

bird2026 17-08-2026 09:44

Quote:

Originally Posted by KaktoR (Post 510724)
I told you use another library, you did not.

xtool:c32mb:manvil:core_2.9.12:dd3+LOLZ_NORMAL

I was wondering which one would be preferred for another library.

KaktoR 17-08-2026 10:02

However I guess srep will most likely fail. I was asked this by some users in the last days.

I told them to find the correct srep settings / srep version or use rep before, like this
xtool:manvil:core_2.9.12+rep+xtool:dd3+LOLZ_NORMAL

Edit:
Code:

17:25:24 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:core_2.9.12+rep+xtool:dd3:l10,d128mb
 17:25:24 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3:l10,d128mb
-----------------------------------------------------------------------------------------------------------------------------------------
 19:39:06 - Overall game size: 67,06 GB
 19:39:06 - Overall input size: 67,06 GB
 19:39:06 - Overall output size: 40,72 GB (Processed ratio 60.72%) (Ratio 60.72%)
 19:39:06 - Overall conversion time: 02:13:40


bird2026 26-08-2026 10:05

Aliens Fireteam Elite 2 size: 25,48 GB - Compressed game size: 16,95 GB (Ratio 66.52%
 
Aliens Fireteam Elite 2 size: 25,48 GB - Compressed game size: 16,95 GB (Ratio 66.52%-
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
----------------------------------------------------- CONVERSION DATE 2026.08.26 -----------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:02:32 - You have chosen the DVD5 type for the media size.
00:02:32 - ISO images will not be created when conversion is complete.
00:02:32 - The computer will shut down when the conversion is complete.
00:02:32 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:d1:mue5,k0x091404DAA65060786C5A9B5D594 43185F2D2C47724E6F1648C0BBBF850AD96C1:mpreflate+xt ool:o:lm3:p:c32mb:t90p:mpreflate:dd3+lolz:dtb1:d17 6:mtt1:mt16:mc1023
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:02:33 - Compression initialized in 26.08.2026 at 00:02:33.
00:02:33 - Starting Data1a-01.bin archive creation.
01:45:13 - Moving Data1a-01.bin Data1a-04.bin files to media folder.
01:45:13 - Compression finished in 26.08.2026 at 01:45:13.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
01:45:13 - Getting size of the game: Unknown 1
01:45:13 - Installation folder size: 25,48 GB
01:45:13 - Compressed game size: 16,95 GB (Ratio 66.52%)
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
01:45:13 - Overall input size: 25,48 GB
01:45:13 - Overall output size: 16,95 GB (Ratio 66.52%)
01:45:13 - Overall conversion time: 01:42:40
01:45:13 - Overall conversion discs: 4 DVD5
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------

nsaer 26-08-2026 16:23

Hello
 
Quote:

Originally Posted by :( Sad8669 (Post 495846)
Code:

Method : ue4dt+srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023
Compression Time: 10.1 Hours
Initial Size : 18.93 GB
Final Size: 9.73 GB
Notes : Game is encrypted, you will need a key.


Hello. Could you please provide a download link for the compressor?

panker1992 31-08-2026 05:08

1 Attachment(s)
Assassin Creed Black Flag,

CrossCheck compression Decompression Test


Original Total Data: 5570560 (streaming directly to first codec)

Processing codec 1/3: precomp
Input: Direct stream (5570560 bytes)
Output file: chain_2.tmp
Precomp Encode: streams=0/0 ( 0.00%) patches=0 out.size=0 bytes
Precomp Encode: streams=75/75 (100.00%) patches=0 out.size=15.23 MB
precomp: 5570560 -> 15966066 (286.62%)

Processing codec 2/3: addex
Input file: chain_2.tmp (15966066 bytes)
Output file: chain_1.tmp
Executing: D:\New folder\ADDeX.exe -m1 .\Archiver_11001884\chain_2.tmp .\Archiver_11001884\chain_1.tmp
ADDeX -m1 pass 1: 52% matches=339
ADDeX -m1 done: 100% matches=636
Compressed -m1 15966066 -> 6756230 (42%) in 0.03 s
Estimated peak decompression RAM: 0 MB
addex: 15966066 -> 6756230 (42.32%)

Processing codec 3/3: lzr
Input file: chain_1.tmp (6756230 bytes)
Output: Direct to final stream (last codec)
Progress: 100.00% (6.44 MB / 6.44 MB)



Final Report:
Total file size: 5193720 bytes
Header size: 72 bytes
Compression method string size: 40 bytes
Compressed entries size: 60 bytes
Calculated compressed data size: 5193548 bytes
Compression ratio: 93.23%

Compression complete: 5.31 MB processed in 0.67 seconds (7.89 MB/s)

KaktoR 31-08-2026 09:41

Before someone asks

Star Wars Zero Company

Code:

Input: G:\Star Wars Zero Company\SWZeroCompany\Content\Paks\pakchunk0-Windows.ucas

Streams: 517998
  - zlib = 355 (0,00%)
  - leviathan = 515484 (70,03%)
  - mermaid = 2158 (1,21%)
  - zstd = 1 (0,00%)

Time: 00:02:17 (CPU 00:09:02)


Jarmen_Kell 02-09-2026 11:23

Quote:

Originally Posted by KaktoR (Post 510846)
Before someone asks

Star Wars Zero Company

Code:

Input: G:\Star Wars Zero Company\SWZeroCompany\Content\Paks\pakchunk0-Windows.ucas

Streams: 517998
  - zlib = 355 (0,00%)
  - leviathan = 515484 (70,03%)
  - mermaid = 2158 (1,21%)
  - zstd = 1 (0,00%)

Time: 00:02:17 (CPU 00:09:02)


What about the rest of files!? :D

NOTE: Compressing with leviathan method take about 48 hours or more of time!

