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  #256  
Old 19-08-2017, 18:17
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Quote:
Originally Posted by pakrat2k2 View Post
check the game index there are a few conversions for that game.
Yeah I know about those. What I am talking about are installers or install scripts that bear a resemblance to the original installer R* uses or similar.
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  #257  
Old 19-08-2017, 20:07
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Are you talking about this?
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  #258  
Old 29-08-2017, 22:11
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I use Linux every day and I enjoy using it to play games. I'm following the instructions in this thread for COD2. I've installed Orca using Crossover and it would seem to be working normally. And I have changed permissions on the COD2.msi file to read/write from read-only, but I am unable to edit COD2.msi to change the VolumeLabel. It tells me "Could not change this cell to 'COD2' [or anything else]. The data was rejected by the database. It may be out of the valid range or formatted incorrectly."

I have searched the forum, but have not found a fix for this. I am not able to edit the table as directed. This is not a problem with COD2, but with Orca, so I chose to post here rather than the COD2 thread above.

Any advice?

Last edited by hoyt; 29-08-2017 at 22:17.
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  #259  
Old 31-08-2017, 20:07
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@hoyt
I can not help you with your Linux problem, but I have attached the 'edited' MSI file you need in the COD2 thread where you asked your other question.
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  #260  
Old 21-10-2017, 23:53
shifu92 shifu92 is offline
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Hi im new member here, may i ask something
some post contain this

[Launch1]
Name=DirectX
32Exe={src}\_CommonRedist\DirectX\Jun2010\dxsetup. exe
Argument=/silent
BeforeInstall=1
Checked=0

[Launch2]
Name=Microsoft .NET Framework 4.0
32Exe={src}\_CommonRedist\DotNet\4.0\dotNetFx40_Fu ll_x86_x64.exe
Argument=/q /norestart
BeforeInstall=1

where and how i put this?
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  #261  
Old 22-10-2017, 11:22
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That just shows the structure of how the installer expects folders & files to be located.

make a _CommonRedist folder in output folder 1, then subfolder DirectX ... place all files for it in last subfolder. Same goes for DotNet.
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  #262  
Old 26-10-2017, 05:05
shifu92 shifu92 is offline
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Quote:
Originally Posted by pakrat2k2 View Post
That just shows the structure of how the installer expects folders & files to be located.

make a _CommonRedist folder in output folder 1, then subfolder DirectX ... place all files for it in last subfolder. Same goes for DotNet.
yeah thx but i know that, so im confused with where do i put that line? in autorun.inf or record.ini or somewhere else? i tried to put it on record.ini, but when installation done, they do nothing to install dotnet directx etc..
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  #263  
Old 26-10-2017, 05:16
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Quote:
Originally Posted by shifu92 View Post
yeah thx but i know that, so im confused with where do i put that line? in autorun.inf or record.ini or somewhere else? i tried to put it on record.ini, but when installation done, they do nothing to install dotnet directx etc..
this is in setup.ini file under SETUP LAUNCHER Section
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  #264  
Old 21-02-2018, 02:55
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I'm not sure where else to ask this, so I'm hoping here is okay...

I'm trying to compress a game with the following compression method:

Code:
precomp043+msc+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc8
My question is about the compression time, I'm currently at 16.9% of compression and the time remaining for the compression is currently around 15 hours and climbing (getting longer). (UPDATE: Almost 2 hours later, still 16.9% & over 24 hours remaining)

Is that normal? Should I expect it to drop drastically later on?

I've never used such extreme compression before (didn't have to)

BTW, the game is Asseto Corsa, it has lots of DDS & PNG files, so I figured since nothing else worked well enough, maybe that combination can make it fit 2xDVD5 instead of 2 & change. thoughts?

Last edited by vollachr; 21-02-2018 at 04:47.
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  #265  
Old 21-02-2018, 04:57
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precomp is very slow
Use pZLib.
It's better for this game than
Use pZLib + Srep + Lolz
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  #266  
Old 21-02-2018, 05:11
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Quote:
Originally Posted by Simorq View Post
precomp is very slow
Use pZLib.
It's better for this game than
Use pZLib + Srep + Lolz
Lolz is not an option for me at the moment

Tried pZLib, got errors & problems...

pZLib3 just crashes in the middle of compression.

Tried pzlib via ztool and at some point during the compression I got an access denied used by another program error on the input file it created.

In both cases it was pzlib+srep64+lzma

Basically, couldn't finish compression successfully with pzlib.

I'm thinking it might be related to problems in arc.ini, I'm gonna try something.

UPDATE: Wasn't arc.ini related, I did find some permission problems with folders on my computer, could be related, fixed what I could, chose a drive with more space for output and trying again.

UPDATE 2: So far it looks good, I got past the point where it failed before, seems I might have had a combination of not enough space and folder permissions problem (Still, it seems it's gonna take quite a long while 4:31 hours and rising)

UPDATE 3: Finished one compression using pzlib+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc 8, no errors this time, but only around 30MB less than just srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc8, trying now pzlib:ultra+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1 000:lc8 (all of which is pzlib from ztool)

Last edited by vollachr; 22-02-2018 at 05:42.
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  #267  
Old 22-02-2018, 19:17
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In ultraarc script, how to get rid of records.ini file/ put(implement) it in the script?
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