View Full Version : How would I go about making a trainer
Spun-Dumb
03-02-2007, 13:52
Just wondering how to make a trainer. Suggestions on the easyest to use software for doing this. Just wanna make your basic money trainer. Any help would be greatly appreciated. Thanks in advance. :cool:
well try using something like artmoney etc..
if you mean coding a trainer yourself then you need some programming experience (and probably some asm if you're planning to patch out code rather than patch memory addresses with a constant value, patching on a timer)...
They never do read the appropriate sections do they.
This is for GAME BACKUPS..
Game Training is NOT Game Backups.
There is a section where I gave some tuts on whats what. Ill let you try and find it.
Spun-Dumb
03-02-2007, 20:13
You've been a big help thank you
pikachu5501
18-03-2007, 11:17
Spun-Dumb:
1) learn a low-level language like C and some Assembly for debugging. There is a lot of tut and free compiler out there. Sugg compiller: cygwin, mingw, or free Borland builder.
2)find value of the memory of the value or the code that change it with a cheat tools and a debugger. If you just want to cheat for yourself without make a stand alone trainer, a cheat tools is sufficient. sugg tools : Cheat Engine(have a good build-in debugger for that purpose), tsearch, gamewiz32.
anyway, i suggest you to start with Cheat Engine 5.3 the get an idea what it cheating is about and it have a good interactive tutorial for the purpose.
4)make a neat intro with a sined side scrolling text and a cool c64-like tune.
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