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Hacker999
22-07-2003, 07:58
Anyone succesfully made custom CDDA tracks to a game? Anytime I use a track that is not the original, the game does not boot.

The only thing that I can think of is that the tracks must be the same size or length. I only have one game (GGX) that uses CDDA so I can't do much testing.

Any ideas?

Megalexxx
22-07-2003, 09:57
Yep : you must have missed the "binhack" stage...
Be sure you hack your bin files with the correct LBA size. When you change CDDA on selfboot games, the LBA also changes.

Maybe you could try my tools.
It might work if your tracks are not very different from the original ones...

Hacker999
22-07-2003, 11:22
So that's what I missed. Thanks for clearing that up. :)