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I've never tried using precomp with GID (ex: -mprecomp+srep+delta+lzma:a1:mfbt4:d158m:fb273:mc10 00:lc8). On my 5 years old PC it takes too much time to try.
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Edit Control Demo
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work on lui.dll is continuing, but very slow, here is new demo with Edit control (few things in it still needs to be done).
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New demo
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simple colored, animated, textured and custom text styles buttons demo
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Can you tell me please which one of this compresion methods i have to use in order to obtain the smaller size for my game conversion?
PS, it's best if i will use external compression instead of internal for what i want? If yes, can you point me to a tutorial please? |
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P.S. i start to work on new version of installer, completely different, and GID. |
nice altef, surely it will be cool like all your other projects.
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Curious what you have in Plan. Long time nothing seen new from you. |
I'm sure whenever its ready, it will have all the bells & whistles to go along with it.
Look at all the other bits & pieces all through this topic, some amazing work for sure. |
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P.S. i am planning to do only new librarys and help with script, also i will give a source of used script for users that will continue working on it. P.P.S. Razor12911 - Collaborate? |
nice, will drop off a PM. But I have a problem too, collaborate?
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[External compressor: precomp042] header = 0 packcmd = precomp042 -intense0 -cn {options} -o$$arcpackedfile$$.tmp $$arcdatafile$$.tmp unpackcmd = precomp042 -o$$arcdatafile$$.tmp -r $$arcpackedfile$$.tmp in arc.ini of ISDone folder, then tell whats happen if you Install a Arc,Precomp(42) archive. |
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