L33THAK0R
19-12-2022, 23:47
Hi all,
So I've been giving the "Dead Space" series a crack and it seems as though the majority of assets across the 3 main installments are stored within ".STR" archives, that seem to be compressed with LZX (with "Dead Space 3" using LZXD).
I've tried using the xmemcompress XTool plugin to inflate the compressed streams (as I was under the impression xmemcompress could be used for LZX re-compression), but alas no dice. The only streams I can pickup are a couple using the zlib/reflate codecs but these are only a few KB in size. The sample below, when decompressed is almost twice its size, coming at ~60mb, and compresses much better even when only srep & lolz are applied (18.1 MB (unpacked/decompressed assets) vs 24.8 MB (original compressed archive)).
If anyone who's had success with re-compressing LZX/D could offer any insight I'd greatly appreciate it.
So I've been giving the "Dead Space" series a crack and it seems as though the majority of assets across the 3 main installments are stored within ".STR" archives, that seem to be compressed with LZX (with "Dead Space 3" using LZXD).
I've tried using the xmemcompress XTool plugin to inflate the compressed streams (as I was under the impression xmemcompress could be used for LZX re-compression), but alas no dice. The only streams I can pickup are a couple using the zlib/reflate codecs but these are only a few KB in size. The sample below, when decompressed is almost twice its size, coming at ~60mb, and compresses much better even when only srep & lolz are applied (18.1 MB (unpacked/decompressed assets) vs 24.8 MB (original compressed archive)).
If anyone who's had success with re-compressing LZX/D could offer any insight I'd greatly appreciate it.