View Full Version : Quake 3 (NTSC) Ripped?
linux box
13-03-2001, 19:24
has anyone succesfully ripped AND burned this game with cdda? if so, how did you hack each bin file? please post here, i can not get it to work at all...
linux box
13-03-2001, 21:45
PLEASE HELP.. i have tried several times, no success. i am sure someone has got it to work, but i can't get it too... come on guys help me out...
qk3a
i try to look in the bin files,i think u can
burn all cdda first,then get the 2nd msinfo number
dahack 1st_read.bin 2nd msinfo number
dahack Intro.bin 2nd msinfo number
dahack Q3_usa.bin 2nd msinfo number
dahack Ginxfer.bin 2nd msinfo number
dahack Ginreset.bin 2nd msinfo number
cdda 1st_read.bin
cdda Intro.bin
cdda Q3_usa.bin
binhack 1st_read.bin & ip.bin
linux box
14-03-2001, 15:36
ok, will try that and tell ya if it works... thanks xena.. again
linux box
14-03-2001, 21:02
yes! thnaks xena! it works....
which method 1 0r 2 u use to burn audio track ???
method 1
real audio track styart at track 1 to tack x
----------
method 2
track1-3 are 4 sec silence dummy,real audio track start at track 4 - trackxx.
Got a question for the Q3 CDDA:
Does it just play the music like a normal CD Player (increasing 1 Track after another finished) or does it change the tracks according to the map you're playing ?
I'd also like to know what EXACTLY the files dahack.exe, cdda.exe, hack.exe and hack3.exe do. Short, what's the exact difference in these files ?
And i'd like to know if the game gives you weird colors after 5-10 minutes in the game. I still have the problem, but this is somehow related to the fact that i didn't burned the CDDA. Could also be that the track03.iso.gz didn't finish properly (stopped at ~800 kb or so, but i was still able to extract ALL the files). Maybe you could send me the track03.iso.gz file if it isn't that big.... Would be cool
linux box
15-03-2001, 19:37
i burned that audio from track 1 up (16 tracks in all)...
DId the track03.iso.gz stopped at 828 kb ? Let me know..
linux box
17-03-2001, 08:32
yeah...
buglitter
20-03-2001, 23:08
Xena and linux box
It sound kind of silly but no matter what I did, the game still give out weird looking color after the 1st level ( begining of 2nd level)
wonder if you have any idea what happen
Maybe this is only on PAL Consoles. Another strange thing:
I got a PAL console without MODchip, so i need to boot up my original quake 3 NTSC Import with the Bootdisk, which plays just fine (no LSD visual after 10 mins.), but i have an old TV which doesn't support 60 Hz display (the screen rolls), but quake 3 ->NTSC<- doesn't roll ! Looks like the quake 3 i got runs ONLY at 50Hz even it is a NTSC import ! WTF is going on ?!???
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