KaktoR 02-09-2026 11:37

You need proper plugin for this. Best you can do is use just mermaid.

Jarmen_Kell 03-09-2026 03:06

Quote:

Originally Posted by KaktoR (Post 510846)
Before someone asks

Star Wars Zero Company

Code:

Input: G:\Star Wars Zero Company\SWZeroCompany\Content\Paks\pakchunk0-Windows.ucas

Streams: 517998
  - zlib = 355 (0,00%)
  - leviathan = 515484 (70,03%)
  - mermaid = 2158 (1,21%)
  - zstd = 1 (0,00%)

Time: 00:02:17 (CPU 00:09:02)



Code:

-------------------------------------------------------------------------------------------------------
 - Selected ARC/DS method for Data1-01.cab was: xtool:dd3+razor_mtx
 - Selected ARC/DS method for Data2-01.cab was: xtool:c32mb:d1:mue5:mmermaid:core_2.9.12:lib_2:mreflate:dd3:l10,d128mb (*.pak|*.ucas|*.utoc)

 - Overall input size: 39.24 GB
 - Overall output size: 33.26 GB (Ratio 84.76%)
 - » Data1-01.cab file size: 629.65 MB
 - » Data2-01.cab file size: 32.64 GB
 - Overall conversion time: 00:55:22
 - Overall conversion discs: 8 DVD5
-------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------
 - Selected ARC/DS method for Data1-01.cab was: xtool:dd3:l10,d128mb
 - Selected ARC/DS method for Data2-01.cab was: xtool:c32mb:d1:mue5:mleviathan:core_2.9.12:lib_2:mreflate:dd3:l10,d128mb (pakchunk0-Windows.ucas)
 - Selected ARC/DS method for Data3-01.cab was: xtool:c32mb:d1:mue5:mmermaid:core_2.9.12:lib_2:mreflate:dd3:l10,d128mb (*.pak|*.ucas|*.utoc exclude pakchunk0-Windows.ucas)

 - Overall input size: 39.24 GB
 - Overall output size: 33.57 GB (Ratio 85.56%)
 - » Data2-01.cab file size: 11.98 GB
 - » Data3-01.cab file size: 20.96 GB
 - Overall conversion time: 14:29:42
 - Overall conversion discs: 8 DVD5
-------------------------------------------------------------------------------------------------------

It seems leviathan isn't sutch effective on compression, just waste lots of time :(

KaktoR 03-09-2026 08:50

All of the files use leviathan. Only ucas have some mermaid on the beginning.

Like I said, we need proper plugin for this. Just use mermaid+srep+lolz and go.

Jarmen_Kell 03-09-2026 10:03

Quote:

Originally Posted by KaktoR (Post 510880)
All of the files use leviathan. Only ucas have some mermaid on the beginning.

Like I said, we need proper plugin for this. Just use mermaid+srep+lolz and go.

What about razor_mtx?

this is results of compressing *.pak, *.ucas, *.utoc files:
xtool:dd3:l10,d128mb - » Data-01.bin file size: 32.72 GB (00:49:44)
xtool:dd3+razor_mtx - » Data-01.bin file size: 32.63 GB (02:04:09)
xtool:dd3+lolz:dtb1:d256:mtt1:mt12:mc1023 - » Data-01.bin file size: 32.67 GB (06:23:46)

KaktoR 03-09-2026 10:04

Then use razor_mtx if you like

wareck 06-09-2026 08:58

StarWars Oulaws
 
hello
for StarWars Oulaws

for sdfdata from 34 to 46 :
Quote:

xtool:c1792mb:mbk2:df20p+xtool:mkraken:core_2.9.5: dd3+LOLZ_NORMAL
for other sdfdata:
Quote:

xtool:mmermaid:core_2.9.5:dd3+LOLZ_NORMAL
Other files:
Quote:

xtool:dd3+razor_stdio

KaktoR 06-09-2026 09:13

Also consider to extract wem and process them.

However I don't know why you split the files and let duplicates left behind.

wareck 06-09-2026 10:25

Quote:

Originally Posted by KaktoR (Post 510908)
Also consider to extract wem and process them.

However I don't know why you split the files and let duplicates left behind.

I extracted bk2 files
I not yet found a way to extract wem files

KaktoR 06-09-2026 12:10

I see. Tbf I looked on this game over a year ago, not remember anything.

I guess use mesa to extract wem files.


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