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Old 24-09-2017, 18:46
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Wink Best Compression Methods for 'Specific' Games. Q&A

Hello guys, I have seen there are a lot of threads by some of you asking for best compression methods for 'specific' games.
So lets prevent spamming the forum with those threads and keep all of the questions and answers in one place, it will be easier for everyone.

So please share your best compression methods here for specific games, or if you want to know what is the best compression for a particular game please ask here.

Thank you!

An INDEX for the games discussed in this thread can be found HERE

Last edited by Grumpy; 22-03-2018 at 04:25.
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Old 24-09-2017, 19:22
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Keep it to 'specific' games please or posts will be removed.

.... and Thankyou JustFun
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Last edited by Grumpy; 26-09-2017 at 18:01.
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Old 24-09-2017, 19:26
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Quote:
Originally Posted by Grumpy View Post
Lets keep it to 'specific' games please. What game are you wanting compression for?

.... and Thankyou JustFun
FIFA17
Mad Max
Hellblade Senuas Sacrifice
Rise of the Tomb Raider
PRO EVOLUTION SOCCER 2018
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Old 24-09-2017, 20:03
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Well for Mad Max, I`ve got the best results using pZlib+srep+lzma
Havent tested them yet but for Rise of the Tomb Raider and Hellblade-pZlib+srep+lzma too. Someone pls correct me if I am wrong with the better compression methods.

Last edited by JustFun; 20-03-2018 at 04:48.
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Old 24-09-2017, 23:40
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Hellblade Senuas Sacrifice
pzlib+srep+lzma = 8,28GB

Update:
*.pak => pzlib:m2:st50p:t4:c32m:rx:x+srep+lzma
*.bik => bpk
*.* => srep+lzma

7.66GB


---------------------------------
Mad Max
pzlib+srep+lzma = ~4GB
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Last edited by KaktoR; 25-03-2018 at 07:27.
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Old 25-09-2017, 13:25
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For example:
[code][External compressor:pzlib]
header = 0
packcmd = _Compressors\pZLib e {options} -c32m -t25p - -o - $$arcdatafile$$.tmp -o - <stdout>
unpackcmd = _Compressors\pZLib d {options} -t100p - -o - <stdin> <stdout>

[External compressor:srep]
header = 0
packcmd = _Compressors\srep64 {options} -m5f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = _Compressors\srep {options} -d -s - - <stdin> <stdout>[code]

Just a hint, if you select no smilies in text, under misc options, then you wont have them showing up where you don't want them, especially in posts like this one. >pakrat2k2
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Old 25-09-2017, 18:11
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You can chain ztool for games like Ghost Recon Wildlands that use both lzo and some zlib streams, like this for example:

[External compressor:pzlib,plz4,plzo,pzstd]
header = 0
packcmd = ZTool e:{compressor}{:option} - - <stdin> <stdout>
unpackcmd = ZTool d:{compressor}{:option} - - <stdin> <stdout>

-m5 -mc-delta -mc:rep/srep64:m5f:mem2gb:s128gb:l1k -mc$default,$precomp,$obj:+plzo+pzlib
"

In the above we first pass it through lzo precompress filter and then to pzlib. Pzlib filter will also look into data that was precompressed from lzo as well as outside it. If data inside lzo's were also zlibed those will be additionally processed.
Btw for srep you absolutely have to use "s" option if you pipe its input:

[External compressor:srep64]
packcmd = srep64avx2 {options} - - <stdin> <stdout>
unpackcmd = srep64avx2 -d {options} - - <stdin> <stdout>

^then you save space and time as data are streamed directly: ztool:plzo=>ztool=>pzlib=>srep but you have to use "s" option and you have to take into account preprocessed size after ztool!

