grkn
16-04-2003, 18:41
OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1670 MHz with 511MB RAM
Video: NVIDIA GeForce4 Ti 4200 (4072)
R6WindowListServerItem Transient.R6WindowServerListBox0.R6WindowListServe rItem0 (Function UWindow.UWindowList.CountShown:000C) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
This happens every time i enter the online lobby, I've used the latest no-cd patch. Very anoying.
CPU: AuthenticAMD PentiumPro-class processor @ 1670 MHz with 511MB RAM
Video: NVIDIA GeForce4 Ti 4200 (4072)
R6WindowListServerItem Transient.R6WindowServerListBox0.R6WindowListServe rItem0 (Function UWindow.UWindowList.CountShown:000C) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
This happens every time i enter the online lobby, I've used the latest no-cd patch. Very anoying.