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View Full Version : Full Method, Splitting, Finalizing, Compressing


felice2011
27-09-2014, 14:53
10089

New Version 1.2 of the program soon for new updates ....
Have Fun ...:D:D:D

ChangeLog v1.2

1) The correction of the English language in some warnings.

2) Correction of the "Remove Duplicate Files" in the event that was inserted into the wrong path which is not Displayed in the Command Prompt.

3) Increased choice of folders to compress and split automatically "min 1...Max 10"

4) Choice of Compression : Slow, Average and Maximum Speed :

I) Slow Speed = "Ultra Quality".......(PRECOMP+SREP+LZMA)...{CPU~1/4:RAM~1/3}

II) Average Speed = "Best Quality"........(SREP+LZMA)...........{CPU~1/4:RAM~1/3}

III) Maximum Speed = "Normal Quality"......(SREP+MM+4x4:LZMA)....{CPU~1/2:RAM~1/2}

IV) Ultra Speed = "Standard Quality"....(SREP+MM+4x4:LZMA)....{CPU~1/1:RAM~1/2}

5) Deleting Files in the Temporary Folder after work in "AppData\Local\Temp"

ENJOY"DOWNLOAD DLG_S_&_C 1.1"

Download Links Can Be Found at The Bottom of This Post :)

pakrat2k2
27-09-2014, 20:30
thanks will be useful for those newer to archiving their games, etc.

But in future please use manage attatchments when posting to upload images & files directly to this forum, as they will never be deleted ( unless you delete them yourself ) rather then 3rd party hosting sites.

Carldric Clement
28-09-2014, 01:19
Where did you make it the Bat to EXE?? :confused:
I like it!! :D

Razor12911
28-09-2014, 04:15
Great job bro.

ChronoCross
28-09-2014, 11:17
Very good job felice2011
I have a Q: why is necesary the step of delete duplicate files?

felice2011
28-09-2014, 12:30
Very good job felice2011
I have a Q: why is necesary the step of delete duplicate files?

The moment is set the size of the folder, the program divides the game folder in an approximate calculation of the files to be included in each folder uniform,
logically are inserted duplicates of the same file in different folders.
The "Remove Duplicate Files" is used to delete duplicate files and save additional size of the subfolders to be divided..:D

Without the Function "Remove Duplicate Files" .................................................. ......................After the Function "Remove Duplicate Files"

ChronoCross
28-09-2014, 13:53
You think in everything.
Very well felice2011.
I know its so hard to make a program totally automated using externals aplications.
The final test to make the bin files get the equal size or close of size expected, depends the entropy of each file sliced in those folders.
All the files have a variable entropy so the final size of bin files always we get any variation.

felice2011
04-10-2014, 13:37
Update to Version 1.1 in the First Post...:)

felice2011
05-10-2014, 12:31
please in future use manage attatchment to upload files directly here, rather then 3rd party hosts.

Ive added it to my post & removed 3rd party link from your post.

Post edited, I would be grateful, if you delete the post from your downloads, thank you.:):)

pakrat2k2
05-10-2014, 12:41
Done :)

thanks for updating initial post.

felice2011
07-10-2014, 23:58
Improved logarithmic compression, tested on more than 20 games, with the best compression ratio speed / compression...!!!!!!
UPD v.1.2 :-)

Inge
09-10-2014, 09:31
Very good tool for people who want to use external Compression without making File lists.
Go on buddy! :)

Dante1995
09-10-2014, 11:55
Keep it up, we hope to continue this work, perhaps without using gui :)

poopman
09-10-2014, 14:45
Can you please post .iss for this example?

gabrieltr
05-11-2014, 23:08
turkish languge plaese

skype123
09-11-2014, 16:35
The moment is set the size of the folder, the program divides the game folder in an approximate calculation of the files to be included in each folder uniform,
logically are inserted duplicates of the same file in different folders.
The "Remove Duplicate Files" is used to delete duplicate files and save additional size of the subfolders to be divided..:D

Without the Function "Remove Duplicate Files" .................................................. ......................After the Function "Remove Duplicate Files"

what? are the dublicates stubs? by calculating the space there shouldn´t be a single file moved, after the moving they will. how can there be dublicates?
the original folder and the splittfolder? O-O

senying
11-11-2014, 13:44
hi guys, i wanna ask something...

i have 1 very big files, and i want to split it into several .bin after compress..
so if i use the normal compressing method the setup.bin it produce is too large to burn into DVD5, the size is around 12-13GB after compress..

any solution guys ?

skype123
12-11-2014, 02:05
use ZIP or RAR, in winrar for example you can say how big one part of the compressed file should be. lets say 1gb, then winrar will compress the file AND will splitt it into 12 parts.

