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View Full Version : The external Mod Chip for the PS2


Infamous PB
06-10-2001, 21:29
What is totally known about the external version of the mod chip for the PS2? Is it just as good as the internal? I was told that even though it is external, you still have to wire one cord inside the PS2. Is this true? Is it worth it? Does anyone have the external mod chip?

Thanks

Warlock
07-10-2001, 08:51
There is NOTHING wrong with a neo-key as long as you dont mind patching some of the games. I was down on usb mods until i got my 2nd PS2 and decided to install a neo key in it, my other PS2 has a neo2.2 installed. The neo key will load every game the 2.2 will so about the only advantage that i see in getting a internal mod is not having to patch. With a internal mod you must do the EA swap method for EA games every time you play the game, Hold reset for 10 seconds ect, with a neo- key you do patch some games but once the game is patched and burned you just swap disc and they load normal. For alot of people this is easier than doing the EA swap method so really it's all in what you prefer. In my opinion before i would totally disassemble a V4 PS2 for 1 wire i would just as well connect the other 7 for a neo2.2 but i am a experienced installer, if you are doing the install and have no experience when it comes to soldering VERY small points you may want to lean towards the neo key... Good luck with whatever you decide

Infamous PB
07-10-2001, 11:33
Ok. So with the external PS2 mod chip, can you play copied/imported ###ne games without the swap method or having to patch it?

Can you still watch and play DVD movies?

Warlock
07-10-2001, 13:48
You do have to patch import games, DVD movie's play fine.