View Full Version : 45000 custom audio track?
How i can make custom audio track?
terminator
29-03-2003, 14:26
no answer for a long time...
this depends on your burner/software
if you get a lba of 11702 with non cdda games you need
2 files of 39332496 Bytes, once described on gotoselfboot
or in the faq
(16723 sectors)
if you normally get a lba of 11700 use two 39337200 bytes
files.
(16725 sectors)
it doesn´t matter how to split the values,
you only need to fit the lba of 45000
THx. i have game 45000 lba. How i make audio track (i have put on song)
jeffma68
30-03-2003, 04:15
does shenmue2 euro have a lba of 45000
terminator
01-04-2003, 12:51
first i was a little bit confused ...
you wan´t to use /a real audio track/s instead of a dummy?
i never done that but you need a (good) wave editor and blow up or cut down
your prefered audio file/s to fit the lba value.
or, use a hex editor, load the dummy tracks and insert/overwrite your audio as hex
if you are familiar enough with this stuff.
note, if you use wav files, there´s a 44 byte header before the raw data.
maybe you can use some raw2wav software to make a "real" wave from
a dummy (createt with makefile or newfile)
but i think if you want to to that procedure more than once,
try to find an easy to use wave editor.
i have no doubt which one is good.
but others know that, i´m sure.
Originally posted by terminator
first i was a little bit confused ...
you wan´t to use /a real audio track/s instead of a dummy?
Yes i want use real audio track for dummy. (how is did't in r-18 relise Sakura wars 1 or other)
i never done that but you need a (good) wave editor and blow up or cut down
your prefered audio file/s to fit the lba value.
is good for me. are not familiar hex edition stuff.
PS: you english is very good :) my still BAD i think :(
terminator
02-04-2003, 12:31
another idea,
you have your wave one,
you have your wave two,
both together are smaller than the needed
79161600 bytes.
calculate the difference from your files
to that value and make a dummy as third track.
ok i undestend
in the sum must it will come out 79161600 bytes.
thx again for help.
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