Installer Creator, BlackBoxscript and other programs, which support external archives can handle RAR and ZIP files

felice2011
12-11-2014, 12:23
what? are the dublicates stubs? by calculating the space there shouldn´t be a single file moved, after the moving they will. how can there be dublicates?
the original folder and the splittfolder? O-O

The program analyzes the game folder to be divided, when choosing the size of the folder you want to split, it happens that the same program enters the same file in the same folder..:)
In this case, use the command "REMOVE DUPLICATE FILE" to remove the files of the same name and size, as they are unnecessary double, freeing up space for each folder you want to compress the final.;)

P.S : Soon new updates and news with a new program, with compression capacity in Single-Thread and Multi-Thread ...
Up to eight compressions at the same time, and four methods to choose among the best, with a time saving of over 60% in comparison to single-instance ...:D:D:D

skype123
12-11-2014, 19:21
any plan on releasing the sourcecode ? from "old" and new version?
i´m interested in what you exactly did there :)

skype123
26-11-2014, 01:06
your program doesn´t copy files, it creates hardlinks in ntfs.
before i use your program i want to know what your RDF.exe is deleting, and why.
you can totally messup the original filestructureby deleting the wrong hardlink. (because deleting is unnecessary)

felice2011
26-11-2014, 09:30
your program doesn´t copy files, it creates hardlinks in ntfs.
before i use your program i want to know what your RDF.exe is deleting, and why.
you can totally messup the original filestructureby deleting the wrong hardlink. (because deleting is unnecessary)

In the notes I recommended to uncheck (use Hard Links)..
What is the RDF ..?
1)Folder Game....."That contains 2 subfolders + Files A-H"
Folder 1 "contains" (A=10mb, B=20Mb, C=30mb, D=40mb)
Folder 2 "contains" (E=50mb, F=60Mb, G=70mb, H=80mb)
2)The program divides considering the size of the largest single file since it can not 'split the single file.
3)Then you will sum "A+B+C+D+E+F+G+H = 360mb/80Mb = 4.5 Folders "that the program rounds up to 5 Folders"
So:
Folder 1 = "A+B+C"
Folder 2 = "A+C"
Folder 3 = "A+D+H"
Folder 4 = "F+G+E"
Folder 5 = "B+C+D+G"

Now comes in RDF eliminates all duplicates in the five folders, leaving the individual files as well as real and 'the original folder including the size.

Before using RDF = "A+B+C" + "A+C" + "A+D+H" + "F+G+E" + "B+C+D+G" = 15file : 570mb :rolleyes:

After using RDF = "A+B" + "C+D" + "E" + "F+G" + "H" = 8file : 360mb. ;)

very simple :D:D:D

gatosky1620
26-11-2014, 14:55
i want split only files not folders help?

felice2011
26-11-2014, 15:06
i want split only files not folders help?

:D:D:Dtime to time:D:D:D
we're working to split a file is easy, it's hard to reassemble.in case uses arc..
for now you can use winrar or 7z or HJSplit :)

skype123
01-12-2014, 07:33
In the notes I recommended to uncheck (use Hard Links)..
What is the RDF ..?
1)Folder Game....."That contains 2 subfolders + Files A-H"
Folder 1 "contains" (A=10mb, B=20Mb, C=30mb, D=40mb)
Folder 2 "contains" (E=50mb, F=60Mb, G=70mb, H=80mb)
2)The program divides considering the size of the largest single file since it can not 'split the single file.
3)Then you will sum "A+B+C+D+E+F+G+H = 360mb/80Mb = 4.5 Folders "that the program rounds up to 5 Folders"
So:
Folder 1 = "A+B+C"
Folder 2 = "A+C"
Folder 3 = "A+D+H"
Folder 4 = "F+G+E"
Folder 5 = "B+C+D+G"

Now comes in RDF eliminates all duplicates in the five folders, leaving the individual files as well as real and 'the original folder including the size.

