pakrat2k2
20-02-2017, 20:02
Statues 1xDVD5 CIUV2
Thanks to Yener for script, Razor12911 for modifications
1. Install the game. Update game to latest version, add NOCD if needed.
2. Download attachment, extract to HD, NOT in Gamefolder.
3. MOVE _Commonredist to Conversion output folder.
[Launch1]
Name=DirectX
32Exe={src}\_Commonredist\DirectX\Jun2010\DXSETUP. exe
Argument=/silent
BeforeInstall=1
[Launch2]
Name=Microsoft .NET Framework 4.0
32Exe={src}\_CommonRedist\DotNet\4.0 Client Profile\dotNetFx40_Client_x86_x64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch3]
Name=Microsoft .NET Framework 4.5.1
32Exe={src}\_CommonRedist\DotNet\4.5.1\dotNetFx40_ Client_x86_x64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch4]
Name=Microsoft .NET Framework 4.6
32Exe={src}\_CommonRedist\DotNet\4.6\dotNetFx40_Cl ient_x86_x64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch5]
Name=PhysX 9.14.0702
32Exe={sys}\msiexec.exe
Argument=/qn /i "{src}\_Commonredist\PhysX\PhysX_9.14.0702_SystemSo ftware.msi"
BeforeInstall=0
[Launch6]
Name=Visual C++ 2012
32Exe={src}\_CommonRedist\vcredist\2012\vcredist_x 86.exe
64Exe={src}\_CommonRedist\vcredist\2012\vcredist_x 64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch7]
Name=Visual C++ 2013
32Exe={src}\_CommonRedist\vcredist\2013\vcredist_x 86.exe
64Exe={src}\_CommonRedist\vcredist\2013\vcredist_x 64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch8]
Name=Visual C++ 2015
32Exe={src}\_CommonRedist\vcredist\2015\vcredist_x 86.exe
64Exe={src}\_CommonRedist\vcredist\2015\vcredist_x 64.exe
Argument=/q /norestart
BeforeInstall=0
4. Run UltraARC, Browse/Select Your installed game & Output location.
5. Test the conversion.
6. Then burn folder contents to DVDs with same folder names.
DVD - 1.82GB
Thanks to Yener for script, Razor12911 for modifications
1. Install the game. Update game to latest version, add NOCD if needed.
2. Download attachment, extract to HD, NOT in Gamefolder.
3. MOVE _Commonredist to Conversion output folder.
[Launch1]
Name=DirectX
32Exe={src}\_Commonredist\DirectX\Jun2010\DXSETUP. exe
Argument=/silent
BeforeInstall=1
[Launch2]
Name=Microsoft .NET Framework 4.0
32Exe={src}\_CommonRedist\DotNet\4.0 Client Profile\dotNetFx40_Client_x86_x64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch3]
Name=Microsoft .NET Framework 4.5.1
32Exe={src}\_CommonRedist\DotNet\4.5.1\dotNetFx40_ Client_x86_x64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch4]
Name=Microsoft .NET Framework 4.6
32Exe={src}\_CommonRedist\DotNet\4.6\dotNetFx40_Cl ient_x86_x64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch5]
Name=PhysX 9.14.0702
32Exe={sys}\msiexec.exe
Argument=/qn /i "{src}\_Commonredist\PhysX\PhysX_9.14.0702_SystemSo ftware.msi"
BeforeInstall=0
[Launch6]
Name=Visual C++ 2012
32Exe={src}\_CommonRedist\vcredist\2012\vcredist_x 86.exe
64Exe={src}\_CommonRedist\vcredist\2012\vcredist_x 64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch7]
Name=Visual C++ 2013
32Exe={src}\_CommonRedist\vcredist\2013\vcredist_x 86.exe
64Exe={src}\_CommonRedist\vcredist\2013\vcredist_x 64.exe
Argument=/q /norestart
BeforeInstall=0
[Launch8]
Name=Visual C++ 2015
32Exe={src}\_CommonRedist\vcredist\2015\vcredist_x 86.exe
64Exe={src}\_CommonRedist\vcredist\2015\vcredist_x 64.exe
Argument=/q /norestart
BeforeInstall=0
4. Run UltraARC, Browse/Select Your installed game & Output location.
5. Test the conversion.
6. Then burn folder contents to DVDs with same folder names.
DVD - 1.82GB