Yourname
24-03-2024, 10:14
Hi all, given the issue of understanding at least part of the full functioning of the "XTool" compressor (nowhere in the forum have I found an explanation and detailed examples of how to use all the Plugins and in which scenario to use them) I examined some files of the game "AloneinTheDark2024" with precision only the extensions with small dimensions, to minimize the testing time as much as possible, the "*.pak.*.ucas*.utoc" files.
AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\pakchunk0-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\pakchunk1-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\global.ucas
AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.ucas
AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.ucas
AloneInTheDark\Content\Paks\global.utoc
AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.utoc
AloneInTheDark\Content\Paks\AloneInTheDark\Content \Paks\pakchunk0-WindowsNoEditor.utoc
AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.utoc
AloneInTheDark\Content\Paks\pakchunk1-WindowsNoEditor.utoc
Knowing that, read here in the forum, for an excellent compression ratio, the codec used for these files is the Kraken, I carried out some pre-compression and final compression tests using these methods with these results:
Without Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+Lzma: [ xtool:c32mb:t16:t100p:mkraken:dd3+4x4:b64mb:lzma:u ltra:bt4:fb273:lc8:mc1000000:64mb ] •
• [ Compressed 12 files, 414,708,417 => 170,299,088 bytes. Ratio 41.06% ] •
• [ Compression time: cpu 0.20 sec/real 12.30 sec = 2%. Speed 33.73 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+Lzma: [ xtool:c32mb:t16:t100p:mkraken:dd3+4x4:b64mb:lzma:u ltra:bt4:fb273:lc8:mc1000000:64mb ] •
• [ Compressed 12 files, 414,708,417 => 140,237,364 bytes. Ratio 33.82% ] •
• [ Compression time: cpu 0.27 sec/real 19.89 sec = 1%. Speed 20.85 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+srep64+Lolz: [ xtool:c32mb:t16:t100p:mkraken:dd3+srep64:m5f:a2:d1 g+delta+exe2+lolz:d59:mtt1:mt16:mc1023 ] •
• [ Compressed 12 files, 414,708,417 => 133,334,785 bytes. Ratio 32.15% ] •
• [ Compression time: cpu 0.69 sec/real 72.03 sec = 1%. Speed 5.76 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+NanoZip: [ xtool:c32mb:t16:t100p:mkraken:dd3+nz64:m16g:br512m :bw512m:p16:t16 ] •
• [ Compressed 426 779 164 into 129 915 446 in 28.28s, 14 MB/s (2.435 bpb) ] •
• [ Compressed 12 files, 414,708,417 => 129,915,447 bytes. Ratio 31.33% ] •
• [ Compression time: cpu 0.30 sec/real 35.22 sec = 1%. Speed 11.77 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+Razor: [ xtool:c32mb:t16:t100p:mkraken:dd3+Razor:256m ] •
• [ Compressed 12 files, 414,708,417 => 129,013,533 bytes. Ratio 31.11% ] •
• [ Compression time: cpu 0.28 sec/real 411.45 sec = 0%. Speed 1.01 mB/s ] •
Now it is known that the codec to be used must be inside the "XTool.exe" directory, the method provided by my friend @Danziel123 and recommended to him by @Kaktor "xtool:mkraken:core_2.9.5:dd3+4x4:b64mb :lzma:ultra: 64m:bt4:fb273:lc8:mc1000000 " the call "core_2.9.5" what is it is a folder, where inside there is the codec to use "oo2core_9_win64.dll"...??? because tried but not works...!!!!
Can the files of any game with the extension "*.pak.*.ucas*.utoc" all be compressed with Oodle Compression...???
How is it possible to know, through a tool, or by scanning directly with the XTool compressor, which Plugins to use from a game examined, and therefore use the correct compression method...???
In the case where, as in "AloneinTheDark2024", using the "oOdle" Plugins, how do you recognize which encoding to use between "Kraken/Mermaid/Selkie/Leviathan/LZNA"...???
It is once known that coding is the "Kraken" how do I find out which libraries to use between "oo2core_3_win64.dll, oo2core_4_win64.dll, oo2core_5_win64.dll, oo2core_6_win64.dll, oo2core_7_win64.dll...etc".. .?
