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Forum: Conversion Tutorials Today, 17:43
Replies: 45
Views: 1,863
Posted By elit
Crilayla unfortunately doesn't work at all for...

Crilayla unfortunately doesn't work at all for me, on several files I tried, like this small one for example:
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It create output file of 0 size and close immediately. I used x86 exe as dll is...
Forum: Conversion Tutorials Yesterday, 17:33
Replies: 27
Views: 630
Posted By elit
Here is how it work today: You install the...

Here is how it work today:

You install the game to get its individual files in folder. First, nowadays we have many specialized compressors, we have bpk for compressing bik/bk2 (bink) videos, we...
Forum: Conversion Tutorials Yesterday, 07:41
Replies: 45
Views: 1,863
Posted By elit
@KaktoR you have a typo in packcmd: c32mb,t3

@KaktoR you have a typo in packcmd: c32mb,t3
Forum: Conversion Tutorials 18-04-2018, 07:02
Replies: 8
Views: 347
Posted By elit
New version 1.2.1 upped. Replaced 2 functions for...

New version 1.2.1 upped. Replaced 2 functions for true 64bit variants, it should now work correctly on big files. Big thanks to @ShivShubh for bug report(pls let me know if it work now, it should). ...
Forum: Conversion Tutorials 18-04-2018, 05:23
Replies: 8
Views: 347
Posted By elit
In strict mode, output file must already have a...

In strict mode, output file must already have a size and range of bytes existing where you are writing. In other words, in default mode you can only overwrite existing bytes. So of course it worked...
Forum: Conversion Tutorials 18-04-2018, 04:38
Replies: 8
Views: 347
Posted By elit
If its output file reported and not input file,...

If its output file reported and not input file, then this can only happen if that file has 0 size and you try to inject data into it in default 'strict' mode.
Try to check what is the size of that...
Forum: Conversion Tutorials 17-04-2018, 17:14
Replies: 45
Views: 1,863
Posted By elit
Greetings Razor, I only now discovered this. Its...

Greetings Razor, I only now discovered this. Its fantastic that you decided to remake ztool. Specifically CRI format is great to see for sure.

If you are interested in adding oodle in future, it...
Forum: Conversion Tutorials 17-04-2018, 14:55
Replies: 5
Views: 235
Posted By elit
Just a quick note, last night I tried to pack...

Just a quick note, last night I tried to pack ~30gb again, I used standard shipped exe not the one self-recompiled I posted here. However this time I tried with acceleration disabled: a0. And it did...
Forum: Conversion Tutorials 17-04-2018, 14:45
Replies: 8
Views: 347
Posted By elit
New version 1.2: Input filename used as an offset...

New version 1.2: Input filename used as an offset to output can now have an extension(which will be ignored for offset calculation).
Forum: Conversion Tutorials 16-04-2018, 15:11
Replies: 7
Views: 531
Posted By elit
Simorq you mean 32bit? You can compile under...

Simorq you mean 32bit? You can compile under msys2 if you need it, use -m32 in makefile instead -m64. But what would be the point? Its IMO better to use internal FA's lzma them.
Forum: Conversion Tutorials 15-04-2018, 10:31
Replies: 37
Views: 2,687
Posted By elit
That is almost certainly because of bursting. It...

That is almost certainly because of bursting. It happen also for example with xnlz <stdio> through FA, it load data of block size to memory = during this time speed in FA GUI show 100+m/s, then it...
Forum: Conversion Tutorials 14-04-2018, 04:48
Replies: 5
Views: 235
Posted By elit
Unfortunately, issue still remain, albeit it does...

Unfortunately, issue still remain, albeit it does seems to me occurrence is less frequent. This night I packed another 17g data, one with srep+xnlz and another with srep+lolz. First one tested...
Forum: Conversion Tutorials 13-04-2018, 17:34
Replies: 37
Views: 2,687
Posted By elit
You are using only 1 thread and probably weak cpu...

