pikachu5501
16-03-2007, 05:19
Ok, Now since that i know that my softice is realy old and unusable to me and that i don't want to use an "illegal" downloaded version of it, there is any other way i can work around with game using Dynamic Memory Allocation?
I know, i can just find the adress and "breakpoint memory on write" so a debuger would point to me dirrecly to it. So if there is something that doe's the same job as softice, i would like to witch (freeware) programe do the same job. I have a small basic knowledge in asm because i was using asm to do some interrupt call within my C++ code long ago.
But i have seen also on internet that some memory block could have a "signature" that i could search. That could be interesting..
thank in advance for any usefull feedback.
I know, i can just find the adress and "breakpoint memory on write" so a debuger would point to me dirrecly to it. So if there is something that doe's the same job as softice, i would like to witch (freeware) programe do the same job. I have a small basic knowledge in asm because i was using asm to do some interrupt call within my C++ code long ago.
But i have seen also on internet that some memory block could have a "signature" that i could search. That could be interesting..
thank in advance for any usefull feedback.