View Full Version : Razor Archiver Accelerator - RazorX
BLACKFIRE69
10-06-2020, 08:46
Razor Archiver Accelerator - RazorX 2
A Tool for Accelerate the Razor Archiver. (Tested with 1.01 - 1.03.7).
https://i.imgur.com/LvB0GN5.png
https://i.postimg.cc/8cp5rvz1/Screenshot-2021-03-08-140136.png
Arc.ini:
[External compressor:razorx]
header = 0
default = -t:100p
packcmd = RazorX.exe a -c:128m -d:128m {option} <stdin> <stdout>
unpackcmd = RazorX.exe x {option} <stdin> <stdout>
Compression:
https://i.imgur.com/1E4EUEC.png
Decompression:
https://i.imgur.com/DebZV69.png
Testing:
https://i.imgur.com/Kr0Fw3u.png
https://i.imgur.com/PviVDUS.png
I did some tests and comparisons. I just picked 2 random files from a unity engine game. I just left all settings on default (b64m f.e.).
Razor 1.03.7
Compressed 2 files, 191,947,340 => 43,193,710 bytes. Ratio 22.50%
Compression time: cpu 0.19 sec/real 311.28 sec = 0%. Speed 0.62 mB/s
All OK
RazorX
Compressed 2 files, 191,947,340 => 43,719,877 bytes. Ratio 22.78%
Compression time: cpu 0.08 sec/real 127.69 sec = 0%. Speed 1.50 mB/s
All OK
Razor PMT
Compressed 2 files, 191,947,340 => 43,743,167 bytes. Ratio 22.79%
Compression time: cpu 0.16 sec/real 122.23 sec = 0%. Speed 1.57 mB/s
All OK
RazorX has a slightly better ratio then PMT, but PMT has a slightly better speed.
Question: Does RazorX use all aviable CPU threads by default?
BLACKFIRE69
22-06-2020, 12:23
I did some tests and comparisons. I just picked 2 random files from a unity engine game. I just left all settings on default (b64m f.e.).
Razor 1.03.7
Compressed 2 files, 191,947,340 => 43,193,710 bytes. Ratio 22.50%
Compression time: cpu 0.19 sec/real 311.28 sec = 0%. Speed 0.62 mB/s
All OK
RazorX
Compressed 2 files, 191,947,340 => 43,719,877 bytes. Ratio 22.78%
Compression time: cpu 0.08 sec/real 127.69 sec = 0%. Speed 1.50 mB/s
All OK
Razor PMT
Compressed 2 files, 191,947,340 => 43,743,167 bytes. Ratio 22.79%
Compression time: cpu 0.16 sec/real 122.23 sec = 0%. Speed 1.57 mB/s
All OK
RazorX has a slightly better ratio then PMT, but PMT has a slightly better speed.
small time difference maybe because that the pc isn't always stable.
Question: Does RazorX use all aviable CPU threads by default?
yup.
Ok, then RazorX should be faster then PMT (I used just 4 threads (default) on PMT).
BLACKFIRE69
07-07-2020, 22:20
Razor Archiver Accelerator - RazorX 2 New Update
Compression:
Commands:
a = Compress
Options:
-c # = chunk size
-d # = window size (decompression uses 1.66# memory for each thread)
Usage:
RazorX.exe a -c# -d# - - <stdin> <stdout>
Decompression:
Commands:
x = Decompress
Options:
-t# = number of Threads for decompression
Usage:
rzx_u.exe x -t4 - - <stdin> <stdout>
Arc.ini:
[External compressor:RazorX]
header = 0
packcmd = RazorX.exe a -c64m -d64m - - <stdin> <stdout>
unpackcmd = rzx_u.exe x -t4 - - <stdin> <stdout>
For Compression:
RazorX.exe
rz.exe
For Decompression:
rzx_u.exe
cls-rz.exe
check the first post....
BLACKFIRE69
08-03-2021, 00:53
RazorX new Update
v2.0.0.1
Arc.ini
[External compressor:razorx]
header = 0
default = -t:100p
packcmd = RazorX.exe a -c:128m -d:128m {option} <stdin> <stdout>
unpackcmd = RazorX.exe x {option} <stdin> <stdout>
Additional options: RazorX.ini
[RazorX]
Exe=Razor\rz.exe
Window=128m
RAZOR archiver
-- strong compression ratio
-- fast decompression speed
-- rolz/lz compression engine
-- special processing for x86/x64, structures, some image-/audio-types
-- block-based deduplication (BLAKE2b)
-- unicode support & solid archiving
Usage:
biotec2k8
08-03-2021, 01:38
How does RazorX compress content?
Had to turn off Defender when downloading. It had a false positive
BLACKFIRE69
08-03-2021, 03:00
Had to turn off Defender when downloading. It had a false positive
ah, this's because the XTime.dll file is compressed by UPX.
biotec2k8
09-03-2021, 02:39
compress works.
When decompressing with your RazorX, however, I get an error message that my HDD is full.
Is there a solution to that?
BLACKFIRE69
10-03-2021, 00:14
compress works.
When decompressing with your RazorX, however, I get an error message that my HDD is full.
Is there a solution to that?
this error comes from FreeArc. but can I see the error message? (screenshot)
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