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View Full Version : Deathloop


Prettyboy099
04-10-2021, 09:26
DEATHLOOP


Credits -
CIU By - Yener90
Contributors - BAMsE, Razor12911, Simorq, KaktoR, Cesar82
DiskSpan - Razor12911
DiskSpan GUI v2.0.0.9 - Cesar82
CIU - 3.0.0.1.b9.u1
Background Pics - MKIceAndFire from Youtube

Redist Structure -

[Launch1]
------------------------------------------------------------------------------------------------------------------------------------------------------
Name=DirectX
Exe1={src}\_CommonRedist\DirectX\Jun2010\DXSETUP.e xe
Argument=/silent

[Launch2]
------------------------------------------------------------------------------------------------------------------------------------------------------
Name=Visual C++ 2019
Exe1={src}\_CommonRedist\vcredist\2019\VC_redist.x 86.exe
Exe2={src}\_CommonRedist\vcredist\2019\VC_redist.x 64.exe
Argument=/q /norestart

Instructions -
1. Install the game and updates if available.
2. Download the attachment and extract ( not in game folder ).
3. Move '_CommonRedist' folder to 'Setup_Files' folder.
4. Run DiskSpan_GUI.exe, Choose Input and Compression method.
5. Test it.

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GTX590
04-10-2021, 13:48
Prettyboy099 I suggest you to use FreeArc next time you want to compress your conversions, thus to avoid having 2 files like the one you posted here.
Here are the sizes of your conversion with Winrar and FreeArc:
Winrar=106Mb
FreeArc=90Mb

Prettyboy099
04-10-2021, 19:14
Surely, Winrar sucks now a days....
I compressed again with 7zip based bat file compressor that came with DiskSpan and Compressed size is 90.4 MB.....
It's better to be a single file, so I re-uploaded it.....

Cesar82
05-10-2021, 15:54
I've been looking at your conversion and noticed that you used the WinVerBuild= key in the system requirements sections.

This key works together with WinVerMajor= and WinVerMinor= and ServicePack=.
If you choose to use the System= key you can only use this:
System=Windows 10 build 1909
I found the minimum VRAM requirements quite strange, but from what I researched a GTX 970 (4 GB) runs at HIGH level at 29 FPS. If this information (https://www.game-debate.com/low-vs-ultra-graphics-settings/35977-deathloop/2438-geforce-gtx-970-4gb) is true then the minimum requirements must be exaggerated.

Prettyboy099
05-10-2021, 16:14
I've been looking at your conversion and noticed that you used the WinVerBuild= key in the system requirements sections.

This key works together with WinVerMajor= and WinVerMinor= and ServicePack=.
If you choose to use the System= key you can only use this:
System=Windows 10 build 1909

Thanks, I did not know.... In next update, I will fix it.....
I found the minimum VRAM requirements quite strange, but from what I researched a GTX 970 (4 GB) runs at HIGH level at 29 FPS. If this information (https://www.game-debate.com/low-vs-ultra-graphics-settings/35977-deathloop/2438-geforce-gtx-970-4gb) is true then the minimum requirements must be exaggerated.

I think I took the sys. req. from GameSpot... which posted the given req...
But Given req. of min and recom. matches that of Steam page....

Cesar82
06-10-2021, 08:49
Thanks, I did not know.... In next update, I will fix it.....

No need to change. I reviewed it and found that it works that way too.
If you don't write the word build in the System= key line, the default value from the winverbuild= key will be read (see red color part code below).
function GetSystemReq(Key, Section: String): Integer;
begin
case LowerCase(Key) of
'winvermajor' : Result := WindowsRequirimentsFromString(Section + 'SystemReq', Key, GetValInt(Section + 'SystemReq', Key, 0));
'winverminor' : Result := WindowsRequirimentsFromString(Section + 'SystemReq', Key, GetValInt(Section + 'SystemReq', Key, 0));
'winverbuild' : Result := WindowsRequirimentsFromString(Section + 'SystemReq', Key, GetValInt(Section + 'SystemReq', Key, 0));
'servicepack' : Result := WindowsRequirimentsFromString(Section + 'SystemReq', Key, GetValInt(Section + 'SystemReq', Key, 0));
'ram' : Result := Trunc(GetSizeBytes(GetValStr(Section + 'SystemReq', Key, ''), 0) / PowerK(1, POWER_MB));
'videoram' : Result := Trunc(GetSizeBytes(GetValStr(Section + 'SystemReq', Key, ''), 0) / PowerK(1, POWER_MB));
else
Result := GetValInt(Section + 'SystemReq', Key, 0);
end;
end;

SUGGESTION (Perhaps this will be useful in another project):
See what it looks like if you include the CIU title option.
https://i.imgur.com/4PopdJO.jpg
>> Setup.ini changes:
[SetupTitle]
Left=56
Top=13
Font=cocogoose letterpress
Visible=1

[SetupTitleAR]
Left=56
Top=14
Font=cocogoose letterpress
Visible=1

GTX590
09-10-2021, 12:50
With compression method: [7] xZLib + SREP + LOLZ
Result is:
Input Size: 29.91 GB.
Output Size: 28.1 GB.

The game contains these two files:
oo2core_8_win64.dll
oo2net_8_win64.dll

I guess the only way to have a good compression ratio is to use oodle method.

So, any tip to compress Deathloop?