Before using RDF = "A+B+C" + "A+C" + "A+D+H" + "F+G+E" + "B+C+D+G" = 15file : 570mb :rolleyes:

After using RDF = "A+B" + "C+D" + "E" + "F+G" + "H" = 8file : 360mb. ;)

very simple :D:D:D

really good explained!

i encountered this exact "problem", with having 5 folders all 4gb big (20gb) - 6gb bigger than the original game.
i must say, directory slicer does a pretty bad job.

i use a program called "DVDspan", which does the same thing, but good. without double files and nearly perfect filled folders.
in the end it packs the folders in .iso files, which you then must unpack, but it gets the job done.

what i want to say is: after directoryslicer and doublefileremover (RDF.exe) i can make a better result manually, than leaving the folders as they were.
i compress with my own tools, so its not critisism to your work, more to the failed dream i had with directoryslicer being better than DVDspan.

in the end, splitting folders is work noone wants to do by themself :P

felice2011
01-12-2014, 08:19
really good explained!

i encountered this exact "problem", with having 5 folders all 4gb big (20gb) - 6gb bigger than the original game.
i must say, directory slicer does a pretty bad job.

i use a program called "DVDspan", which does the same thing, but good. without double files and nearly perfect filled folders.
in the end it packs the folders in .iso files, which you then must unpack, but it gets the job done.

what i want to say is: after directoryslicer and doublefileremover (RDF.exe) i can make a better result manually, than leaving the folders as they were.
i compress with my own tools, so its not critisism to your work, more to the failed dream i had with directoryslicer being better than DVDspan.

in the end, splitting folders is work noone wants to do by themself :P

You're absolutely right I have not found anything better than directoryslicer.
Even (RDF) is not always precise.
I always suggest to check the number of files in the game with that uniform after using (RDF).
I compiled and tried many programs to slip folders of a game, but none that would work well for our work:o
If someone here on the forum could find or fill out a good program to split the folder of a game and then compress it would be great:confused:
you could add to the Kompressor that I created and to have a complete program that divides the game folder and compress all in short walk.:rolleyes::rolleyes:

Stor31
17-01-2015, 05:41
Hi guy,
i am stucking at extracting file
when i start extract, it(precomp) pops up: "incorret version of precomp.exe"
and then (ISDone.dll) says
"an error occured while unpacking: does not match checksum!
unarc.dll returend an error code : -12
error: file....
failed CRC check"

I am using win 7 - 64 bit
I used the compress method of : http://fileforums.com/showthread.php?t=96298
may this method not suitable for win 7 - 64 bit?
please help me

Razor12911
17-01-2015, 06:12
The precomp file used for compression must also be used for decompression to avoid that error

felice2011
17-01-2015, 08:37
Exact...!!!!
Copy of the same file "precomp.exe" located in "InstallFiles" inside the folder you use to decompress...;)

SAM2712
21-01-2015, 02:58
People who want to use external Compression..
Thanks Mate..Really Helpful.

Stor31
21-01-2015, 06:42
@felice2011's
it is the best way to split for DVD5 4.37 plz help me
sorry for my bad english

felice2011
21-01-2015, 14:32
explains better what you want to know!!!!
Do you want to split a large folder in 4.7GB????

Stor31
22-01-2015, 04:42
Yes Plz

felice2011
22-01-2015, 05:13
Yes Plz
Use "DirectorySlicer" function integrated in the program "DLG KOMPRESSOR";)

Stor31
22-01-2015, 05:25
Sorry explains one can
or I can find
I can write in French ??????

http://nsa33.casimages.com/img/2015/01/22//150122022713707138.jpg

felice2011
22-01-2015, 05:44
Sorry explains one can
or I can find
I can write in French ??????

http://nsa33.casimages.com/img/2015/01/22//150122022713707138.jpg

Premier étape...:)

10864

Deuxième étape.....;)

10865

Stor31
22-01-2015, 05:50
Thx Very Much
Good luck for the future

COPyCAT
13-02-2015, 01:30
Thank you felice2011, good job. I've been looking for this tools.

I've a question. Can I mix compression method?

