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View Full Version : CDRECORD and making self-bootable games


Ivan Kavinski
31-03-2001, 16:03
I tried converting one of my non self-booting games and ran into a problem... I did all of the steps correctly... even burned the first audio.raw session, and then when I went to scan for my bus id with cdrecord. I type in the ms-dos prompt:
cdrecord -scanbus
when I run this command however I get an illegal operation and the windows blue screen of death comes up... Is there an alternative to finding this information? Or does anyone know how to fix this problem? Any help would be useful... Thanks,
Ivan