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View Full Version : Yu Suzuki Game Works - PAL patching?


RobJam
12-05-2004, 00:03
Does anyone know of a 60Hz patch for this game? All I've been able to find is the information below:

----------------------------------------------
Look for :
09 00 03 61 0C 71 10 61
Replace the last 2 bytes (10 61) by :
30 E1

You must do that 4 times :
_ twice in 1st_read.bin
_ once in Loader.bin
_ once in Ysc.bin
----------------------------------------------

Which is no help at all to someone who hasn't the faintest idea how to use disassemblers/hex editors etc. Has anyone converted this information into a simple patch which a normal person could apply to the CDI file?

RobJam
12-05-2004, 02:36
Never mind, I just taught myself another skill...

- Download the program "010 Editor" from http://www.sweetscape.com/010editor/ and open the Game Works CDI file.

- On the "Search" menu, choose "Replace"

- Under "File Type" select "Hex Bytes (h)"

- in the "Value" box, enter "09 00 03 61 0C 71 10 61"

- Repeat the last two steps for the "Replace With" box, but enter "09 00 03 61 0C 71 30 E1"

- Click "Replace All". It should find and replace five instances (not four).

- Now save the changed CDI file and burn it with Alcohol 120%.

You should now have all five games running beautifully at 60Hz on a PAL machine with no borders.

Megalexxx
12-05-2004, 09:28
So if you managed to do this, you're not a normal person. ;)

RobJam
12-05-2004, 12:25
Clearly not. I'm obviously a geek with too much spare time...