Example: (Using RAZOR 12911 compressor v2.1)

Setup-1.bin (SREP with LZMA compression)

Setup-2.bin (PRECOMP with LZMA compression)

(Setup.exe build by Black Box Script) Inno Setup v5.5.5 Unicode

felice2011
13-02-2015, 10:30
Sure you can....:) compress before a method then another;)

poopman
29-03-2015, 03:28
Hi And thanks Bro

But Where Is the Setup.exe , I make the setup1.bin or 2 or 3 But setup.exe Not created Please Help.

Thanks For great your job.

felice2011
29-03-2015, 03:51
Hi And thanks Bro

But Where Is the Setup.exe , I make the setup1.bin or 2 or 3 But setup.exe Not created Please Help.

Thanks For great your job.

Explains your problem better, doesn't create any setup.EXE:confused:
The program only creates compressed files (* .bin) 1,2,3 etc.:rolleyes:

Rolelu23
25-05-2015, 07:19
Hello, i've also got a problem with "incorrect version of precomp.exe" error when I use Ultra compression option on DLG. My problem is that the Ultra Compression option uses precomp v4.03, and that option is not selectable in Installer Creator (which is the program i'm using to create installers for the files to extract) in the external compression Tab (0.42 is the highest selectable version of precomp). What do I do in this case?

pakrat2k2
25-05-2015, 13:35
then use the 'proper' program for IC which is ultraARC not this garbage. You can choose any method you want with UA & IC was written for it.

Rolelu23
25-05-2015, 16:44
Thanks again!!! :)

felice2011
29-05-2015, 06:53
then use the 'proper' program for IC which is ultraARC not this garbage. You can choose any method you want with UA & IC was written for it.
Garbage, you're referring to my program ? :eek:
You could avoid offending people who post here the forum free programs...
(1394 Down)...do not think it was an useless program...Everyone chooses the program that prefers...;)

ChronoCross
29-05-2015, 12:34
I feel offended too. sniff sniff :LOL
But pakrat2k2 its right. The users need to know the basic. if they use compilers softwares by razor12911, so they need compression softwares by razor12911.
the same thing with the scripts UA support by Razor12911.
C'mon felice2011 you know that your soft i'ts not a garbage.

felice2011
29-05-2015, 13:13
I feel offended too. sniff sniff :LOL
But pakrat2k2 its right. The users need to know the basic. if they use compilers softwares by razor12911, so they need compression softwares by razor12911.
the same thing with the scripts UA support by Razor12911.
C'mon felice2011 you know that your soft i'ts not a garbage.

OK you are right, he could use the word inappropriate, or not suitable for the user's needs..but I do not understand the term garbage.
To thee would like that your applications for others be garbage ??:rolleyes:;)

urbanman2004
17-06-2015, 00:25
Since I am a beginner, I thought that because this method is somewhat automated that using it would be a "fool-proof" but I was sure wrong. I did everything according to the PNG tutorial and still no dice. Every time I get to the final part where it asks me to paste in each separate folder path of the "split game" to begin bin batch process, I get the following error:
https://farm4.staticflickr.com/3772/18695293838_9b311a34a1_b_d.jpg

My computer constantly chimes each time this error occurs during the bin batch process and once the process completes, there is nothing in the "Game_Setup_BIN" folder as a result. All I want to do is archive my games for future use, not compete with Scene. Is there anyone that can point me to a legible tutorial (for newbs) detailing the process without the reader having to second guess everything. Basically I want to learn how to set the parameters of my compression to include "Precomp + srep + LZMA" in FreeArc or UltraArc and merge these files in an installation setup. I hope I am not asking for too much.

felice2011
17-06-2015, 10:29
Since I am a beginner, I thought that because this method is somewhat automated that using it would be a "fool-proof" but I was sure wrong. I did everything according to the PNG tutorial and still no dice. Every time I get to the final part where it asks me to paste in each separate folder path of the "split game" to begin bin batch process, I get the following error:
https://farm4.staticflickr.com/3772/18695293838_9b311a34a1_b_d.jpg

My computer constantly chimes each time this error occurs during the bin batch process and once the process completes, there is nothing in the "Game_Setup_BIN" folder as a result. All I want to do is archive my games for future use, not compete with Scene. Is there anyone that can point me to a legible tutorial (for newbs) detailing the process without the reader having to second guess everything. Basically I want to learn how to set the parameters of my compression to include "Precomp + srep + LZMA" in FreeArc or UltraArc and merge these files in an installation setup. I hope I am not asking for too much.