I apologize for my little doubts, I hope that someone really good can enlighten me.
AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\pakchunk0-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\pakchunk1-WindowsNoEditor.pak
AloneInTheDark\Content\Paks\global.ucas
AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.ucas
AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.ucas
AloneInTheDark\Content\Paks\global.utoc
AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.utoc
AloneInTheDark\Content\Paks\AloneInTheDark\Content \Paks\pakchunk0-WindowsNoEditor.utoc
AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.utoc
AloneInTheDark\Content\Paks\pakchunk1-WindowsNoEditor.utoc
Knowing that, read here in the forum, for an excellent compression ratio, the codec used for these files is the Kraken, I carried out some pre-compression and final compression tests using these methods with these results:
Without Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+Lzma: [ xtool:c32mb:t16:t100p:mkraken:dd3+4x4:b64mb:lzma:u ltra:bt4:fb273:lc8:mc1000000:64mb ] •
• [ Compressed 12 files, 414,708,417 => 170,299,088 bytes. Ratio 41.06% ] •
• [ Compression time: cpu 0.20 sec/real 12.30 sec = 2%. Speed 33.73 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+Lzma: [ xtool:c32mb:t16:t100p:mkraken:dd3+4x4:b64mb:lzma:u ltra:bt4:fb273:lc8:mc1000000:64mb ] •
• [ Compressed 12 files, 414,708,417 => 140,237,364 bytes. Ratio 33.82% ] •
• [ Compression time: cpu 0.27 sec/real 19.89 sec = 1%. Speed 20.85 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+srep64+Lolz: [ xtool:c32mb:t16:t100p:mkraken:dd3+srep64:m5f:a2:d1 g+delta+exe2+lolz:d59:mtt1:mt16:mc1023 ] •
• [ Compressed 12 files, 414,708,417 => 133,334,785 bytes. Ratio 32.15% ] •
• [ Compression time: cpu 0.69 sec/real 72.03 sec = 1%. Speed 5.76 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+NanoZip: [ xtool:c32mb:t16:t100p:mkraken:dd3+nz64:m16g:br512m :bw512m:p16:t16 ] •
• [ Compressed 426 779 164 into 129 915 446 in 28.28s, 14 MB/s (2.435 bpb) ] •
• [ Compressed 12 files, 414,708,417 => 129,915,447 bytes. Ratio 31.33% ] •
• [ Compression time: cpu 0.30 sec/real 35.22 sec = 1%. Speed 11.77 mB/s ] •
With Codec: "oo2core_9_win64.dll"
• [ 1)Xtool+kraken+Razor: [ xtool:c32mb:t16:t100p:mkraken:dd3+Razor:256m ] •
• [ Compressed 12 files, 414,708,417 => 129,013,533 bytes. Ratio 31.11% ] •
• [ Compression time: cpu 0.28 sec/real 411.45 sec = 0%. Speed 1.01 mB/s ] •
Now it is known that the codec to be used must be inside the "XTool.exe" directory, the method provided by my friend @Danziel123 and recommended to him by @Kaktor "xtool:mkraken:core_2.9.5:dd3+4x4:b64mb :lzma:ultra: 64m:bt4:fb273:lc8:mc1000000 " the call "core_2.9.5" what is it is a folder, where inside there is the codec to use "oo2core_9_win64.dll"...??? because tried but not works...!!!!
Can the files of any game with the extension "*.pak.*.ucas*.utoc" all be compressed with Oodle Compression...???
How is it possible to know, through a tool, or by scanning directly with the XTool compressor, which Plugins to use from a game examined, and therefore use the correct compression method...???
In the case where, as in "AloneinTheDark2024", using the "oOdle" Plugins, how do you recognize which encoding to use between "Kraken/Mermaid/Selkie/Leviathan/LZNA"...???
It is once known that coding is the "Kraken" how do I find out which libraries to use between "oo2core_3_win64.dll, oo2core_4_win64.dll, oo2core_5_win64.dll, oo2core_6_win64.dll, oo2core_7_win64.dll...etc".. .?
I apologize for my little doubts, I hope that someone really good can enlighten me.