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ANNO 1800 Complete Edition
2 Attachment(s)
ANNO 1800 Complete Edition (Eng/Multi8)
Remove Sound track + Support Repack Size From 47.7GB To 19.78GB Method on **data0.rda ---> data14.rda (maindata folder) Code:
-mPzlib(zlib)+srep:m3f:a16:d1g+lolz:d128m:mt6:fba0: mc1023:gm20Code:
-mPzlib(zlib)+srep:m3f:a16:d1g+lolz:d128m:mt6:fba0: mc1023:gm20Code:
-msrep:m3f:a16:d1g+lolz:d128m:mt6:fba0:mc1023:gm20Zlib Checker V2.00 Results Code:
data0.rda:game stuck with xtool v0.9 , 0.12 x64 .. but works fine with xtool x86 v.12 but you dont get good ratio Pzlib is stable and works fine with the game files You must repack data05.rda sperated to unpack game files well |
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Saints Row 2
Total unpacked size: 11.6GB
Compression as follows:
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Saints Row IV (4)
Total unpacked size: 9.88GB
Compression as follows:
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Saints Row The Third (3)
Total unpacked size: 9.22GB
Compression as follows:
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Saints Row Gat Out Of Hell
Total unpacked size: 5.52GB
Compression as follows:
Notes: I couldn't get BPK to play nice (always general compression errors) with the *.bk2 video files, so I just used SREP. It's possible you could end up with a much smaller conversion if you can get BPK to work on the *.bk2 files. |
Could you send me a sample of this bk2 file?
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https://letsupload.co/3yy0f/BK2.7z - 300mb There's varying sizes of files in there so you can get an idea of what came with the game. In total, there's 1.7GB of bk2 video. |
Fallout New Vegas Ultimate Edition
Total unpacked size: 9.22GB
Compression as follows:
Total packed size using above methods: 5.41GB |
@Masquerade :
Srep+razor : whats the point ? Razor already dedups the data ! Use LOLZ instead of RZ. It compresses much better. Mp3 : use MPZAPI with PMT. Much faster than MSC. Use MSC when MP3 files are embedded in other files(stream). BK2 : some bk2 files cannot be processed as bink with BPK (corrupts the archive). Compress them separately to check things. Hope this was helpful. :) |
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I was able to pack them into a archive using binkpack, but the problem is that the ratio is always 100%. I looked through file headers and they are fine. So maybe some special codec or something, if it's even possible with binkvideo. |
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It's strange, because it's the only Saints Row game in the series that uses Bink2 instead of Bink. Maybe that's just because Bink2 wasn't around when the other games were made, but then why not make all of the video Bink2? There's still old Bink files in the game (2 .bik files). |
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I'll look into PMT, will it have a major effect on conversion size? |
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@Masquerade :
AFAIK : RZ have some EXE/audio/etc optimized code. LOLZ optimized for DDS. For example... |
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