View Full Version : Precomp v3.8 Processing
Jiva newstone
17-11-2017, 23:42
Any one tell how i processed this gta 5 file in precomp v3.8
here some pics about that ...
Not possible without reflate.
First process the rpf file by rawdet, then use precomp brute on the raw files. Then it will work.
I can give you a sample bat for automating the process if you want
EzzEldin16
18-11-2017, 09:31
@78372 Share the bat sample for everyone it might help anyone out there
Not possible without reflate.
First process the rpf file by rawdet, then use precomp brute on the raw files. Then it will work.
I can give you a sample bat for automating the process if you want
Why use reflate, when pzlib and/or ztool work just fine on GTA5?
I said because he wants to process it with precomp, because without processing with rawdet, precomp 0.38 can't inflate GTA V. Otherwise pzlib is fine :)
@78372 Share the bat sample for everyone it might help anyone out there
Sample batch example for Raw+Brute pack+unpack
why brute mode and precomp 0.38?
better slow mode and precomp 0.46
why brute mode and precomp 0.38?
better slow mode and precomp 0.46
pZlib is even better :p
Jiva newstone
19-11-2017, 02:15
but , how fitgirl inflate x64a.rpf in precomp v3.8 and also corepack do this.
In Grand theft auto 5 ultra repack uses precompv3.8 to unpack the x64a.rpf
but , how fitgirl inflate x64a.rpf in precomp v3.8 and also corepack do this.
In Grand theft auto 5 ultra repack uses precompv3.8 to unpack the x64a.rpf
I used it in previous versions, newer one uses pZlib, cause it's faster due to stdio usage.
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