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Voltaire
04-06-2003, 12:39
If a CD has the check APIs GetDriveTypeA and GetVolumeInformationA built in will this prevent you from being able to make a copy of the CD?

If not, I'm having trouble making a copy!

TIA.

Lilith
05-06-2003, 00:38
No

ByteMare
05-06-2003, 03:05
What do you mean by "Built in"? Those API calls just checks the CD and the label..if correct then it runs..but that it very easily bypassed

Voltaire
05-06-2003, 05:13
Thank you for the replies, now I just have to figure out why I can't make a copy using CloneCD.

By "Built in" I mean that the functions exist on the CD.

I'm assuming the developer can choose whether the APIs are used or not.

ByteMare
05-06-2003, 05:48
What game are you talking about anyway?

TippeX
05-06-2003, 05:58
err, the api's are used by the exe in the game, the cdrom itself physically doesnt use the api's, so copying it shouldnt really be an issue, perhaps it might have bad sectors or what not that clonecd is having problems with.. if this is the case then try using alcohol 120%, alternatively if the game is starforce 3 protected then im sorry to say that you are **** out of luck .

Voltaire
05-06-2003, 06:17
The game is "Harry Potter: The Sorcerer's Stone."

I didn't do a very good job of wording that last part. Yes, I realize the .exe uses the APIs and not the CD but nonetheless, the developer would determine whether or not to implement the APIs.

It doesn't have Starforce protection. Using ClonyXXL it reports Safedisc v2 protection.

Wouldn't Clony report bad sectors if that was the case?

I'll give Alcohol a try next.

TippeX
05-06-2003, 06:38
harry potter and the sorcerers stone.. safedisc 2 i believe
and yep, bad sectors are common for safedisc usually around sector 800 -> 10000 and safedisc does use those api's and a few other ones that you are probably unware of ;) alcohol 120% should do the job

Voltaire
05-06-2003, 06:47
TippeX,

Thank you much! I'll try it with Alcohol and let you know what happens.