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View Full Version : Modchips with Action Replay and/or Codebreaker


Cyber Akuma
02-05-2004, 03:33
Will these cheat devices still work if you have a modchip installed?

seaneyb2003
02-05-2004, 03:39
yea i do know smartchip allows the cheat disks 2 work

Cyber Akuma
02-05-2004, 04:09
What about DMS3 or Matrix Infinity?

seaneyb2003
02-05-2004, 04:48
i find out for ya 1 sec i post when i get the info

seaneyb2003
02-05-2004, 04:51
im sure dms3 does if it dont just turn off the mod it should boot fine.

snake2
02-05-2004, 06:50
does the duo let you use cheat discs?

seaneyb2003
02-05-2004, 06:57
never tried i dont need cheat disks.

Cyber Akuma
03-05-2004, 04:25
Thats the problem, everybody sees them as nothing more then infinite lives this or inifnite ammo that, they can do more then just make the game easier for you you know. Its hilarious to screw around with the game's textures, physics, access stuff you shouldent access, and the ever popular ability to access debug menues/rooms.

Making mario's fist grow to 10 times his body's size was hilarious, it was damn interesting (and evern funny) to enter the debug rooms in final fantasy 7 (some of the programmers left some really funny events there) and it was a blast sending characters 100000 feet in the air with a simple jump.

seaneyb2003
03-05-2004, 14:44
go for a mod u like buddy. I think u be ok with the v4 im gonna get my buddys console and fix it for him his lasers just died so i thought i be a mate and fix it for him.

sawdust
04-05-2004, 09:22
yes the duo boots xploder disks no prob
has any one used the Memory boosters for the memory cards i have a 16mb and had nothing but trouble with it keeps losing stuff

seaneyb2003
04-05-2004, 09:33
yea cool the dou is a great chip never had any problems with it runs smooth.

personaly i wouldnt touch those 16mb memory cards nothing but hassle.