View Full Version : TV Giant
Hi.
I've bought TVGiant. I'm a sucker for sim games... But i've got a problem. When i get to the first loading screen, the one with the 5 icons at the bottom, it halts when its loaded. It comes up with an error. Some debug error.
"An unhandled win32 exception occured in TVGiant.exe [680]. Just-In-Time debugging this exception failed with the following error: No installed debugger has Just-In-Time debugging enabled.
Anybody seen this error? What seems to be the problem? Am i missing some kind of important driver update?
Joe Forster/STA
25-08-2007, 16:49
Does this occur with or without a crack or both? Also, read the PC Games forum FAQ for a few general solutions.
Sounds like he has a debugger of some sort installed and its trying to spy on running processes.
If I remember well Just-In-Time is a part of Visual Studio.
EDIT: Ill help him out
Goto start menu > run > regedit
Then delete these two key entries in the registry
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AeDebug\Debugger
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramewor k\DbgManagedDebugger
Restart your PC and this should disable JIT.
erm nope... just in time is the 'just in time' debugger, not part of visual studio, its part of the windows system..
ie: when a program crashes, and the just in time debugger is correctly configured, windows will launch it instead of the general windows exception handler (typically drwatson)...
I've played around with an ini file, and i can recall different kind of error codes by changing stuff in it, so i am guessing the error is in there. Ini file looks like this:
[Debug]
Journaling=false
TraceEvents=false
[Folder]
RootDir=.
MediaDir=%Folder:RootDir%\Media
[TexturePackage]
PackageExt=lea
PackageDir=%Folder:MediaDir%\tex
[SoundPackage]
PackageExt=lea
PackageDir=%Folder:MediaDir%\sound
[MeshPackage]
PackageExt=lea
PackageDir=%Folder:MediaDir%\mesh
[CollisionPackage]
PackageExt=lea
PackageDir=%Folder:MediaDir%\collision
[SkeletonPackage]
PackageExt=lea
PackageDir=%Folder:MediaDir%\skeleton
[AnimationPackage]
PackageExt=lea
PackageDir=%Folder:MediaDir%\animation
[System]
language=english
[Render]
Type=Direct3D
Windowed=True
MultiSample=off
ResX=1024
ResY=768
[Fusion]
Shadows=False
HF_Detail=False
HF_Lod=medium
Path_Lod=medium
[Sound]
Type=FMOD
[Boot]
Client=tvgiant
The-S-Owl
26-08-2007, 04:15
Visual Studio includes an own JIT debugger but when you uninstall VS the registry key for the standard debugger is not set to its previous value. That is why you see this error message when an application crash occurs.
To set the standard debugger to Dr. Watson again, type this in a command line prompt:
drwtsn32 -i
To solve the problem with the game... have you tried reinstalling ?
typed the thiny in. now its a standard error.
I've updated my drivers, reinstalled it, i dont know how many times. Tried modyfing the ini file. no result. I have no clue on what to try next.
erm nope... just in time is the 'just in time' debugger, not part of visual studio, its part of the windows system..
ie: when a program crashes, and the just in time debugger is correctly configured, windows will launch it instead of the general windows exception handler (typically drwatson)...
As said TippeX JIT is with VS :P
@OP: you should have deleted the registry keys I told you instead of using drwatson :)
The-S-Owl
26-08-2007, 07:43
Question remains: does the game work without any modification, i.e. original cd/dvd and original exe ?
As said TippeX JIT is with VS :P
well i have jit enabled from ollydbg .. and i dont use vs.. too bloated :)
earlcore
16-09-2007, 21:52
hey i'm experiencing the same problem here.
so is there a solution that works?
Did you actually read the thread or do you want someone to hold your hand and tell you again?
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