View Full Version : The Godfather 2 v1.0 + 4 Trainer
http://i41.tinypic.com/287kdfn.jpg
Trainer options:
Unlimited Health
Unlimited Ammo
Max Money
No REload
Scan: http://www.virustotal.com/es/analisis/310a0be1ffe2c8041b018d9ec7f46e7c
DOWNLOAD:
http://rapidshare.com/files/217667111/The_Godfather_2_v1.0___4_Trainer.rar
Grettings
Dragospaul
05-04-2009, 04:44
TY...how does the unl money work?
TY...how does the unl money work?
yes, work perfect, set money to 1.000.000.000, activate the option and just get some money when the ground or raise mission money UP
jeremy_mccurdy
05-04-2009, 16:50
Thanks for a non-cheathappens trainer. Good work.
god mode option is crashing the game :(
god mode option is crashing the game :(
imposible, i use pointers, in bad case no work but crash game is imposible, post error image ;)
here you go.
http://img13.imageshack.us/img13/7579/errorp.png
[ExceptionLookup Translation] -> NonContinuable Exception
[System Translation] -> *** Unknown Code ***
[NetMsg Translation] -> *** Unknown Code ***
[NtStatus Translation] -> NT_STATUS_ILLEGAL_INSTRUCTION
[NtStatus Code Type] -> NT_ERROR
is what 0xC000001d is...
ILLEGAL_INSTRUCTION... could your trainer be perhaps using any opcodes that the processor can't handle?
talking to me or haxor? coz i have no clue about trainers, sorry. i'm just saying it crashes the game.
Whats your CPU hymn?
Also can you upload the .txt file the error makes somewhere like rapidshare or something, more info would be good, then I can see if its code injection or a hardware issue thats causing this.
my CPU is Intel Core 2 Due E6750 Overclocked at 3.0Ghz. but i can't find the error report. i followed to the patch it gives me, and the file is not there.
my CPU is Intel Core 2 Due E6750 Overclocked at 3.0Ghz. but i can't find the error report. i followed to the patch it gives me, and the file is not there.
overclocked, the error is only in this game or in any more?, you can revise vcore and ram voltage,if the voltage is not right, it is possible that more than one game you have these problems, to pass orthos computer for about 4 or 6 hours to see if it is stable, sometimes the computer seems stable but it is not the time handle different instructions.
I have a i7 940, I will review that issue, but if you want to burn a video to see this error that I do not give it to me
my CPU is Intel Core 2 Due E6750 Overclocked at 3.0Ghz. but i can't find the error report. i followed to the patch it gives me, and the file is not there.
The text file will be there.
But some folders are system hidden for security reasons.
Copy and paste this location into your explorer bar.
C:\Documents and Settings\Hymn\LOCALS~1\Temp\e340_appcompat.txt
Then save the txt file to your desktop or somewhere you can get to easily, zip it up and upload somewhere.
The text file will be there.
But some folders are system hidden for security reasons.
Copy and paste this location into your explorer bar.
C:\Documents and Settings\Hymn\LOCALS~1\Temp\e340_appcompat.txt
Then save the txt file to your desktop or somewhere you can get to easily, zip it up and upload somewhere.
i know what folder to look in, but i'm telling you it's not there lol. it's not saving the file, dunno why. and no, it's not happening in any other game. i got your trainer for wheelman and it worked fine. and the OC is stable. i just oce'd the FSB, no voltage are involved.
My trainer?
I think you mean someone else :P
the post was ment to both of you... i just quoted you. relevance part to each of you :)
pointers can crash a game. depends on what you are doing with the pointer and where it came from.
if your 'pointer' which was captured from a code snippet is still pointing to memory which is no longer reserved for the game or it is pointing to something that is no longer being used, then writing to your captured pointer can have unintended results.
i didn't look at your code or reverse your options. i am just saying-
best,
Cal
That error/crash is way too generic. There's no way anyone can say specifically what that is pointing too. If it was an overclock, you would probably get a complete system freeze or reboot rather than a nice game crash. That could just be a compatibility issue with the game. That's my bet.
*EDIT* - Just read Cal's after I posted. I can vouch for that ^. You may think you have the most stable, always-on pointers, but the truth is at some stage they 'will' become invalid (such as during a level change). At that point, if the trainer is still trying to fire a value into that location it may well cause a crash. The pointer might temporarily point to another memory address during that time. With even the most simplest code-injection (where you could still use pointer-paths) you could perform at least a simple compare against it. Make sure you don't write to it, unless it's the right bit. Pointers are not infallible, and have other downsides too, such as not been able to provide true god mode etc.
chazly50
10-04-2009, 14:08
um i guess this is kinda a noobish question but i am new to this stuff
How exactly do i use it??? Some instructions would be nice
Joe Forster/STA
12-04-2009, 20:03
Thread closed until further notice; don't open another.
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