You are using only 1 thread and probably weak cpu so it *will* be slow. I guess that 33h would be ~6h max on my 4690k 4.2ghz with 4t. But I doubt dlz is going to be any faster on same cmp ratio. In...
Forum: Conversion Tutorials 13-04-2018, 11:42
Replies: 5
Views: 235
Posted By elit
haswell = -march=native (I have 4690k) (this will...

haswell = -march=native (I have 4690k) (this will not work on lower cpu than haswell series and maybe even higher not - like amd perhaps)
generic = -mtune=native -msse2 (this will work on any x64...
Forum: Conversion Tutorials 13-04-2018, 06:43
Replies: 5
Views: 235
Posted By elit
Possible fix for srep64 v393a data corruption - need more testing

Here is a recompiled srep64 with latest gcc/msys2 and eased compiler flags that *maybe* solved data corruption during compression when computer is under heavy load. To understand the issue better...
Forum: Conversion Tutorials 09-04-2018, 19:28
Replies: 37
Views: 2,687
Posted By elit
Try -mc8 -tt1 -dto0 -dm00 and you will see the...

Try -mc8 -tt1 -dto0 -dm00 and you will see the difference. Use only on textures, e.g. .tfc, .dds, .tex,... while lzma on rest. I just repacked almost 60g xcom 2 wotch like that, game compressed in...
Forum: Conversion Tutorials 06-04-2018, 08:37
Replies: 7
Views: 531
Posted By elit
So I made more tests on multiple data. My...

So I made more tests on multiple data. My conclusion is that its better to stick to original one, it is very good already and lzma:pb4 did hurt a bit too often, even if only negligible. Difference...
Forum: Conversion Tutorials 06-04-2018, 08:32
Replies: 2
Views: 261
Posted By elit
Re-upped new version, forgot 'continue' keyword...

Re-upped new version, forgot 'continue' keyword in last one.
Forum: Conversion Tutorials 06-04-2018, 07:59
Replies: 25
Views: 2,219
Posted By elit
If they are binks, 2.5G should go to about ~300M,...

If they are binks, 2.5G should go to about ~300M, then bpk will further shrink that to about ~260m. For reference I recoded recently FF XV 12GB => 2GB and then srep it to 1.6G(because gain from dedup...
Forum: Conversion Tutorials 06-04-2018, 07:49
Replies: 8
Views: 347
Posted By elit
New version upped in the first post. Now support...

New version upped in the first post. Now support zeroing of data. This is an alternative to quickbms -Z option so that .bms script can be used solely for read/extraction, while all writing operations...
Forum: Conversion Tutorials 05-04-2018, 05:36
Replies: 158
Views: 12,319
Posted By elit
Why?

Why?
Forum: Conversion Tutorials 04-04-2018, 18:45
Replies: 8
Views: 347
Posted By elit
Raw binary file injector - specially designed for quickbms

I just finished binary file injector. I could not find good enough tool or with supporting big files on the net so I made this one. It have some advanced features that probably none other have.
...
Forum: Conversion Tutorials 03-04-2018, 06:07
Replies: 4
Views: 340
Posted By elit
And in conjunction to this tool, I am now also...

And in conjunction to this tool, I am now also working on this:
21583
This will be very useful for quickbms dumps in general. I will post it in its own thread when its done.
Forum: Conversion Tutorials 03-04-2018, 05:59
Replies: 7
Views: 531
Posted By elit
Pls let me know how it fare against original one...

Pls let me know how it fare against original one especially in games, compress few and post, if it shows continuous gain and/or only minimal loss occasionally this will be permanent standard setting...
Forum: Conversion Tutorials 02-04-2018, 17:43
Replies: 7
Views: 531
Posted By elit
Oh, I forgot to change gcc flags, I compiled it...

Oh, I forgot to change gcc flags, I compiled it with -march=native which is for Haswell. I re-uploaded more general one(-mtune=native -msse2) hopefully it work now, my apology.
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