It can be a limited system in Ram ... minimum 4GB + of RAM, not logically shared..:)

Try This...http://www.fileforums.com/showthread.php?t=96464:)

urbanman2004
17-06-2015, 10:47
It can be a limited system in Ram ... minimum 4GB + of RAM, not logically shared..:)

Try This...http://www.fileforums.com/showthread.php?t=96464:)

I am using 16 GBs

urbanman2004
17-06-2015, 10:51
I also appreciate the alternative I presented... Is this option as simple and easy to use as DLG S & C 1.2?

Vincendre
29-09-2015, 11:25
Hey,
I try to use this software since yesterday, with the BlackBox v2 Designer, to try to do few RePacks of my games, but I have few questions and I hope I ask them in the good topic :

1- I've tried to compress Final Fantasy V game (which size 1Gb) with the DLG_S_&_C v1.1 and with the "best quality" option, my setup file size ~660Mb.
But with the DLG_S_&_C v1.2, the same game with, this time, "Ultra Quality" (which takes very more time to compress), my setup file size is now 755Mb.

Does it's normal ? A Ultra quality compression it's better than the second option "best" I guess so why the size is bigger with this 1.2 version ?

2- By the way, Ultra Quality Compression is really the best option to choose for RePack some games ?
(I want to RePack my games, like BlackBox or RG Mecanics for my personal use and to share them easier with friends (And to learn too, I like to know a bit of everything)).

3- Usually, I just mount my ISO games and install them normally, and everything work fine with ISO disk.
But to create a RePacked Games, I have to compress installed data of a game etc.

But about Update or DLC, or even Mods, does RePacked game cause any troubles ? (I guess the awnser is no but I prefer ask this anyway)

Sorry for my English (I'm French)
And to ask so many questions, but I hesitate between keeping my ISO format for Games or convert them all to RePack version (for easier installation sometimes and to save some HDD space)
I want to understand I bit more about those things.

Thanks

felice2011
29-09-2015, 23:49
Hey,
I try to use this software since yesterday, with the BlackBox v2 Designer, to try to do few RePacks of my games, but I have few questions and I hope I ask them in the good topic :

1- I've tried to compress Final Fantasy V game (which size 1Gb) with the DLG_S_&_C v1.1 and with the "best quality" option, my setup file size ~660Mb.
But with the DLG_S_&_C v1.2, the same game with, this time, "Ultra Quality" (which takes very more time to compress), my setup file size is now 755Mb.

Does it's normal ? A Ultra quality compression it's better than the second option "best" I guess so why the size is bigger with this 1.2 version ?

2- By the way, Ultra Quality Compression is really the best option to choose for RePack some games ?
(I want to RePack my games, like BlackBox or RG Mecanics for my personal use and to share them easier with friends (And to learn too, I like to know a bit of everything)).

3- Usually, I just mount my ISO games and install them normally, and everything work fine with ISO disk.
But to create a RePacked Games, I have to compress installed data of a game etc.

But about Update or DLC, or even Mods, does RePacked game cause any troubles ? (I guess the awnser is no but I prefer ask this anyway)

Sorry for my English (I'm French)
And to ask so many questions, but I hesitate between keeping my ISO format for Games or convert them all to RePack version (for easier installation sometimes and to save some HDD space)
I want to understand I bit more about those things.

Thanks

The compression methods of DLG DLG 1.1 and 1.2 are identical.
There is no universal method for all games, for example the use of precomp+srep not always improves the compression as opposed to the use of only srep.
As always and has been already told you have to try the best method for each game.

AHMED SAMI
22-11-2015, 17:52
Great job bro.

rinaldo
23-11-2015, 04:16
to me it works like a charm ... maybe you have to carefully follow the tutorial guys, I only use this software because it better than others :)

kj911
16-10-2021, 02:50
The program analyzes the game folder to be divided, when choosing the size of the folder you want to split, it happens that the same program enters the same file in the same folder..:)
In this case, use the command "REMOVE DUPLICATE FILE" to remove the files of the same name and size, as they are unnecessary double, freeing up space for each folder you want to compress the final.

Duplicated files properly removed? Check file size only or/and binary checked, before removing duped ones? ReDuping methods? Use *.BAT files or any? KPS released ADFS tools not fully perfect, the huge files counts. (~160k) The tools see, posted it: https://fileforums.com/showpost.php?p=491291&postcount=6