Another game where you can chain ztool is Mirror's Edge Catalyst, there you chain plz4=>pzlib.
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Old 25-09-2017, 21:42
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Quote:
Originally Posted by JustFun View Post
Well for Mad Max, I`ve got the best results using pZlib+srep+lzma
And for Fifa 17, I would say the best solution is to use ZTool(pzstd+srep+lzma)
Havent tested them yet but for Rise of the Tomb Raider and Hellblade, i`d say pZlib+srep+lzma too. Someone pls correct me if I am wrong with the better compression methods.
pzstd only works on Mass Effect Andromeda
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Old 26-09-2017, 03:52
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Quote:
Originally Posted by lolaya View Post
I don't know why anyone don't upload file .rar with compressor files I needed .
I dont know why people who lack basic navigation skills, thinking, orientation and computer knowledge try to dwell into such difficult subjects as advanced (pre)compression. Whats next, guy trying to code its own precompressor asking how to use compiler/Windows?
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Old 26-09-2017, 05:29
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^Exactly this!

This was mentioned 1000 times before in this forum. From now on just ignore
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Old 26-09-2017, 14:16
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Made man (old game) : srep + xz - - 1.391gb --> 931mb
BeamNG Drive 0.10 : srep +xz - - 6,718gb --> 1.960gb
Prototype 1 , 2 : pzlib v3 (by razor) + srep + xz - - 8.349gb --> 6.621gb / 7.312gb --> 4.700
Devil May Cry V : srep + xz - - 11.542gb --> 8.237gb
Crysis 2 : pzlib v3 + srep + xz - - 8,168gb --> 5.725gb
Payday 2 : srep + xz - - 19.479gb --> 3.671gb
FIFA 13 : pzlib v3 + srep + xz - - 7,109gb --> 3.444gb
The Sabotuer : srep + xz - - 7.404gb --> 3.687gb
Painkiller Hell and Damnation Collecters Edition : srep + xz - - 13.175gb --> 5.531gb
Ninja Blade : pzlib v3 + srep + xz - - 4.847gb --> 2.526gb
Outlast Whistle Blower : srep + xz - - 6.422gb --> 3.442gb
Firewatch : xz - - 3,741gb --> 1,384gb
Duke Nukem Forever : srep + xz - - 7,066gb -->3.631gb
Dark : xz - - 3.194gb --> 1.859gb
Demolish and Build Company 2017 : srep + xz - - 3,334gb --> 1,953gb
Hunted one step too far : xz - - 2.709gb --> 1.209gb
Joana's Life : xz - - 5,315gb --> 2.277gb
Oxenfree : xz - - 2,282gb --> 1.193gb
Stolen : srep + xz - - 2,827gb --> 1.678gb
The Forest : srep + xz - - 1,143gb --> 669mb
Wick : xz - - 659mb --> 220mb
Universe Sandbox 2 : srep + xz - - 2,801gb --> 461mb
We Happy Few : srep + xz - - 5,161gb --> 2.638gb
Turok : srep + xz - - 16,270gb --> 8.407gb
Alpha Protocol : pzlib v3 + srep + xz - - 11,812gb --> 5.460gb

( used latest applications )

Posting more soon ...
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Last edited by EzzEldin16; 18-01-2018 at 05:53. Reason: Update
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Old 26-09-2017, 18:04
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All Irrelevant Pestering posts have been removed, (this means most of your posts 'lolaya' have been deleted) keep it to asking about 'specific' games please.
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Old 26-09-2017, 18:09
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@[email protected] thank you

please delete my all posts by lolaya and all threads started by lolaya

no delete this : http://fileforums.com/showpost.php?p=462568&postcount=3
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Old 26-09-2017, 18:27
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I do not speak English.,
It is very difficult to understand the talk here .. I do not know how to talk to friends .. but I try to talk to everyone.

I need to use Easy Compressor .. no more. -_-

edit : I'm here since 2011 .. I do not understand anything .. but I love this place ♥: D ...

Last edited by lolaya; 26-09-2017 at 18:33.
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Old 26-09-2017, 19:39
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GTA IV: The Complete Edition

Masks:
$zlib
*.img
$bik
*bik

Method: srep+lzma/$zlib=srep+pzlib+srep+lzma/$bik=srep


Here I used srep+pzlib+srep+lzma for zlib because there are many same img files in complete edition, and using srep before pzlib significantly reduces compression time.

Game Size: 30.9GB(approx)
Final Size: 16.4GB(approx)
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