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View Full Version : Help! Remixing selfbooting game soundtracks


kalif
24-01-2004, 13:53
OMG first post hi2u! :D
Right, my problem is this: I want to remix some of my Dreamcast games by replacing the ADX files. However, I've run into some trouble. First of all, when I've extracted all the files and messed around with the ADX files I'd naturally want to re-compile an ISO of the whole thing. However, my preffered program for doing this (CDRWIN) doesn't seem to support making ISOs with long (+11 characters) and for some reason a lot of DC games have files with these unecessary long filenames. I've tried MagicISO and the mkisofs.exe that came with the Ech. SB Tutorial, but both seem to produce goofy images. Perhaps the error is on my part, but can anyone recommend another ISO-making program that'll help me remedy this problem / an alternative method?
Secondly, I've run into a lot of trouble with the 1ST_READ.BIN file. As the games I've tried to modify are selfbooting and as such have had their bootfiles hacked already I usually can't run them through the Echelon selfboot process again (I get problems with the 1st_read.bin, probably because it's already hacked).
(The reason I wanted to do the whole selfboot thing again was that I wanted a nice two-session .cdi file that I could keep on my HD.)
I've tried burning a two session disc manually (I managed to get the right LBA and everything :D ) but I couldn't get CDRWIN to burn the data image for the second session. Somehow I feel that this should work, but other than that I'm completely lost.
In short: How should I do this? If I could get ahold of some Kalisto 1st_read.bins it'd all be cool, but I can't seem to find the old Kalisto releases anywhere.
Any help/advice would be GREATLY appreciated, and if someone helps me make this work I'll try my best to redo the favour. I'm pretty handy with audio editing / music programs and similiar stuff, so if anyone wants a customised soundtrack for any of their favourite games / original songs for homebrewn games it can be taken care of, I just need help with the problems mentioned above.
Excuse my crappy english skills and my n00bishness, but I really need some help here people! You're my only hope :(

Hacker999
27-01-2004, 15:20
Did you use the Joliet option in CDRWIN? That will give you long file names. If you are building your image the Echelon way, try this:

mkisofs -C (LBA Values) -J -R -V Name -l -o data.iso data

That always work for me.

Make sure the 1st_read.bin is not "Read Only". Right click it and select archive.

As for the Kalisto games I have no idea. BTW, are you sure you aren't talking about the IP.BIN instead? You CAN'T take a 1st_read.bin from one game and use it on another.

Also, some burner will not allow you to open a second session using CDRWIN. You will have to use some thing else. Try CDRECORD for the second session. If that still does work, you might be screwed.

kalif
28-01-2004, 04:54
Originally posted by Hacker999
Did you use the Joliet option in CDRWIN? That will give you long file names. If you are building your image the Echelon way, try this:

mkisofs -C (LBA Values) -J -R -V Name -l -o data.iso data

That always work for me.

Thanks, I'll try that. The thing that was bugging me out was that after I compiled the ISO with mkisofs I couldn't open it with ISObuster. First I thought that it was because the ISO had 17002 as its start adress, but after burning the image I still couldn't open it in ISObuster! I'll see if this'll remedy the problem...