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PrimaryMaster
21-05-2001, 08:17
Hi all,

I started burning my own backups a while ago and i have a problem that i cant get over. The thing is, I have a COPY of Soulcalibur which isn't self booting. I use Dreamcast Selfboot Kit by Screamer. I dump the cd image using CDRWin or blindread and then hack the ip.bin and save it as a .cdi image and then burn with DiscJuggler. I have no problems with most of the titles. There are a few that i wasn't able to write at all. When i do a test it gives me error saying that the medium may not be compatible etc etc. All the titles i havent been able to write has smt in common. They are OVER 700mb as a cdi image. Soulcalibur is 80:32:32 min. to be exact.(Blindread shows "Data on CD: 786mb. When i look from Windows explorer by selecting all files it says 684mb.??? For sonic Adventure BlindRead shows "Data on CD: 807mb and Windows shows 702mb and i cant burn that as well) I load the cdi file to Discjuggler and test it. Gets rejected. I use 80min cdr with OVERBURNING enabled. I tried writing in Mode2 and Audio format. Tried CD-DA and CD-XA. Still no results. Says "Medium format incompatible or unknown, cannot read or write". What am i doing wrong? Maybe i dunno how to use this DiscJuggler or maybe i am missing something. Please help. ANY HELP IS APPRECIATED!

p.s: Is there any utility which can show the overburning capacity of a cd-r?

Thank you for reading this even if u don't reply :)

MNX
21-05-2001, 09:40
You should use the Echelon-Selfboot-Tutorial. It's some kind of difficult, but it works 4 me perfect! Forget the automated shit! I have the CNN-version of Soul-Calibur. No problems at all. Note that u need additionally 27MB 2 make the disc multi-session. So, if your game has 790MB you cannot make it self-boot without ripping something out. This u have 2 do, if u want 2 make Sonic self-booting. You can delete 1 file 2 make it fit: CD:\SONICADV\EVENT_ADX.AFS!

PrimaryMaster
21-05-2001, 10:00
well i hope that 70mb file u r talking about isnt anything crucial for the game :) thank you, i guess that will do the job for sonic. But i am still confused about the filesizes. The Data on CD shows something, Windows folder view shows another values and Windows select all >properties shows a DIFFERENT value... Which value should i consider when copying a game? The select all method or *.cdi filesize?

I only wanted to make SoulCalibur selfbooting coz this automated self booting stuff (i guess) also patches the games for the vga box. I wouldnt mind the hassle otherwise and just go with the vga patch for the bootcd.

MNX
22-05-2001, 09:21
The 70MB-Sonic-file is the japanese-speech-file! U don't need it and it isn't used if u play the game on other systems then jap! For the file-size use your win-folder-view, right click on the game-folder and then on properties. This is the file-size u need! Cannot help u with SC any more!