Thanks in advance!!:)

Prettyboy099
09-10-2021, 13:11
Yeah, .resources files respond only to oo2reck8...
I compressed a small file 'rsc_images_14_0.resources' with oo2reck8, it gave result....
30,303,727 bytes => 41,937,255 bytes
Also Razor12911 posted a Deathloop Plugin (https://fileforums.com/showpost.php?p=494134&postcount=216), we have to wait for someone making it work with DiskSpan....
Also don't use bpk on .bk2 files, gives crc error....

Cesar82
09-10-2021, 14:35
Yeah, .resources files respond only to oo2reck8...
I compressed a small file 'rsc_images_14_0.resources' with oo2reck8, it gave result....
30,303,727 bytes => 41,937,255 bytes
Also Razor12911 posted a Deathloop Plugin (https://fileforums.com/showpost.php?p=494134&postcount=216), we have to wait for someone making it work with DiskSpan....
Also don't use bpk on .bk2 files, gives crc error....

I already include the plugin in the current DiskSpan GUI, but I'm still adding new features and it might take a while.
Whenever you have requests to include support for a plugin, send me a PM, or add it yourselves just by editing the "DSG_Methods.ini" file and including the necessary files.

So I've attached an update so I can use the plugin in this DEATHLOOP conversion.
Replace resource folder after extracting conversion and accept replacement of all files.
It also includes 4 presets using the plugin that can be chosen directly from the method combobox.
I haven't tested the plugin's inclusion in DiskSpan GUI, but I believe it works correctly.

P.S: For other conversion developers using DiskSpan GUI version 2.0.0.2 you can also replace the files, but just delete the "Resources\DSG_Settings.ini" file from the update to not replace your DiskSpan GUI settings.

Prettyboy099
09-04-2022, 02:22
Setup updated....
1. DiskSpan updated to latest 2.0.0.9.....
2. Game size updated to 30 GB.....
3. Added setup for one language.....

Danziel123
22-08-2022, 06:23
Thank you

-----------------------------------------------------------------------------------------
-------------------------------- CONVERSION DATE 22/08/2022 --------------------------------
-----------------------------------------------------------------------------------------
17:31:47 - You have chosen the unlimited/custom type for the output size.
17:31:47 - ISO images will not be created when conversion is complete.
17:31:47 - The computer will remain on when the conversion is complete.
17:31:47 - Selected ARC/DS method for Data1.bin was: xtool:c32mb:mdeathloop+srep_new+4x4:b64mb:lzma:ult ra:64m:bt4:fb273:lc8:mc1000000
-----------------------------------------------------------------------------------------
17:31:49 - Compression initialized in 22/08/2022 at 17:31:49.
17:31:49 - Starting Data1.bin archive creation.
20:04:37 - Moving Data1.bin file to media folder.
20:04:39 - Compression finished in 22/08/2022 at 20:04:39.
-----------------------------------------------------------------------------------------
20:04:40 - Getting size of the game: DEATHLOOP
20:04:40 - » Installation folder size: 25,82 GB
20:04:40 - » Compressed game size: 22,90 GB (Ratio 88.67%)
-----------------------------------------------------------------------------------------
20:04:40 - Overall input size: 25,82 GB
20:04:40 - Overall output size: 22,90 GB (Ratio 88.67%)
20:04:40 - Overall conversion time: 02:32:50
20:04:40 - Overall conversion media: 1 custom media
-----------------------------------------------------------------------------------------

Stveboss
21-10-2022, 08:05
Alls done here.

-----------------------------------------------------------------------------------------
-------------------------------- CONVERSION DATE 21/10/2022 --------------------------------
-----------------------------------------------------------------------------------------
14:12:04 - You have chosen the BD25 type for the media size.
14:12:04 - ISO images will not be created when conversion is complete.
14:12:04 - The computer will remain on when the conversion is complete.
14:12:04 - Selected ARC/DS method for Data1.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000
-----------------------------------------------------------------------------------------
14:12:06 - Compression initialized in 21/10/2022 at 14:12:06.
14:12:06 - Starting Data1.bin archive creation.
15:46:54 - Moving Data1.bin » Data2.bin files to media folder.
15:46:55 - Compression finished in 21/10/2022 at 15:46:55.
-----------------------------------------------------------------------------------------
15:46:55 - Getting size of the game: DEATHLOOP
15:46:55 - » Installation folder size: 25.82 GB
15:46:55 - » Compressed game size: 24.34 GB (Ratio 94.26%)
-----------------------------------------------------------------------------------------
15:46:55 - Overall input size: 25.82 GB
15:46:55 - Overall output size: 24.34 GB (Ratio 94.26%)
15:46:55 - Overall conversion time: 01:34:49
15:46:55 - Overall conversion discs: 2 BD25
-----------------------------------------------------------------------------------------

-------------------------------------------------------------------------------------------------------------------------------------------
Creating Data1.bin file, Please Wait...
-------------------------------------------------------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1.bin
Compressing 516 files, 27,728,385,446 bytes. Processed 10.1%
Compressing 27,984,916,022 bytes with "OTHERS\SREP\srep.exe" -m3f -a0/0 InFile OutFile
SREP 3.93a beta (October 11, 2014): input size 26688 mb, memory used 1780 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb
100%: 27,984,916,022 -> 26,807,391,714: 95.79%. Cpu 32 mb/s (826.750 sec), real 17 mb/s (1557.770 sec) = 53%. Remains 00:00
Decompression memory is 277 mb. 239,175 matches = 3,826,800 bytes = 0.01% of file
Errorlevel=0
Compressed 516 files, 27,728,385,446 => 24,447,078,286 bytes. Ratio 88.17%
Compression time: cpu 64.53 sec/real 5686.01 sec = 1%. Speed 4.88 mB/s
All OK