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hey guys, where to find latest DLL files on below list?
DLLs: oo2core_4_win64.dll oo2core_5_win64.dll oo2core_6_win64.dll oo2core_7_win64.dll |
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Attachment 32205 On the side note, I found it interesting that oo2reck can deal with complex unreal structure, like in upk files in XCOM2 for example, but xtool with -mue3+kraken does not. And I tried both ue3:m1 and ue3:m2. |
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The other inside xcom2-warofthechosen == oodle[kraken]. Finally, in both there are still additional DLC/day0 dirs, and those have upk's that are uncompressed but full of png's and xtool:mpng:reflate:d1 will eat those for breakfast. Thats it. There is no "zlib+kraken" or anything like that. But my point is that without specialized plugin, xtool won't work on those oodle compressed files, but oo2reck does out of the box. |
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For *.upk, *.tfc you should use like this Code:
uelr+xtool:zlib+oo2reckFor this you can just use oo2reck |
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https://fileforums.com/showpost.php?...postcount=1580 |
I was testing it with lzscan, so I am fairly sure my info is correct.
Again, using all 3 together(uelr+oo2reck+xtool) can only be handy if you want to pass through whole game in 1 go and don't want to be bothered to separate. But warofthechosen does NOT use uelr and base xcomgame does NOT use oodle, and NEITHER contain any significant zlibs inside. Only full of png's are upk's in Day0 DLC 2 dirs and for those you need -mpng method, NOT zlib. My version is the same as latest fitgirl version. Go on and test it individually if you don't believe me. I did. My final repack is of same size as fitgirl's, minus ~5gb, because I recoded bink videos and saved about that much. |
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Patched oo2rec# to accept oo2core_[3-9]_win64.dll oo2ext_[3-9]_win64.dll without needing to rename dll, make sure oo2core.dll is present. You can also pass -oodle parameter to specify custom dll name.
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