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ChronoCross this is my modest template.
ASC is amazing. |
Nice basic template is very simple. I will add close and cancel buttons. Disk space. And some info with memo like current file extract.
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sorry razor but I had not noticed your answer I was busy with other things ... ehhmm .. nothing to do same mistake continuous .. I believe in a conflict of interest does nothing LOL .. I'm just curious to know :D excellent esecution bro! |
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i add close button is something. |
sweet, at least a couple of people are trying it out, 0.0.6 could have been posted sooner but optimization is something that is a major problem that i can't get around. Its kinda choppy if you start applying simple features on your design and its seriously now starting to give me a headache, you might notice that some features that were in 005 will no longer be in 006, like some effects, i had to remove them because they impact badly on startup speed and i'm a person of performance, which means it a bit faster but i still need remove other things to prevent setup from being choppy because it isn't suppose to be doing any of that, anyways, took a little vacation just to think of how I can overcome this issue. And people, keep designing...
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How is it looking people ? Made using ASC :) An upgraded form of our old WPI.
http://i68.servimg.com/u/f68/16/94/13/48/new_me10.jpg |
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The compiling error nt.dll with png converted to icons i resolve using asc icon and then i change the icon with resource hacker. anyone knows another way to fix that?
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ico must have more than one png inside for it to be classified as an icon according to a function I use. Just make sure your icon comes with a range of sizes embedded in one. (Hint: when you open your icon using windows photo viewer, there must be left right arrows to show all png files the icon has). sizes must be a multiple of 16, can be 16x16, 32x32, 48x48, 64x64, 128x128, 256x256, you can just use 1 png but make sure it is resized into many sizes and put together to make it an ico. Why is it that when you use reshacker, when you check rt_icons, you find many icons but when you check rt_icon_group you find a set of icons in one.
https://msdn.microsoft.com/en-us/lib...(v=vs.85).aspx |
thnks Razor12911, i resolve the problem.
This is the png file. http://i1215.photobucket.com/albums/...orums/icon.png The file on line converted fail to compilling in ASC. So i decide to use "Greenfish Icon Editor Pro" http://i1215.photobucket.com/albums/...leForums/1.png http://i1215.photobucket.com/albums/...leForums/2.png when i made the convertion with "Greenfish Icon Editor Pro" with default settings the compilling fail again. Maybe nt.dll not support 16 and 256 colors. http://i1215.photobucket.com/albums/...leForums/6.png So i decide to use 32-bit only http://i1215.photobucket.com/albums/...leForums/3.png and Works http://i1215.photobucket.com/albums/...leForums/4.png http://i1215.photobucket.com/albums/...leForums/5.png |
that is weird. Pes2016 game icon does have 16 colour, 256 colour png images in it. I extracted 1 32 bit image just to discard the 16, 256 colour then error because there was only one png in the ico file even if it was 32 bit image.
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yes is weird i dont know why.Also my system language is spanish and the error is in english, i suspect the error is from ASC. but in 32-bit icons i dont have any trouble.
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Nice now asc build without errors.
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ok, I'll try using another function to update icons, thanks guys.
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